Introduction
Hayato's First appearance was made in Star Gladiator (PSX) and later on in Plasma Sword (DC).
Character Summary
- Hien
+
- Dai Oiuchi Kougeki
+
(Air Only)
- Shiden
+
or
- Guren
+
/
(Air OK)
- Dokuryuu
+
or
- Soryuu
- (During Dokuryuu)
or
- Byakko Hou
- (Close to opponent)
+
- Rasetsu Zan
+
+
- Plasma Field
+
+
- Engetsu
+
+
- Black Hayato
- Type α - Expansion Type
- Cross-Over Assist:
Shiden
- Cross-Over Counter:
Shiden
- Cross-Over Combination: Rasetsu Zan
- Type β - Anti-Air Type
- Cross-Over Assist:
Guren
- Cross-Over Counter:
Guren
- Cross-Over Combination: Engetsu
- Type γ - Balance Type
- Cross-Over Assist:
Shiden
- Cross-Over Counter:
Guren
- Cross-Over Combination: Engetsu
Strengths | Weaknesses |
---|---|
|
|
Plasma Combos
1.HP, HP
2.LP, LP, LP, LP
3.LP, LP, HP, HK, HP
4.HP, LP, HP, HP, HP
5.HP, LP, HP, LK, HP
6.HP, LP, LP, HP, HP
7.LP, LP, HP, HK, LP, LP
8.LP, LP, LP, HK, LP, LP
9.HP, LP, LP, LP, HK, LP, LP
10.HP, LP, LP, HP, HK, LP, LP
The Basics
General Gameplan
Always play a mid/close range game. Try to get the enemy cornered and knock him out. Use his combos and moves well (since they have lots of lag).
Combos
-d.s.LP > s.LP > s.HP XX qcf + HP
-d.s.LP > c.LP > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.d + HK
-Jump HK \/ d.s.LK > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK, f + HK
-d.s.LK > c.LK > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK XX f,d,df + LP
-Jump LK > LK \/ d.s.LP > s.LK > s.HP XX f,d,df + HP
-b + LP,LP,LP,HK,LP, d.c.HP /\ sj.LP > sj.LK > sj.LP XX f,d,df + HP
-Jump LP > LK \/ d.c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK XX f,d,df + HP
-Jump HP \/ b + LP,LP,HP,HK,LP, d.c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK XX f,d,df + HP XX qcb + KK
-Jump LP > HK \/ b + LP,LP,HP,HK,LP XX qcf + KK
-Jump LP > LK \/ d.s.LP > s.LK > s.HP XX qcf + HP XX qcf + PP
-Jump HK \/ b + HP,LP,HP,HP XX qcf + HP XX qcf + KK
-Jump HP \/ d.s.LP > s.LP > s.HP XX qcf + HP XX qcf + PP
-b,f + PP (f,f), LP,HP,b,LK,HK
-Jump HK \/ b + HP,LP,HP,HP XX LP,HP,b,LK,HK
-Jump LK > HK \/ d.s.LK > s.LK > f + HP, b + HP,LP,HP,HP XX qcf + HP XX LP,HP,b,LK,HK
-Corner Jump HP \/ b + LP,LP,HP,HK,LP, d.c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK XX f,d,df + LP XX qcb + KK \/ d.c.LK > s.HP XX LP,HP,b,LK,HK
Advanced Strategy