No edit summary |
Fireball3k (talk | contribs) |
||
Line 364: | Line 364: | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Yoga Fire | {{MoveListRow | Yoga Fire | ||
|qcf + p | |{{qcf}} + {{p}} | ||
| | | | ||
|airok | |{{airok}} | ||
}} | }} | ||
{{MoveListRow | Yoga Flame | {{MoveListRow | Yoga Flame | ||
|qcb + p | |{{qcb}} + {{p}} | ||
| | | | ||
| | | | ||
}} | }} | ||
{{MoveListRow | Yoga Blast | {{MoveListRow | Yoga Blast | ||
|qcb + k | |{{qcb}} + {{k}} | ||
| | | | ||
| | | | ||
}} | }} | ||
{{MoveListRow | Yoga Smash | {{MoveListRow | Yoga Smash | ||
|hcb + hp | |{{hcb}} + {{hp}} | ||
| | | | ||
|[[file:mash.png]] Mash buttons for incredible damage. | |[[file:mash.png]] Mash buttons for incredible damage. | ||
}} | }} | ||
{{MoveListRow | Yoga Teleport | {{MoveListRow | Yoga Teleport | ||
|dp or {{rdp}} + {{lp}} + {{hp}} or {{lk}} + hk | |{{dp}} or {{rdp}} + {{lp}} + {{hp}} or {{lk}} + {{hk}} | ||
| | | | ||
|airok | |{{airok}} Restores your airdash when used in midair | ||
}} | }} | ||
{{MoveListRow | Flight | {{MoveListRow | Flight | ||
|qcb + {{lk}} + hk | |{{qcb}} + {{lk}} + {{hk}} | ||
|N/A | |N/A | ||
|airok Do again to end flight. You can't block while flying. | |{{airok}} Do again to end flight. You can't block while flying. | ||
}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} |
Revision as of 16:36, 7 September 2021


Introduction
Watch Magnetro's Dhalsim DVD which can be found here: http://zachd.com/magnetro/if/dhalsimdvd.html
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves List
Normal Moves
Special Moves


















Super Moves


Assist Moves
The Basics
Overview
Combos
-d.c.LK > s.LP XX qcf + KK
-Jump HP \/ d.df + HP /\ sj.LP > sj.LK > sj.LP > sj.LK, f + HP
-Jump d + LK > HK \/ d.s.LP > s.LP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP/HK
-((f,f) hcb + HK, d.c.LK > s.LP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HK
-Corner When close, f + HK, d.c.LK > s.LP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP > sj.HK > sj.d + HP > sj.d + HK
-(f,f) hcb + HK XX qcf + PP (hold u)
-Jump d + LK > LP > HP \/ c.LK > c.LK > c.HK XX qcf + PP
-Corner qcf + LP, (f,f, f,f) d.s.LK > s.LK > s.HK XX hcb + LK XX qcf + PP
Advanced Strategy
Unblockable glitch
Sim's throw super does not by itself cause an opponent's block frame. Thus you can DHC from the throw super to any instant super and have it hit.