User:Fisharu/sandbox

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Rogue Page Update from template:

Introduction

Rogue is a mobile rushdown character with a strong mixup and crossups, above average health, and good damage. Rogue’s power drain command grab can increase her stats as well, with effects such as defense up and super armor. To trade for this, Rogue is reliant on assists to help her get in and properly run her mix, and she only has one super that cannot be performed in the air. Due to her own subpar assists and her need for assists, Rogue is generally played as a point character.

TO-DO: Add frame data, damage values, missing sprites, pros and cons.

Gameplay

Rogue is a rushdown, mixup character who can use her air dash and command throws to open up the opponent. Her main strengths are high damage and mobility, but their weaknesses is her dependence on assists.

Strengths Weaknesses
  • Good mobility
  • Good mixup game.
  • Above average health
  • Power Drain lets you power up, check below for list of bonuses.
  • Not as fast as some of the top tiers
  • Reliant on Assists
  • Mediocre Assist options
  • Only 1 super with no air option
MVC2 rogue art.png

Character Summary

Special Moves

Repeating Punches Airok.png
  • Qcf.png+P.png
Rising Repeating Punches
  • Dp.png+P.png (Mash)
Dive Punch
  • Dp.png+K.png, Press K.png to activate early.
Power Drain Airok.png Throw.png
  • Qcb.png+K.png
Dive Kick (Air Only)
  • D.png+K.png
Hyper Combos

Goodnight Sugah (Mashable)
  • Qcf.png+Lp.png+Hp.png
Hyper Repeating Punches (THC Only)
  • A1.png+A2.png
Assist Types

Type α - Expansion Type
  • Assist: Hp.png Rising Punches (Otg.png)
  • Counter: Hp.png Rising Punches
  • Combination: Hyper Repeating Punches
Type β - Projectile Type
  • Assist: Hp.png Repeating Punches
  • Counter: Hp.png Repeating Punches
  • Combination: Hyper Repeating Punches
Type γ - Anti-air Type
  • Assist: Hk.png Power Drain
  • Counter: Hk.png Power Drain
  • Combination: Hyper Repeating Punches

Power Drain bonuses

Power Drain Bonuses
Defense Up Life Up (red life only) Power Up Speed Up Super Armor Hyper Armor
Captain America (no shield) Anakaris Akuma Cammy Hulk Colossus (in Super Armor)
Colossus B.B. Hood Amingo Chun-Li Jin (in desperation mode) Rogue (with Hyper Armor)
Dr. Doom Dan Bison Felicia Juggernaut Silver Samurai (with Ice Sword x3)
Guile Dhalsim Blackheart Gambit Sentinel Zangief (Mech mode)
Iceman Jill Cable Hayato Silver Samurai (with Ice Sword)
Iron Man Servbot Captain America Marrow
Jin Shuma-Gorath Captain Commando Morrigan
Magneto Spiral (in Metamorphose Dance) Charlie Psylocke
Omega Red Cyclops Silver Samurai (with Lightning Sword)
Roll Hayato (with Plasma Field) Sonson
Ruby Heart Juggernaut (powered-up) Spider-man
Sakura Ken Spiral (in Speed Dance)
Silver Samurai Megaman
Spiral Ryu Storm
Tron Bonne Sabretooth Strider
War Machine Sakura (Dark) Wolverine
Zangief Silver Samurai (with Fire Sword) Bonerine
Spiral (in Power Dance)
Shuma-Gorath (with Chaos Dimension activated)
Thanos
Venom

Moves List

Assists

Rising Punches
A1 // A2
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -

Alpha Counter: Hp.png Rising Punches. Combination: Hyper Repeating Punches.


Repeating Punches
A1 // A2
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -

Alpha Counter: Hp.png Repeating Punches. Combination: Hyper Repeating Punches.


Power Drain
A1 // A2
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Throw.png - - - -

Alpha Counter: Hk.png Power Drain. Combination: Hyper Repeating Punches.


Normal Moves

-When grounded, [Rogue] has the Marvel type Magic Series, meaning they can follow the Lp.png/Lk.png > Mp.png/Mk.png > Hp.png>Hk.png cancel tree.


Ground Normals

Light Punch
5Lp.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Medium Punch
5Lp.png after a Lp.png or Lk.png connects
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Heavy Punch
5Hp.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Light Kick
5Lk.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Medium Kick
5Lk.png after a Lp.png, Lk.png, or Mp.png connects
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Heavy Kick
5Hk.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Crouching Light Punch
2Lp.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Crouching Medium Punch
2Lp.png after a Lp.png or Lk.png connects
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Crouching Heavy Punch
2Hp.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Crouching Light Kick
2Lk.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Crouching Medium Kick
2Lk.png after a Lp.png, Lk.png, or Mp.png connects
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Crouching Heavy Kick
2Hk.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -



Air Normals

-When in the Normal Jump state, [Rogue] has the Marvel type Magic Series, meaning they can follow the Lp.png/Lk.png > Mp.png/Mk.png > Hp.png>Hk.png cancel tree.


Air Light Punch
j.Lp.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Air Medium Punch
Lp.png after a Lp.png or Lk.png connects
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Air Heavy Punch
j.Hp.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Air Light Kick
j.Lk.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Air Medium Kick
Lk.png after a j.Lp.png, j.Lk.png, or j.Mp.png connects
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Air Heavy Kick
j.Hk.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -



Command Normals

Dive Kick
D.png+K.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- None - - -

Important Pressure Tool. Tap K.png to descend early.


Universal Mechanics

Universal Launcher (Punch)
3Hp.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Launcher (high) - - - -

Every character has at least one of the two, sometimes both.


Universal Launcher (Kick)
3Hk.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Launcher (away) - - - -

Every character has at least one of the two, sometimes both.


Throw (Punch)
6Hp.png // 4Hp.png near opponent
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -

Every character has at least one of the two, sometimes both.


Throw (Kick)
6Hk.png // 4Hk.png near opponent
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -

Every character has at least one of the two, sometimes both.


Air Throw (Punch)
j.6Hp.png // j.4Hp.png near airborne opponent
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -

Every character has at least one of the two, sometimes both. Unless you're Thanos.


Air Throw (Kick)
j.6Hk.png // j.4Hk.png near airborne opponent
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -

Every character has at least one of the two, sometimes both. Unless you're Thanos.


Raw Tag
Lp.png+Lk.png // Hp.png+Hk.png
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Snap Back
Qcf.png + A1 / A2
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -


Special Moves

Special Move Name
Motion + Button Icon
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -



Hyper Combos

Hyper Combo Name
Motion + Button Icon
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- - - - -



Other

Direction + Button Name
Direction + Button Icon
Damage Startup Active Recovery Guard
- - - - -
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
- None - - -

aaa



Taunt

- Does 1 damage but can not kill.


Colors

First row: Lp.png, Hp.png, A1.png. Second row: Lk.png, Hk.png, A2.png.

Mvc2-rogue.png


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