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=== Neutral === | === Neutral === | ||
==== | ===Flight=== | ||
=== Fast Fly === | |||
Normally when you enter into Fly mode, there is a (vulnerable) pause for activation. However, you can can cancel this and immediately get the ability to attack, defend, etc. To do this, after you fly return to neutral, then select a direction and press an attack button. | |||
Easy fast fly combo: jump in {{lk}}>{{hk}}, jump up {{lk}}>{{hk}}, fastfly {{lk}}>{{hk}} xx Rocket Punch. (7hits) | |||
<youtube>fGcfOl2ePrU</youtube> | |||
<youtube>L_XAy97iYuY</youtube> | |||
=== Unfly === | |||
Normally when you end fly mode you can't attack nor block(!). To get unfly mode you need to get hit in the air by any non-knockdown move. You then enter into unfly mode (until you normal jump or use it 5-7 times). This is extremely useful for fast stomping. | |||
== Team positioning == | == Team positioning == | ||
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=== Picking Teammates === | === Picking Teammates === | ||
== Advanced Strategy == | |||
Revision as of 00:37, 5 October 2024
General Tactics
Roundstart
Neutral
Flight
Fast Fly
Normally when you enter into Fly mode, there is a (vulnerable) pause for activation. However, you can can cancel this and immediately get the ability to attack, defend, etc. To do this, after you fly return to neutral, then select a direction and press an attack button.
Easy fast fly combo: jump in >
, jump up
>
, fastfly
>
xx Rocket Punch. (7hits)
Unfly
Normally when you end fly mode you can't attack nor block(!). To get unfly mode you need to get hit in the air by any non-knockdown move. You then enter into unfly mode (until you normal jump or use it 5-7 times). This is extremely useful for fast stomping.