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* '''Tis but a scratch:''' Leo's speed and combo game comes at the expense of overall weaker attacks. Taking the stock might take a touch longer than it would with others. | * '''Tis but a scratch:''' Leo's speed and combo game comes at the expense of overall weaker attacks. Taking the stock might take a touch longer than it would with others. | ||
}} | }} | ||
== Moves List == | |||
=== Light Attacks === | |||
{{MoveData | |||
|image= NASB leo light mid.png | |||
|caption= | |||
|name= Horizontal Slash | |||
|linkname= 5L | |||
|input= 5L / Neutral Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo light up.png | |||
|caption= | |||
|name= Vertical Slash | |||
|linkname= 8L | |||
|input= 8L / Up Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo light down.png | |||
|caption= | |||
|name= Leg Sweep | |||
|linkname= 2L | |||
|input= 2L / Down Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo dash light.png | |||
|caption= | |||
|name= Shell Shock | |||
|linkname= 66L | |||
|input= 66L / Run Light | |||
|data= | |||
Placeholder | |||
}} | |||
=== Jumping/Air Light Attacks === | |||
{{MoveData | |||
|image= NASB leo aerial light mid.png | |||
|caption= | |||
|name= Aerial Horizontal Slash | |||
|linkname= j5L | |||
|input= j5L / Jump Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo aerial light up.png | |||
|caption= | |||
|name= Aerial Vertical Slash | |||
|linkname= j8L | |||
|input= j8L / Jump Up Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo aerial light down.png | |||
|caption= | |||
|name= Down Slash | |||
|linkname= j2lL | |||
|input= j2L / Jump Down Light | |||
|data= | |||
Placeholder | |||
}} | |||
=== Strong Attacks === | |||
{{MoveData | |||
|image= NASB leo strong mid.png | |||
|caption= | |||
|name= Dual Horizontal Slash | |||
|linkname= 5S | |||
|input= 5S / Neutral Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo strong up.png | |||
|caption= | |||
|name= Dual Vertical Slash | |||
|linkname= 8S | |||
|input= 8S / Up Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo strong down.png | |||
|caption= Oh you're trying to recover? Cute | |||
|name= Scissor Slash | |||
|linkname= 2S | |||
|input= 2S / Down Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo dash strong.png | |||
|caption= | |||
|name= Running Hit | |||
|linkname= 66S | |||
|input= 66S / Run Strong | |||
|data= | |||
Placeholder | |||
}} | |||
=== Jumping/Air Strong Attacks === | |||
{{MoveData | |||
|image= NASB leo aerial strong mid.png | |||
|caption= These attack names are becoming a mouthful... | |||
|name= Aerial Dual Horizontal Slash | |||
|linkname= j5S | |||
|input= j5S / Jump Neutral Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo aerial strong up.png | |||
|caption= | |||
|name= Dual Hit | |||
|linkname= j8S | |||
|input= j8S / Jump Up Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo aerial strong down.png | |||
|caption= | |||
|name= Aerial Scissor Slash Down | |||
|linkname= j2S | |||
|input= j2S / Jump Down Strong | |||
|data= | |||
Placeholder | |||
}} | |||
=== Special Attacks === | |||
{{MoveData | |||
|image= NASB leo special mid.png | |||
|caption= For when you have the power of Splinter and anime on your side | |||
|name= Niten-Ichi Ryu | |||
|linkname= 5P | |||
|input= 5P / Neutral Special | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo special up.png | |||
|caption= | |||
|name= Endless Screw | |||
|linkname= 8P | |||
|input= 8P / Up Special | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB leo special down.png | |||
|caption= | |||
|name= Backflip | |||
|linkname= 2P | |||
|input= 2P / Down Special | |||
|data= | |||
Placeholder | |||
}} | |||
=== Universal Mechanics === | |||
{{MoveData | |||
|image= NASB leo special mid.png | |||
|caption= placeholder | |||
|name= Launcher | |||
|linkname= Launcher | |||
|input= 3HK // {{df}}+{{hk}} | |||
|data= | |||
Placeholder | |||
}} | |||
=== Taunt === | |||
{{MoveData | |||
|image= NASB_leo_taunt.png | |||
|caption= Like the swords? Come closer and take a look... | |||
|name= Weapon Activation | |||
|linkname= Weapon Activation | |||
|input= 214 + P | |||
|data= | |||
Placeholder | |||
}} | |||
=== Placeholder === | |||
{{MoveData | |||
|image= NASB leo special mid.png | |||
|caption= | |||
|name= Weapon Activation | |||
|linkname= Weapon Activation | |||
|input= 214 + P | |||
|data= | |||
Placeholder | |||
}} | |||
== Colors == | |||
{{Navbox-NASB}} | {{Navbox-NASB}} | ||
[[Category:Nickelodeon All-Star Brawl]] | [[Category:Nickelodeon All-Star Brawl]] |
Revision as of 18:09, 21 September 2021
Story
It's my call, I decide who gets a beat down.
The serious, mature, and skilled leader of the Teenage Mutant Ninja Turtles, Leonardo is a master with his Twin Ninjatos. He couldn't let Mikey have all the fun so he decided to join the brawl and show the others what it means to be Master Splinter student!
Gameplay
Leonardo is a rushdown character with a very wide range but weaker overall attack strength; he's made for gradually chipping away at his opponent with his assault while also keeping anyone from getting too close to him due to his smorgasbord of disjoints. The key to being effective with the blue boy is to know your combos and know your spacing. His recovery differs from others as having hitboxes on both sides rather than up and below, making it very useful for anyone trying to stuff out your return to stage. Alongside this are his Unique Special moves, with Niten Ichi-Ryu being a rekka attack that can lead into 1 of 2 follows ups depending and the situation and Back Flip which is a quick evasive reversal option that can be cancelled into a drop kick attack to confound opponents.
Interestingly Leo also has a unique attribute being that his sword moves have higher knockback and damage if you hit them on the tip of his swords while hitting them at the hilt will do less damage and knockback.
If you're willing to sacrifice attack power for speed and like keeping your foes at arms length, then this turtle will certianly lead you to victory!
Franchise |
{{{franchise}}} |
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Weight Class |
{{{weight}}} |
Character Discord |
{{{charactercord}}} |
Home Stage |
{{{homestage}}} |
Strengths | Weaknesses |
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Moves List
Light Attacks
Jumping/Air Light Attacks
Strong Attacks
Jumping/Air Strong Attacks
Special Attacks
Universal Mechanics