Happycloud (talk | contribs) No edit summary |
Happycloud (talk | contribs) No edit summary |
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= Portrait MVC2 Roll.png | |image= Portrait MVC2 Roll.png | ||
|caption2= | |caption2= Placeholder | ||
|name= 5MP | |name= 5MP | ||
|linkname= 5MP | |linkname= 5MP | ||
Line 75: | Line 75: | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= None | |Special Property= None | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
Line 98: | Line 98: | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= 3Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= NPlaceholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text. Can randomly hit twice on 27th frame. Takes 6 frames for beam to hit edge of screen. | |description= Placeholder text. Can randomly hit twice on 27th frame. Takes 6 frames for beam to hit edge of screen. | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active=Placeholder | ||
|Recovery= | |Recovery= | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= None | |Special Property= None | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text. 7 frames to reach edge of screen. Unblockable in certain contexts. | |description= Placeholder text. 7 frames to reach edge of screen. Unblockable in certain contexts. | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery=Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= | |Active= Placeholder | ||
|Recovery= | |Recovery= Placeholder | ||
|Guard= | |Guard= Placeholder | ||
|Special Property= | |Special Property= Placeholder | ||
|Cancel= | |Cancel= Placeholder | ||
|Adv. Hit= | |Adv. Hit= Placeholder | ||
|Adv. Guard= | |Adv. Guard= Placeholder | ||
|Adv. Pushblock= | |Adv. Pushblock= Placeholder | ||
|description= Placeholder text | |description= Placeholder text | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= Placeholder | ||
|Startup= | |Startup= Placeholder | ||
|Active= 4 | |Active= 4 | ||
|Recovery= 34 | |Recovery= 34 | ||
Line 727: | Line 727: | ||
== Colors == | == Colors == | ||
First row: LP, HP, A1. Second row: LK, HK, A2. | First row: LP, HP, A1. Second row: LK, HK, A2. | ||
[[Image:Mvc2-roll.png]] | |||
== Placeholder == | == Placeholder == | ||
Placeholder | Placeholder | ||
{{Navbox-MVC2}} | {{Navbox-MVC2}} | ||
[[Category:Marvel Vs. Capcom 2]] | [[Category:Marvel Vs. Capcom 2]] |
Revision as of 12:31, 12 September 2021
Story
Roll is Mega Man's little sister. She is a robot designed by Dr. Light, and was not designed for fighting. Thus she holds the distinction of being the worst character in Marvel vs Capcom 2, owning her own special lowly "Roll Tier" in the Marvel tiers. "You can't spell Roll without lol." -Brandon W.P.
Gameplay
Roll is a character MvC2. She is considered so bad, that she is worth 0 points in Ratio-rule matches.
Strengths | Weaknesses |
---|---|
|
|
Character Summary
Coming soon.
Coming soon.
Coming soon.
Moves List
Normal Moves
Standing Normals
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
None | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | 3Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
NPlaceholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text. Can randomly hit twice on 27th frame. Takes 6 frames for beam to hit edge of screen. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | - | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Crouching Normals
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
None | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text. 7 frames to reach edge of screen. Unblockable in certain contexts. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Jumping Normals
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | 4 | 34 | H | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Flying screen | Special, Super | - | - | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
5 | 6 | 5 | 21 | H | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
None | Chain, Special, Super | - | - | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
8 | 9 | 4 | 28 | H | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
None | Special, Super | - | - | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
15 | 11 | 5 | 23 | H | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Flying Screen | Special, Super | - | - | - | |
Placeholder text |
Command Normals
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
15 | 11 | 5 | 23 | H | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Flying Screen | Special, Super | - | - | - | |
Placeholder text |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Special Moves
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
15 | 11 | 5 | 23 | H | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Flying Screen | Special, Super | - | - | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Assists
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Supers
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Taunt
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Placeholder
Placeholder