Waffles ns (talk | contribs) m (just me makin little changes here and there to set the wiki up a little nicer for the future, sorry if i forget to check the minor edit box later on!) |
Waffles ns (talk | contribs) m (→Button layout) |
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Most '''Marvel vs Capcom 2''' moves and combo sequences are a bit older and thus notated with a combination of button letters and abreviated motions, known as '''Standard Notation'''. | Most '''Marvel vs Capcom 2''' moves and combo sequences are a bit older and thus notated with a combination of button letters and abreviated motions, known as '''Standard Notation'''. | ||
First of all, the game has 4 buttons : LP, LK, HP and HK. | First of all, the game has 4 attack buttons: LP, LK, HP and HK. the last 2 buttons are for your assists: A1 and A2. | ||
;Button Notation | ;Button Notation | ||
:{{lp}} - '''Light punch''' | :{{lp}} - '''Light punch''' |
Revision as of 23:50, 21 June 2024


Notation
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Button layout
Most Marvel vs Capcom 2 moves and combo sequences are a bit older and thus notated with a combination of button letters and abreviated motions, known as Standard Notation.
First of all, the game has 4 attack buttons: LP, LK, HP and HK. the last 2 buttons are for your assists: A1 and A2.
- Button Notation
- Light punch
- Heavy punch
- Light kick
- Heavy kick
- A1 - Assist 1 : calls your second character out for their Crossover Assist
- A2 - Assist 2 : calls your third character out for their Crossover Assist
- Medium punch : press
after a
or
makes contact
- Medium kick : press
after a
,
or
(depending on the character) makes contact
- Any punch
- Any kick
Common special move inputs
- quarter circle forward : down > down-forward > forward
- quarter circle back : down > down-back > back
- half circle forward : back > down-back > down > down-forward > forward
- half circle back : forward > down-forward > down > down-back > back
- dragon punch : forward > down > down-forward
- mashing the attack button alters the moves properties or extends the attack
- can be done while in the air