Galaxy Fight: Universal Warriors/Rolf/Combos: Difference between revisions

From SuperCombo Wiki
mNo edit summary
Line 1: Line 1:
{{Character Subnav Galaxy Fight: Universal Warriors|name=Rolf}}
{{Character Subnav Galaxy Fight: Universal Warriors|name=Rolf}}
=== Combo Overview ===
=== Combo Overview ===
Rolf's basic combos are commonly used, and newer players should try to consistently practice them. His advanced combos are more difficult to perform, but they all have better damage and stun compared to his basic combos. Rolf's combos can be used against any standing character, but only one works on all crouching characters. Every other combo Rolf has does not work on Alvan, Juri, Kazuma, and Roomi while they're crouching. Any other character specific notes will be listed below the combo.
Rolf's basic combos are commonly used, and newer players should try to consistently practice them. His advanced combos are more difficult to perform, but they all have better damage and stun compared to his basic combos. Rolf's combos can be used against any standing character, but only one works on all crouching characters. All of his other combos do not work on Alvan, Juri, Kazuma, and Roomi while they're crouching. Any other character specific notes will be listed below the combo.
 


=== Basic Combos ===
=== Basic Combos ===


66 214+A, 2B xx 214+A = 99 Damage
66, 214+A, 2B xx 214+A = 99 Damage
* Inflicts bubble stun.
* Inflicts bubble stun.
* His only combo that works on any crouching character.
* His only combo that works on any crouching character.




2A > 5A xx 2, 2B xx 66 5B xx 236+C xx 360+C = 156 Damage
2A > 5A xx 2, 2B xx 66, 5B xx 236+C xx 360+C = 156 Damage
* 2A > 5A xx 2 is optional. Without that sequence, the combo deals 143 damage.
* 2A > 5A xx 2 is optional. Without that sequence, the combo deals 143 damage.




2A > 5A xx 2, 2B xx 66 5B xx 214+A / 623+C = 104 / 127 Damage  
2A > 5A xx 2, 2B xx 66, 5B xx 214+A / 623+C = 104 / 127 Damage  
* 2A > 5A xx 2 is optional. Without that sequence, the combo deals 91 / 114 damage respectively.
* 2A > 5A xx 2 is optional. Without that sequence, the combo deals 91 / 114 damage respectively.
* End with 214+A if you know you're about to stun the opponent.
* End with 214+A if you know you're about to stun the opponent.
Line 20: Line 21:




66 214+A, 2A > 5A xx 2, 2B xx 66 5B xx 623+C / xx 236+C xx 360+C = 142 / 200 Damage
66, 214+A, 2A > 5A xx 2, 2B xx 66, 5B xx 623+C / xx 236+C xx 360+C = 142 / 200 Damage
* Ending the combo with xx 623+C inflicts star stun.  
* Ending the combo with xx 623+C inflicts star stun.  
* If done correctly, the first hit of 623+C stuns before the second hit.
* If done correctly, the first hit of 623+C stuns before the second hit.
Line 28: Line 29:
=== Advanced Combos ===
=== Advanced Combos ===


2B/3B xx 214+A, 5A xx 2, 2B/3B xx 214+A = 121 Damage
214+A, 5A xx 2, 2B/3B xx 214+A, 5A xx 2, 2B/3B = 127 Damage
* Inflicts bubble stun.
* Inflicts bubble stun.
* Great to use out of a guard cancel.


 
2B xx 66, f.5B xx 214+B, 5A xx 2, 2B xx 66, f.5B xx 623+C = 183 Damage
2A > 5A xx 2, 2B/3B xx 214+A, 5A xx 2, 2B/3B xx 66 f.5B xx 214+A = 156 Damage
* Inflicts star stun.
* Inflicts star stun.
* 2A > 5A xx 2 is optional. Without 2A > 5A xx 2, the combo inflicts bubble stun and deals 143 damage instead.




2B xx 66 f.5B xx 214+B, 5A xx 2, 2B xx 66 f.5B xx 623+C = 183 Damage
2B xx 66, (f.5B xx 44, 5A xx 2, 2B xx 66)*2, f.5B xx 44, 5A xx 2, 2B xx 236+C xx 360+C = 255 Damage
* Inflicts star stun.
* Rolf's touch of death combo.
* Incredibly difficult, but very satisfying to land.




{{Navbox-Galaxy Fight: Universal Warriors}}
{{Navbox-Galaxy Fight: Universal Warriors}}

Revision as of 20:39, 5 July 2022

Combo Overview

Rolf's basic combos are commonly used, and newer players should try to consistently practice them. His advanced combos are more difficult to perform, but they all have better damage and stun compared to his basic combos. Rolf's combos can be used against any standing character, but only one works on all crouching characters. All of his other combos do not work on Alvan, Juri, Kazuma, and Roomi while they're crouching. Any other character specific notes will be listed below the combo.


Basic Combos

66, 214+A, 2B xx 214+A = 99 Damage

  • Inflicts bubble stun.
  • His only combo that works on any crouching character.


2A > 5A xx 2, 2B xx 66, 5B xx 236+C xx 360+C = 156 Damage

  • 2A > 5A xx 2 is optional. Without that sequence, the combo deals 143 damage.


2A > 5A xx 2, 2B xx 66, 5B xx 214+A / 623+C = 104 / 127 Damage

  • 2A > 5A xx 2 is optional. Without that sequence, the combo deals 91 / 114 damage respectively.
  • End with 214+A if you know you're about to stun the opponent.
  • End with 623+C if you want to build stun, or if you know the first hit of Planet Breaker will stun before the second hit.


66, 214+A, 2A > 5A xx 2, 2B xx 66, 5B xx 623+C / xx 236+C xx 360+C = 142 / 200 Damage

  • Ending the combo with xx 623+C inflicts star stun.
  • If done correctly, the first hit of 623+C stuns before the second hit.
  • End the combo with xx 236+C xx 360+C to deal immense damage.


Advanced Combos

214+A, 5A xx 2, 2B/3B xx 214+A, 5A xx 2, 2B/3B = 127 Damage

  • Inflicts bubble stun.
  • Great to use out of a guard cancel.

2B xx 66, f.5B xx 214+B, 5A xx 2, 2B xx 66, f.5B xx 623+C = 183 Damage

  • Inflicts star stun.


2B xx 66, (f.5B xx 44, 5A xx 2, 2B xx 66)*2, f.5B xx 44, 5A xx 2, 2B xx 236+C xx 360+C = 255 Damage

  • Rolf's touch of death combo.
  • Incredibly difficult, but very satisfying to land.


Game Navigation

General
Notation
Glossary
Mechanics
FAQ
Main Roster
Gunter
Alvan
G. Done
Juri
Rolf
Kazuma
Roomi
Musafar
Boss Characters
Felden
Rouwe
Bonus Kun
Yacopu