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* Inflicts bubble stun. | * Inflicts bubble stun. | ||
* Great to use out of a guard cancel. | * Great to use out of a guard cancel. | ||
2B xx 66, f.5B xx 214+B, 5A xx 2, 2B xx 66, f.5B xx 623+C = 183 Damage | 2B xx 66, f.5B xx 214+B, 5A xx 2, 2B xx 66, f.5B xx 623+C = 183 Damage |
Revision as of 20:40, 5 July 2022
Combo Overview
Rolf's basic combos are commonly used, and newer players should try to consistently practice them. His advanced combos are more difficult to perform, but they all have better damage and stun compared to his basic combos. Rolf's combos can be used against any standing character, but only one works on all crouching characters. All of his other combos do not work on Alvan, Juri, Kazuma, and Roomi while they're crouching. Any other character specific notes will be listed below the combo.
Basic Combos
66, 214+A, 2B xx 214+A = 99 Damage
- Inflicts bubble stun.
- His only combo that works on any crouching character.
2A > 5A xx 2, 2B xx 66, 5B xx 236+C xx 360+C = 156 Damage
- 2A > 5A xx 2 is optional. Without that sequence, the combo deals 143 damage.
2A > 5A xx 2, 2B xx 66, 5B xx 214+A / 623+C = 104 / 127 Damage
- 2A > 5A xx 2 is optional. Without that sequence, the combo deals 91 / 114 damage respectively.
- End with 214+A if you know you're about to stun the opponent.
- End with 623+C if you want to build stun, or if you know the first hit of Planet Breaker will stun before the second hit.
66, 214+A, 2A > 5A xx 2, 2B xx 66, 5B xx 623+C / xx 236+C xx 360+C = 142 / 200 Damage
- Ending the combo with xx 623+C inflicts star stun.
- If done correctly, the first hit of 623+C stuns before the second hit.
- End the combo with xx 236+C xx 360+C to deal immense damage.
Advanced Combos
214+A, 5A xx 2, 2B/3B xx 214+A, 5A xx 2, 2B/3B = 127 Damage
- Inflicts bubble stun.
- Great to use out of a guard cancel.
2B xx 66, f.5B xx 214+B, 5A xx 2, 2B xx 66, f.5B xx 623+C = 183 Damage
- Inflicts star stun.
2B xx 66, (f.5B xx 44, 5A xx 2, 2B xx 66)*2, f.5B xx 44, 5A xx 2, 2B xx 236+C xx 360+C = 255 Damage
- Rolf's touch of death combo.
- Incredibly difficult, but very satisfying to land.