Street Fighter Alpha 3/Rolento: Difference between revisions

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*[http://forums.shoryuken.com/showthread.php?t=25795 SRK Rolento thread 1]<br>
*[http://forums.shoryuken.com/showthread.php?t=25795 SRK Rolento thread 1]<br>
*[http://forums.shoryuken.com/showthread.php?t=117377 SRK Rolento thread 2]
*[http://forums.shoryuken.com/showthread.php?t=117377 SRK Rolento thread 2]
{{Street Fighter Alpha 3 characters}}


{{Navbox-SFA3}}
[[Category:Street Fighter Alpha 3]]
[[Category:Street Fighter Alpha 3]]
[[Category:Street Fighter Alpha Series]]
[[Category:Street Fighter Alpha Series]]

Revision as of 19:24, 5 January 2021

Street Fighter Alpha 3SFA3Logo.png


Introduction

SFA3 rolento face.jpg

Moves List

Normal Moves

Special Moves

Patriot Circle: QCF+Punch (repeat 3X) [X Z V]

-Rolento slides forward while spinning his rod in front of him for
 multiple hits. Repeating the motion a second and third time will perform
 two more rod-spinning attacks. The stronger the Punch button used, the
 faster and farther Rolento slides.

Stinger: F,D,DF+Kick (any button) [X Z V]

-Rolento leaps straight up with several knives in his hand. Pressing any
 button during the leap will make him spin and toss a knife at an angle
 downward. The strength of the attack determines the angle of the knife:
             Light Attack: almost straight down
            Medium Attack: 45ΒΊ diagonal angle
              Hard Attack: a more horizental angle

Mekong Delta Attack: LP+HK or LK+HP (then Punch) [X Z V]

-Rolento does a backflip with the 3P press. The moment he touches the ground,
 pressing a Punch button will make him roll quickly along the ground as an
 attack. The stronger the Punch button used, the farther and faster the roll.

Mekong Delta Air Raid: QCB+Punch (Punch) [X Z V]

-Rolento rolls backward along the ground. The stronger the Punch button used,
 the farther and faster he rolls. Pressing a Punch button during the roll
 will make Rolento quickly launch himself forward with his rod and strike
 downward with it in the air.

Mekong Delta Escape: QCB+Kick (any button) [X Z V]

-Rolento quickly leaps back and pushes off the side of the screen, then
 drops down. He can perform any Air Attack during his drop.

Super Combos

Take No Prisoner: QCF,QCF+Punch [X Z]

-Rolento tugs a wire that rises along the ground in front of him. If it hits
 his opponent, Rolento will leap to the middle of the screen, and string the
 wire over a hook held by one of his soldiers, then yank the wire up to hang
 the opponent.
    Level 1: 1 Hit       Level 2: 1 Hit        Level 3: 1 Hit

Minesweeper: QCB,QCB+Punch [Z]

-Rolento rolls backward along the ground scattering grenades that explode in
 order, always knocking the opponent into the next explosion.
    Level 1: 2 Hits      Level 2: 3 Hits       Level 3: 4 Hits

Steel Rain: QCF,QCF+Kick [Z]

-Rolento tosses a bunch of knives into his rod, then swings high and tossing
 the knives to rain down on the opponent.
    Level 1: 3 Hits      Level 2: 6 Hits       Level 3: 7 Hits

The Basics

Which Ism?

ANYONE, he is other of the versatile ones


A-Ism

Your Super Combos are used for mind games and reversals

V-Ism

Patriot Circle V Blockstrings are great.

X-Ism

You are able to High Jump automatically.

Advanced Strategy

Match-ups

Discussion

Game Navigation

General
Controls
Notation
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Glossary
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FAQ
Characters
Adon
Akuma
Balrog
Birdie
Blanka
Cammy
Charlie
Chun-Li
Cody
Dan
Dhalsim
E. Honda
Gen
Guy
Juli
Juni
Karin
Ken
M. Bison
R. Mika
Rolento
Rose
Ryu
Sagat
Sakura
Sodom
Vega
Zangief
Home/Handheld Exclusive
Dee Jay
Eagle
Evil Ryu
Fei Long
Guile
Ingrid
Maki
T. Hawk
Yun