Introduction
This guide is not intended to be a basic FAQ for beginners who have little-to-no experience with the game. It will not contain things such as a move list, and it will only contain gameplay/strategy-related info (no list of win quotes, no story lines, etc).
If you are looking for "general strats", there is now a wealth of footage available online, featuring the world's best players. That is probably the best way to get general strats, so go to ComboVideos.com, or if you use Direct Connect, you can hit up smash.servegame.com.
Other ST References:
NKI's random Japan log on Shoryuken forums
The ST Thread on Shoryuken forums
T.Akiba's site (entirely in Japanese)
NKI's translations from T.Akiba's site (thanks to BlazeD of ComboVideos.com for hosting)
TERMINOLOGY
Jab = weak punch
Strong = medium punch
Fierce = fierce punch
Short = weak kick
Forward = medium kick
Roundhouse (RH) = fierce kick
cr. = crouching
st. = standing
j. = jumping
WW = World Warrior
CE = Champion Edition
HF = Hyper Fighting = SF2T = Street Fighter 2 Turbo
SSF2 = Super Street Fighter 2
ST = Super Street Fighter 2 Turbo
Before a character's name, "O." means "Old" and "N." means "New".
O.Sagat = Old Sagat = choose Sagat, then hit Up, Down, Down, Up+Jab
N.Sagat = New Sagat = Super Turbo Sagat
Keep in mind that Super Turbo's old characters are not the same as they were in SSF2. For example, O.Sagat can cancel his st.Short and st.Forward after two hits, but Sagat can not do this in SSF2.
Not everyone plays on the American version, and some character names are different in the Japanese version, so to avoid confusion, I will not use the names Vega, Bison, or Balrog.
Claw = American Vega = Japanese Balrog
Boxer = American Balrog = Japanese Bison
Dictator (Dic) = American Bison = Japanese Vega
More terms will be added as it becomes obvious that people don't know what they mean.
Game Mechanics
Basic Strategy
Advanced Strategy
Game Versions
The Characters
Super Turbo Version |
Super Version |