After winning the last VG tournament, Yuka took some time to herself in order to train and reflect. She still hasn't figured out what martial arts has to do with running a maid cafe.
The protagonist of the previous V.G. titles, Yuka is a straightforward shoto archetype who will feel familiar to just about anyone with experience in the genre. Along with the sacred trio of a fireball, reversal uppercut and rushing kick move, Yuka makes herself known for a fearsome offense, sporting a strong aerial presence (including one of the game's few four-hit aerial chains), high combo damage and powerful corner lockdown. These strengths are held in check, however, by a middling set of grounded anti-airs, preventing her from being able to utilise the classic fireball traps that her archetype would normally be inclined to use. A larger than average aerial hurtbox also makes one of her greatest strengths something of a weakpoint as well, meaning Yuka will have to pay careful attention to both the spacing and timing of her most important tools in order to be effective.
Pros
Cons
Strong aerial presence
Powerful combos
Good corner lockdown
Lacking in strong normal anti-airs
Large aerial hurtbox makes her more susceptible to anti-airs and certain juggle combos
If you are in range, the LP Guard Cancel will turn into clHP instead. The best option for defensive value is HP Guard Cancel, as LP Soryugeki is a DP with invincibility on it.