Street Fighter 2: Hyper Fighting

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Street Fighter 2: Hyper FightingSf2hf-logo.png
Street Fighter 2: Hyper Fighting#Game ElementsStreet Fighter 2: Hyper Fighting#Game ElementsStreet Fighter 2: Hyper Fighting#CharactersStreet Fighter 2: Hyper Fighting#System InfoStreet Fighter 2: Hyper Fighting#MiscellaneousStreet Fighter 2: Hyper Fighting#Basic StrategyMvC3HeaderButtons.png

Introduction

Released in late 1992, Street Fighter 2 Hyper Fighting (known as Street Fighter 2 Turbo in Japan) is Capcom's final Street Fighter release on the CPS1 arcade hardware, and a response to bootleg versions of Street Fighter 2' Champion Edition which often had faster gameplay and allowed special moves to be performed in the air.

Hyper Fighting introduced an overall game sped up, fixed SF2CE bugs (But not all of them!) and balanced the characters in various ways, including additional moves for several of them and even nerfing some top tiers. Examples of this are:

• Air hurricane kicks with Ken and Ryu

• Chun-li Fireball

• Blanka Vertical Ball ("Upball")

• E. Honda Sumo Splash

• No more infinite combos for M.Bison (Dictator)

• And tons more...

Characters

Ryu E.Honda Blanka Guile Balrog Vega
Street Fighter 2: Hyper Fighting/RyuStreet Fighter 2: Hyper Fighting/E. HondaStreet Fighter 2: Hyper Fighting/BlankaStreet Fighter 2: Hyper Fighting/GuileStreet Fighter 2: Hyper Fighting/BalrogStreet Fighter 2: Hyper Fighting/VegaStreet Fighter 2: Hyper Fighting/KenStreet Fighter 2: Hyper Fighting/Chun-LiStreet Fighter 2: Hyper Fighting/ZangiefStreet Fighter 2: Hyper Fighting/DhalsimStreet Fighter 2: Hyper Fighting/SagatStreet Fighter 2: Hyper Fighting/M. BisonSf2hf-charselect.png
Ken Chun-Li Zangief Dhalsim Sagat M.Bison



Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Balrog
Blanka
Chun-Li
Dhalsim
E. Honda
Guile
Ken
M. Bison
Ryu
Sagat
Vega
Zangief