Introduction
Rogue is a mobile rushdown character with a strong mixup and crossups, above average health, and good damage. Rogue’s power drain command grab can increase her stats as well, with effects such as defense up and super armor. To trade for this, Rogue is reliant on assists to help her get in and properly run her mix, and she only has one super that cannot be performed in the air. Due to her own subpar assists and her need for assists, Rogue is generally played as a point character.
TO-DO: Add frame data, damage values, missing sprites, pros and cons.
Gameplay
Rogue is a rushdown, mixup character who can use her air dash and command throws to open up the opponent. Her main strengths are high damage and mobility, but their weaknesses is her dependence on assists.
Strengths | Weaknesses |
---|---|
|
|
Character Summary
- Repeating Punches
+
- Rising Repeating Punches
+
(Mash)
- Dive Punch
+
, Press
to activate early.
- Power Drain
+
- Dive Kick (Air Only)
+
- Goodnight Sugah (Mashable)
+
+
- Hyper Repeating Punches (THC Only)
+
- Type α - Expansion Type
- Assist:
Rising Punches (
)
- Counter:
Rising Punches
- Combination: Hyper Repeating Punches
- Type β - Projectile Type
- Assist:
Repeating Punches
- Counter:
Repeating Punches
- Combination: Hyper Repeating Punches
- Type γ - Anti-air Type
- Assist:
Power Drain
- Counter:
Power Drain
- Combination: Hyper Repeating Punches
Power Drain bonuses
Defense Up | Life Up (red life only) | Power Up | Speed Up | Super Armor | Hyper Armor |
---|---|---|---|---|---|
Captain America (no shield) | Anakaris | Akuma | Cammy | Hulk | Colossus (in Super Armor) |
Colossus | B.B. Hood | Amingo | Chun-Li | Jin (in desperation mode) | Rogue (with Hyper Armor) |
Dr. Doom | Dan | Bison | Felicia | Juggernaut | Silver Samurai (with Ice Sword x3) |
Guile | Dhalsim | Blackheart | Gambit | Sentinel | Zangief (Mech mode) |
Iceman | Jill | Cable | Hayato | Silver Samurai (with Ice Sword) | |
Iron Man | Servbot | Captain America | Marrow | ||
Jin | Shuma-Gorath | Captain Commando | Morrigan | ||
Magneto | Spiral (in Metamorphose Dance) | Charlie | Psylocke | ||
Omega Red | Cyclops | Silver Samurai (with Lightning Sword) | |||
Roll | Hayato (with Plasma Field) | Sonson | |||
Ruby Heart | Juggernaut (powered-up) | Spider-man | |||
Sakura | Ken | Spiral (in Speed Dance) | |||
Silver Samurai | Megaman | ||||
Spiral | Ryu | Storm | |||
Tron Bonne | Sabretooth | Strider | |||
War Machine | Sakura (Dark) | Wolverine | |||
Zangief | Silver Samurai (with Fire Sword) | Bonerine | |||
Spiral (in Power Dance) | |||||
Shuma-Gorath (with Chaos Dimension activated) | |||||
Thanos | |||||
Venom |
Moves List
Assists
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
12 | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Alpha Counter: |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
9-10, depending on when it connects. | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Alpha Counter: |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
8 | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
![]() |
- | - | - | - | |
Alpha Counter: |
Normal Moves
-When grounded, [Rogue] has the Marvel type Magic Series, meaning they can follow the /
>
/
>
>
cancel tree.
Ground Normals
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
5 | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | 5LK, 2LK, 5HK, 2HP, 2HK, 5LP (5MP) | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
8 (5+3) | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | 5HP, 5LK, 5HK, 2HK, 2LK (2MK). Can cancel into 2HP, but 2HP will whiff. | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
14 | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | 2HK and 5HK, but both will whiff. Use as an ender. | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
5 | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | 5LK (5MK), 5HK, 5LP (5MP), 2HK, 2HP | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
8 (5+3) | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
14 | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
Launcher | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
5 | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
8 (5+3) | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
14 | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
Launcher | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
5 | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
8 (5+3) | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
14 | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Knockdown | - | - | - | - | |
Hits low and knocks down for oki. Good mixup tool. |
Air Normals
-When in the Normal Jump state, [Rogue] has the Marvel type Magic Series, meaning they can follow the /
>
/
>
>
cancel tree.
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Command Normals
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | None | - | - | - | |
Important Pressure Tool. Tap |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Launcher (high) | - | - | - | - | |
Every character has at least one of the two, sometimes both. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Launcher (away) | - | - | - | - | |
Every character has at least one of the two, sometimes both. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Every character has at least one of the two, sometimes both. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Every character has at least one of the two, sometimes both. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Every character has at least one of the two, sometimes both. Unless you're Thanos. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Every character has at least one of the two, sometimes both. Unless you're Thanos. |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Special Moves
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
8-10, depending on when it connects. | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Air OK | - | - | - | - | |
Rogue delivers a series of punches while dashing forward. Rogue will do more damage the fewer hits of this move connect. Its main purpose is combo fodder after confirming at hit and is Super Cancellable. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
10 | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Command Grab, Air OK | - | - | - | - | |
Rogue's command grab. Great mixup tool that can grant her different bonuses depending on who she kisses (see chart above for bonuses), unless she kisses mirror Rogue, who will not grant any bonus. Can be used as a combo ender. |
Hyper Combos
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Other
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | None | - | - | - | |
aaa |
Taunt
- Does 1 damage but can not kill.
Colors
First row: ,
,
. Second row:
,
,
.