Line 72: | Line 72: | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption={{ | |caption={{lp}} Engo Kougeki | ||
|name= | |name=Projectile | ||
|subtitle=[[File:Alpha.png]] | |subtitle=[[File:Alpha.png]] | ||
|input={{a1}} // {{a2}} | |input={{a1}} // {{a2}} | ||
Line 82: | Line 82: | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|AlphaCounter={{ | |AlphaCounter={{lp}} Engo Kougeki | ||
|TeamHyperCombo= | |TeamHyperCombo=Lunch Rush | ||
|description= | |description= Lunch Rush A has Servbots rush in a queue. Does the highest damage on hit. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 90: | Line 90: | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption={{ | |caption={{hp}} Kobun Fire | ||
|name=Anti-air | |name=Anti-air | ||
|subtitle=[[File:Beta.png]] | |subtitle=[[File:Beta.png]] | ||
Line 100: | Line 100: | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|AlphaCounter={{ | |AlphaCounter={{hp}} Kobun Fire | ||
|TeamHyperCombo=King Kobun | |TeamHyperCombo=Rushing King Kobun | ||
|description= | |description= Lunch Rush B has Servbots drop from the sky. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 108: | Line 108: | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption={{ | |caption={{lp}} Kobun Fire | ||
|name=Projectile | |name=Projectile | ||
|subtitle=[[File:Gamma.png]] | |subtitle=[[File:Gamma.png]] | ||
Line 118: | Line 118: | ||
|Active= | |Active= | ||
|Recovery= | |Recovery= | ||
|AlphaCounter={{ | |AlphaCounter={{lp}} Kobun Fire | ||
|TeamHyperCombo= | |TeamHyperCombo=Lunch Rush | ||
|description= | |description= Lunch Rush Y has Servbots rush in on ground and in the air. Does tremendous chip damage. | ||
}} | }} | ||
}}<br> | }}<br> | ||
=== Normal Moves === | === Normal Moves === | ||
-When grounded, Servbot has the Marvel type [[Marvel_vs_Capcom_2/System#The_Magic_Series|Magic Series]], meaning they can follow the {{lp}}/{{lk}} > {{mp}}/{{mk}} > {{hp}}>{{hk}} cancel tree. | |||
-When grounded, | |||
==== Ground Normals ==== | ==== Ground Normals ==== | ||
Line 193: | Line 186: | ||
|Recovery= | |Recovery= | ||
|Guard= | |Guard= | ||
|Special Property= | |Special Property= {{launch}} | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= | ||
Line 259: | Line 252: | ||
|Recovery= | |Recovery= | ||
|Guard= | |Guard= | ||
|Special Property= | |Special Property= {{launch}} | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= | ||
Line 402: | Line 395: | ||
==== Air Normals ==== | ==== Air Normals ==== | ||
-When in the Normal Jump state, Servbot has the Marvel type [[Marvel_vs_Capcom_2/System#The_Magic_Series|Magic Series]], meaning they can follow the {{lp}}/{{lk}} > {{mp}}/{{mk}} > {{hp}}>{{hk}} cancel tree. | |||
-When in the Normal Jump state, | |||
{{MoveData | {{MoveData | ||
Line 543: | Line 529: | ||
}}<br> | }}<br> | ||
=== Universal Mechanics === | === Universal Mechanics === | ||
Line 684: | Line 646: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Kobun Fire | ||
|linkname= | |linkname= Kobun Fire | ||
|input= {{qcf}}+{{p}} | |input= {{qcf}}+{{p}} | ||
|data= | |data= | ||
Line 699: | Line 661: | ||
|Adv. Guard= - | |Adv. Guard= - | ||
|Adv. Pushblock= - | |Adv. Pushblock= - | ||
|description= | |description=Servbot eats some curry and then breathes fire. Hold the button to charge. The flame gets bigger with each level, if overcharged you get a tiny flame. | ||
Light fire goes horizontal, heavy fire goes upwards. | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 705: | Line 669: | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Bull Mover | ||
|linkname= | |linkname= Bull Mover | ||
|input= {{ | |input= {{qcf}}+{{k}} | ||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Guard= | |||
|Special Property= | |||
|Cancel= | |||
|Adv. Hit= - | |||
|Adv. Guard= - | |||
|Adv. Pushblock= - | |||
|description= Can cancel into super. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Engo Kougeki | |||
|linkname= Engo Kougeki | |||
|input= {{qcb}}+{{p}}/{{k}} | |||
|input2= | |input2= | ||
|data= | |data= | ||
Line 722: | Line 708: | ||
|Adv. Guard= - | |Adv. Guard= - | ||
|Adv. Pushblock= - | |Adv. Pushblock= - | ||
|description= | |description= {{lp}} - sends out a servbot projectile. {{hp}} Sends out a servbot projectile that captures. {{lk}} Helicopter Servbot drops in front of you. {{hk}} Helicopter Servbot flies down in an arc. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 729: | Line 715: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Paper Planes | ||
|linkname= | |linkname= Paper Planes | ||
|input= {{qcf}}+ | |input= {{qcf}} + TAUNT | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 744: | Line 730: | ||
|Adv. Guard= - | |Adv. Guard= - | ||
|Adv. Pushblock= - | |Adv. Pushblock= - | ||
|description= | |description= Throws a small paper airplane. Hold to delay explosion, aim up or down. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 768: | Line 754: | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= Version varies on assist chosen. A is a straight line like Tron's. B is a vertical drop in columns, Y is a fullscreen attack that does less on hit but a lot of chip. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 790: | Line 776: | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= Control King Kobun with left/right and hit buttons to use the hammer. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 798: | Line 784: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Rushing King Kobun | ||
|linkname= | |linkname= Rushing King Kobun | ||
|input= {{a1}}{{a2}} | |input= {{a1}}{{a2}} | ||
|data= | |data= | ||
Line 813: | Line 799: | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= Only available with the | |description= Only available with the B Throw assist. | ||
}} | }} | ||
}}<br> | }}<br> |
Revision as of 15:52, 10 September 2024
Introduction
Servbot, Tron Bonne's assistant, is a joke character in this game. His moves typically do little to no damage, However, he's incredibly hard to hit due to his small hitbox, tough to combo, and his Y super does amazing chip damage. When Servbot dies, he explodes and leaves life-up crystals behind for your opponent.
Originally known as Kobun in Japanese.
TO-DO: Add frame data, as well as missing sprites
Gameplay
Servbot is a tiny that has a bunch of tiny robot friends. His main strengths lies in being hard to hit, and his main weakness is having low health.
Strengths | Weaknesses |
---|---|
|
|
Character Summary
- Kobun Fire
+
Hold
to charge.
- Bull Mover
+
- Engo Kougeki
+
/
- Paper Planes
+ TAUNT Hold to delay, move up or down to guide.
- Lunch Rush
+
- King Kobun
+
- Rushing King Kobun
+
Servbot B type only.
- Type α - Projectile Type
- Assist:
Engo Kougeki
- Counter:
Engo Kougeki
- Combination: Lunch Rush
- Type β - Anti Air Type
- Assist:
Kobun Fire
- Counter:
Kobun Fire
- Combination: Rushing King Kobun
- Type γ - Balance Type
- Assist:
Kobun Fire
- Counter:
Kobun Fire
- Combination: Lunch Rush
Moves List
Assists
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Lunch Rush |
Lunch Rush A has Servbots rush in a queue. Does the highest damage on hit. |
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Rushing King Kobun |
Lunch Rush B has Servbots drop from the sky. |
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Lunch Rush |
Lunch Rush Y has Servbots rush in on ground and in the air. Does tremendous chip damage. |
Normal Moves
-When grounded, Servbot has the Marvel type Magic Series, meaning they can follow the /
>
/
>
>
cancel tree.
Ground Normals
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
![]() |
- | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
![]() |
- | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Air Normals
-When in the Normal Jump state, Servbot has the Marvel type Magic Series, meaning they can follow the /
>
/
>
>
cancel tree.
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
Launcher (away) | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
|
Special Moves
Specials
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Servbot eats some curry and then breathes fire. Hold the button to charge. The flame gets bigger with each level, if overcharged you get a tiny flame. Light fire goes horizontal, heavy fire goes upwards. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Can cancel into super. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
|
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Throws a small paper airplane. Hold to delay explosion, aim up or down. |
Hyper Combos
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Version varies on assist chosen. A is a straight line like Tron's. B is a vertical drop in columns, Y is a fullscreen attack that does less on hit but a lot of chip. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Control King Kobun with left/right and hit buttons to use the hammer. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Only available with the B Throw assist. |
Other
Colors
First row: ,
,
. Second row:
,
,
.