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{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = | | intro = [[File:avg2 tamao mini.png|20px]] '''Tamao''' is a somewhat undertuned shoto who can back up her bag of offensive tricks with solid metered options. | ||
| pros = | | pros = | ||
* '''Simple:''' With Tamao, what you see is what you get. With the classic trio of shoto special moves (albeit toned down versions of them), Tamao can play a fairly effective gameplan with relatively little effort. | * '''Simple:''' With Tamao, what you see is what you get. With the classic trio of shoto special moves (albeit toned down versions of them), Tamao can play a fairly effective gameplan with relatively little effort. |
Revision as of 11:25, 14 March 2023
Introduction
Tamao learned to fight by watching Yuka on TV until she could throw lasers out of her hands. She's not sure how that works, either, but you don't see her complaining.
Filling the role of plucky admirer-turned-copycat-fighter, Tamao is the Shingo Yabuki to Yuka's Kyo Kusanagi -- but regrettably, with no critical hits. While she's far from being a joke character or even the worst character in the game, Tamao suffers from having largely the same kit as her inspiration, but with most of the good bits shaved off. She's far from unworkable, though, thanks to some repsectable buttons and some fun tricks thanks to LK Kusenkyaku and Lightning Crash, though her lack of good chains and combos means your work will be cut out for you. That said, if you want a more traditional, but weakened, shoto that has some funky tools like a laser beam and command grab, you can do worse than Tamao.
Attack | Defense | Dash Jump | Dash Brake | Backdash | Wakeup Speed |
---|---|---|---|---|---|
C | D | Yes | Yes | 11~33F (No Throw Invul) | 12F |