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==Introduction== | ==Introduction== | ||
Kazuma is a well-rounded character with an emphasis on consistency. Kazuma's most | Kazuma is a well-rounded character with an emphasis on consistency. Kazuma's most consistent attributes are his combos, guard cancels, and neutral. Kazuma's damage and stun potential are the most consistent in the game because his combos are not dependent on the character's stance. His combo pieces seamlessly connect with each other, and he | ||
his and but Kazuma has two major differences. Kazuma sacrifices combo variety for combo consistency, and he sacrifices Rolf's double jump for a consistent guard cancel. Kazuma's moveset is normal attacks have better vertical range, which allows him to combo any character despite their height. | |||
Revision as of 17:53, 5 August 2022
The Characters
Rolf | Juri | Gunter | Alvan | Roomi | G. Done | Kazuma | Musafar | Felden | Rouwe | Bonus Kun | Yacopu |
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General Information
Notation | Glossary | Mechanics | FAQ |
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Introduction
Kazuma is a well-rounded character with an emphasis on consistency. Kazuma's most consistent attributes are his combos, guard cancels, and neutral. Kazuma's damage and stun potential are the most consistent in the game because his combos are not dependent on the character's stance. His combo pieces seamlessly connect with each other, and he
his and but Kazuma has two major differences. Kazuma sacrifices combo variety for combo consistency, and he sacrifices Rolf's double jump for a consistent guard cancel. Kazuma's moveset is normal attacks have better vertical range, which allows him to combo any character despite their height.
Strengths | Weaknesses |
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