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| [[Image:Pokken_Phase_Mechanics_Graphic.png |link=Pokken_Tournament_DX/Phase_Mechanics |Phase Mechanics]][[Image:Pokken_Projectiles_Graphic.png |link=Pokken_Tournament_DX/Projectile_Priority |Projectiles]][[Image:Pokken_Support_Pokemon_Graphic.png |link=Pokken_Tournament_DX/Support_Pokemon |Support Pokemon]] | | [[Image:Pokken_Phase_Mechanics_Graphic.png |link=Pokken_Tournament_DX/Phase_Mechanics |Phase Mechanics]][[Image:Pokken_Projectiles_Graphic.png |link=Pokken_Tournament_DX/Projectile_Priority |Projectiles]][[Image:Pokken_Support_Pokemon_Graphic.png |link=Pokken_Tournament_DX/Support_Pokemon |Support Pokemon]] |
| [[Image:Pokken_Unsafe_Moves_Graphic.png |link=Pokken_Tournament_DX/Unsafe_Moves |Unsafe Moves]] | | [[Image:Pokken_Unsafe_Moves_Graphic.png |link=Pokken_Tournament_DX/Unsafe_Moves |Unsafe Moves]] |
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| == Notation ==
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| Notations in Pokken are useful to get familiarized with when first starting to look more into the game.
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| <br>
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| <br>
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| Whether it would be discussing the use of Mewtwo's 8Y, or how to decipher Blaziken's 5[A] > 2X > !W > j.Y > ]X[ combo.
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| <br>
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| <br>
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| Pokken's notations are all based on the default controls:
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| <br>
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| <br>
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| [[File:Pokken_Hori_Pad.png]]
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| <br>
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| <br>
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| *'''Y''' = Weak/Light Button
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| *'''X''' = Strong/Heavy Button
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| *'''A''' = Pokemon/Special Button
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| *'''B''' = Jump (Commonly referred to "j." for short to describe aerial moves)
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| *'''R''' = Block/Shield/Guard
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| *'''L''' = Support Pokemon
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| *'''X+A''' = Counter Attack
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| *'''Y+B''' = Grab
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| *'''L+R''' = Burst Attack
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| <br>
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| <br>
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| '''Additional Notations:'''
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| <br>
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| <br>
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| *'''[ ]''' = A hold motion for a button
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| *'''] [''' = A charge and release motion for a button
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| *'''~''' = Cancel
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| * ''':''' = Just Frame
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| <br>
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| '''Numpad Notation:'''
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| <br>
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| <br>
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| Pokken is one of the many fighting games that use a numpad system in order to describe moves, combos, etc.
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| A simple explanation would be by looking at the numpad on a standard keyboard.
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| <br>
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| <br>
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| 8 is up, 2 is down, 6 is forwards, and 4 is backwards.
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| <br>
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| <br>
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| This system allows for simple explanations even when there are language barriers.
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| <br>
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| <br>
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| (All directions are assuming the player is facing right.)
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| <br>
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| [[File:Pokken_Numpad_Notation.png]]
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| <br>
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| <br>
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| '''Field Phase Notation:'''
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| <br>
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| <br>
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| Because of Pokken's two phases, numpad notation is commonly used to refer to Duel Phase moves.
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| <br>
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| <br>
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| While Field Phase has Its own notations:
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| <br>
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| *'''n''' = Neutral
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| *'''s''' = Side
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| *'''f''' = Forward
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| *'''b''' = Backward
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| <br>
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| <br>
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| <br>
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| == Terminology == | | == Terminology == |