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{{AVG2 Character Intro|char=miranda|short=mir|content= | |||
== Introduction == | |||
= Introduction = | |||
''Miranda has MILF superpowers. That's why she's the final boss.'' | ''Miranda has MILF superpowers. That's why she's the final boss.'' | ||
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{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro= | | intro=Please be aware that this character is '''BANNED''' in competitive play. | ||
| pros= | | pros= | ||
* | * '''Powerful Attacks:''' While she doesn't have much in the way of normals, Miranda believes in quality over quantity. Featuring massive, lightning quick pokes, one-button anti-airs and easily accessible special moves, Miranda is a character with powerful tools that are all kept on shortcuts. | ||
* Practical | * '''Practical Infinites:''' Given the right screen position and resources, Miranda can turn nearly any hit into a very practical midscreen infinite. | ||
* | * '''Best In Class Stats:''' Miranda, being the final boss, has the best attack and defense modifiers in the game, making her hard to kill and fatal for anyone who tries. | ||
| cons= | | cons= | ||
* | * '''Tall Hurtbox:''' The closest thing that Miranda has to an actual weakness is her height. Because she's so tall, she's susceptible to not just instant overheads from much of the cast, but also to a handful of infinites that only work on her. | ||
* '''Awkward To Control:''' Miranda has a very unorthodox set of controls -- her standing kicks are flip kicks similar to Reimi's Hurricane Rose, she has a number of EX-only special moves, and one special move that requires meter, but doesn't spend any, which makes piloting her feel very strange compared to everyone else. | |||
* Awkward to | |||
}} | }} | ||
= | == Stats == | ||
{{AVG2 Character Data | |||
| atk=S- | |||
| def=S- | |||
| djump=No | |||
| dbrake=Yes | |||
| bd=41F (Full Invul) | |||
| wkup=19F | |||
}} | |||
}} | |||
{{Navbox-AVG2}} | {{Navbox-AVG2}} | ||
[[Category: Advanced V.G. 2]] | |||
[[Category:Advanced V.G. 2]] |
Latest revision as of 05:21, 19 March 2023
Introduction
Miranda has MILF superpowers. That's why she's the final boss.
Miranda is the final boss of Advanced V.G. 2 and boy, does she show it. While she does bear a very odd move list, with limited normals and a variety of EX-exclusive special moves, Miranda is very clearly a character who was not meant to be used by humans. Featuring an incredible horizontal presence on the ground with her gigantic normals and the ever-looming threat of Death Stinger, Miranda can control neutral in ways that allow her to easily convert confirms or stray hits to powerful combos or even practical midscreen infinites.
Please be aware that this character is BANNED in competitive play. | |
Pros | Cons |
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Stats
Attack | Defense | Dash Jump | Dash Brake | Backdash | Wakeup Speed |
---|---|---|---|---|---|
S- | S- | No | Yes | 41F (Full Invul) | 19F |