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== Super Moves == | == Super Moves == |
Revision as of 16:30, 7 September 2021


Introduction
Mostly known for his amazing assist, he's still decent.
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves List
Normal Moves
Frames | Advantage | Cancel | Block | Hitbox | Notes | |||
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Standing | ||||||||
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C | HL | ||||||
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HL | ![]() | ||||||
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C | HL | ||||||
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C | HL | ||||||
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C | HL | ||||||
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C | HL | ||||||
Crouching | ||||||||
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C | HL | ||||||
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C | HL | ![]() | |||||
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- | HL | ||||||
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C | ![]() |
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C | ![]() |
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KD | - | ![]() |
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Jump | ||||||||
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-/- | - | ![]() |
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-/- | - | ![]() |
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-/- | - | ![]() |
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-/- | - | ![]() |
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-/- | - | ![]() |
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-/- | - | ![]() |
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Special Moves














Super Moves






Assist Moves
The Basics
Beginner Overview
Combos
-Jump HK \/ d.c.LK > c.HP XX qcf + KK, d.c.LK > s.HK /\ sj.LP > sj.LK > sj.LP, f + HP
-Corner qcf + LK + HP, d.c.LK > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + LP
-Jump HP \/ d.s.LP > s.LP > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK, f + HP
-Jump HP \/ d.s.LP > s.LP > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + LP
-Jump HP \/ df + HP XX qcb + HP
-Jump HP \/ d.s.LP > s.LP > s.HK XX qcb + HP
-Jump HP \/ d.s.LP > s.LK > s.LK XX qcb + K
-Jump HP \/ d.c.LP > c.LK > c.HP XX qcf + LK
-Jump HP/HK \/ d.c.HP XX qcb + HP
-Jump HK \/ d.c.LK > c.HP XX qcf + HP XX qcf + PP
-d.s.LP > s.LP > c.LK > c.HK XX qcb + HP
-d.s.HK XX qcf + PP
-Jump HP \/ d.c.LK > c.HP XX qcf + KK, c.LK > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + P
-Jump HP \/ d.s.LP > s.LP > c.HP XX qcf + HP XX qcf + PP
-Corner Jump HP \/ d.s.LP > s.LP > s.HP > s.HK XX qcb + HP XX qcf + PP
-Corner Jump HP \/ d.c.LK > c.HK XX qcb + P XX qcf + KK
-Corner Jump HP \/ d.s.LP > s.LK > s.HK XX qcb + P XX qcf + PP
-Corner Jump HP \/ d.s.LP > s.LP > c.HP XX qcf + KK, c.LK > c.HP XX qcb + HP XX qcf + PP
-Corner Jump HP \/ d.s.LP > s.LP > c.HP XX qcf + KK, c.LK > s.HK XX qcf + PP
-Jump HP \/ d.s.LP > s.LP > c.HP XX qcf + KK, c.LK > c.HP XX qcf + P XX qcf + KK
Strategies
You can follow up Captain Sword with an OTG cLK and combo from there.
Captain Storm causes pseudo-Flying Screen. If they don't counter-mash (to reduce the knockdown stun), you can OTG with cLK, sLP, sFK, Captain Sword (or air combo).
You can guard break by calling Genity. As they fall, use d.f.HP XX lp corridor.