Galaxy Fight: Universal Warriors/Rolf/Combos: Difference between revisions

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{{Character Subnav Galaxy Fight: Universal Warriors|name=Rolf}}
{{Character Subnav Galaxy Fight: Universal Warriors|name=Rolf}}
=== Combo Overview ===
=== Combo Overview ===
Although all of Rolf's combos can be used against any standing character, most of them do not work on Alvan, Juri, Kazuma, and Roomi while they're crouching. Combos that work on every character will be shown with an asterisk * on the damage. Any other character specific notes will be listed below the combo.
Rolf's basic combos are commonly used, and newer players should try to consistently practice them. His advanced combos are more difficult to perform, but they all have better damage and stun compared to his basic combos. Rolf's combos can be used against any standing character, but only one works on all crouching characters. All of his other combos do not work on Alvan, Juri, Kazuma, and Roomi while they're crouching. Any other character specific notes will be listed below the combo.




=== Basic Combos ===
=== Basic Combos ===


2A > 5A xx 2, 2B xx 66 5B xx 236+C xx 360+C = 156 Damage
Basic Combo #1:
 
66, 214+A, 2B xx 214+A = 99 Damage
* Inflicts bubble stun.
* His only combo that works on any crouching character.
 
 
Basic Combo #2:
 
2A > 5A xx 2, 2B xx 66, 5B xx 236+C xx 360+C = 156 Damage
* 2A > 5A xx 2 is optional. Without that sequence, the combo deals 143 damage.
* 2A > 5A xx 2 is optional. Without that sequence, the combo deals 143 damage.
* Does not work on Alvan, Juri, Kazuma, and Roomi when they're crouching.




2A > 5A xx 2, 2B xx 66 5B xx 214+A / 623+C = 104 / 127 Damage  
Basic Combo #3a/3b:
 
2A > 5A xx 2, 2B xx 66, 5B xx 214+A / 623+C = 104 / 127 Damage  
* 2A > 5A xx 2 is optional. Without that sequence, the combo deals 91 / 114 damage respectively.
* 2A > 5A xx 2 is optional. Without that sequence, the combo deals 91 / 114 damage respectively.
* End with 214+A if you know you're about to stun the opponent.
* End with 214+A if you know you're about to stun the opponent.
* End with 623+C if you want to build stun, or if you know the first hit of Planet Breaker will stun before the second hit.
* End with 623+C if you want to build stun, or if you know the first hit of Planet Breaker will stun before the second hit.
* Does not work on Alvan, Juri, Kazuma, and Roomi when they're crouching.




66 214+A, 2B xx 214+A = 99 Damage*
Basic Combo #4a/4b:
* Inflicts bubble stun.
* His only combo that works on any cr


 
66, 214+A, 2A > 5A xx 2, 2B xx 66, 5B xx 623+C / xx 236+C xx 360+C = 142 / 200 Damage
66 214+A, 2A > 5A xx 2, 2B xx 66 5B xx 623+C / xx 236+C xx 360+C = 142 / 200 Damage
* Ending the combo with xx 623+C inflicts star stun.  
* Ending the combo with xx 623+C inflicts star stun.  
* If done correctly, the first hit of 623+C stuns before the second hit.
* If done correctly, the first hit of 623+C stuns before the second hit.
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=== Advanced Combos ===
=== Advanced Combos ===
Advanced Combo #1:


2B/3B xx 214+A, 5A xx 2, 2B/3B xx 214+A = 121 Damage
214+A, 5A xx 2, 2B xx 66, 5B xx 214+A = 132 Damage
* Inflicts bubble stun.
* Inflicts bubble stun.
* Great to use out of a guard cancel.




2A > 5A xx 2, 2B/3B xx 214+A, 5A xx 2, 2B/3B xx 66 f.5B xx 214+A = 156 Damage
Advanced Combo #2:
 
2B xx 66, f.5B xx 214+A, 5A xx 2, 2B xx 66, f.5B xx 623+C = 183 Damage
* Inflicts star stun.
* Inflicts star stun.
* 2A > 5A xx 2 is optional. Without 2A > 5A xx 2, the combo inflicts bubble stun and deals 143 damage instead.
* 2B poke can combo up close and at a distance.
 


Advanced Combo #3:


2B xx 66 f.5B xx 214+B, 5A xx 2, 2B xx 66 f.5B xx 623+C = 183 Damage
2B xx 66, (f.5B xx 44, 5A xx 2, 2B xx 66)*2, f.5B xx 44, 5A xx 2, 2B xx 236+C xx 360+C = 255 Damage
* Inflicts star stun.
* Rolf's touch of death combo.
* Incredibly difficult, but very satisfying to land.
* 2B poke can combo up close and at a distance.




8A, 3B xx 214+A, c.5A xx 2, 2B xx 66, f.5B xx 623+C = 155 Damage
=== Combo Demonstration ===
* Inflicts bubble stun.
This is a video displaying how each combo should look when performed successfully. Please set the video quality to 1080p60 to see the attack animations properly. Feel free to ask any questions regarding Rolf or Galaxy Fight in the comment section.




(2A > 5A)*2 xx 2, 2B xx 66 f.5B, 214+A, 5A, 2B xx 66 f.5B = 180 Damage
<youtube>https://www.youtube.com/watch?v=DI0EV4v-Yfs</youtube>
* Inflicts bubble stun.




{{Navbox-Galaxy Fight: Universal Warriors}}
{{Navbox-Galaxy Fight: Universal Warriors}}

Latest revision as of 09:57, 6 July 2022

Combo Overview

Rolf's basic combos are commonly used, and newer players should try to consistently practice them. His advanced combos are more difficult to perform, but they all have better damage and stun compared to his basic combos. Rolf's combos can be used against any standing character, but only one works on all crouching characters. All of his other combos do not work on Alvan, Juri, Kazuma, and Roomi while they're crouching. Any other character specific notes will be listed below the combo.


Basic Combos

Basic Combo #1:

66, 214+A, 2B xx 214+A = 99 Damage

  • Inflicts bubble stun.
  • His only combo that works on any crouching character.


Basic Combo #2:

2A > 5A xx 2, 2B xx 66, 5B xx 236+C xx 360+C = 156 Damage

  • 2A > 5A xx 2 is optional. Without that sequence, the combo deals 143 damage.


Basic Combo #3a/3b:

2A > 5A xx 2, 2B xx 66, 5B xx 214+A / 623+C = 104 / 127 Damage

  • 2A > 5A xx 2 is optional. Without that sequence, the combo deals 91 / 114 damage respectively.
  • End with 214+A if you know you're about to stun the opponent.
  • End with 623+C if you want to build stun, or if you know the first hit of Planet Breaker will stun before the second hit.


Basic Combo #4a/4b:

66, 214+A, 2A > 5A xx 2, 2B xx 66, 5B xx 623+C / xx 236+C xx 360+C = 142 / 200 Damage

  • Ending the combo with xx 623+C inflicts star stun.
  • If done correctly, the first hit of 623+C stuns before the second hit.
  • End the combo with xx 236+C xx 360+C to deal immense damage.


Advanced Combos

Advanced Combo #1:

214+A, 5A xx 2, 2B xx 66, 5B xx 214+A = 132 Damage

  • Inflicts bubble stun.
  • Great to use out of a guard cancel.


Advanced Combo #2:

2B xx 66, f.5B xx 214+A, 5A xx 2, 2B xx 66, f.5B xx 623+C = 183 Damage

  • Inflicts star stun.
  • 2B poke can combo up close and at a distance.


Advanced Combo #3:

2B xx 66, (f.5B xx 44, 5A xx 2, 2B xx 66)*2, f.5B xx 44, 5A xx 2, 2B xx 236+C xx 360+C = 255 Damage

  • Rolf's touch of death combo.
  • Incredibly difficult, but very satisfying to land.
  • 2B poke can combo up close and at a distance.


Combo Demonstration

This is a video displaying how each combo should look when performed successfully. Please set the video quality to 1080p60 to see the attack animations properly. Feel free to ask any questions regarding Rolf or Galaxy Fight in the comment section.



Game Navigation

General
Notation
Glossary
Mechanics
FAQ
Main Roster
Gunter
Alvan
G. Done
Juri
Rolf
Kazuma
Roomi
Musafar
Boss Characters
Felden
Rouwe
Bonus Kun
Yacopu