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[[File:avg2_kyoko.jpg|right|"hahahahaha. this sucks, man."]] | |||
''Kyoko doesn't even want to be here.'' | |||
= Introduction = | = Introduction = | ||
'''Pros:'''<br> | '''Pros:'''<br> | ||
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= Movelist = | = Movelist = | ||
'''Target Combos'''<br> | '''Target Combos'''<br> | ||
st.HP > st.HK/cr.HK | |||
(j.LP > j.LK) or (j.LK > j.LP) > (j.HP > j.HK) or (j.HK > j.HP)<br> | |||
(j.HP > j.HK) or (j.HK > j.HP) | |||
'''Guard Cancels'''<br> | '''Guard Cancels'''<br> | ||
LP: <br> | LP: st.HP<br> | ||
LK: <br> | LK: st.HK<br> | ||
HP: <br> | HP: LP Ominaeshi (qcf+LP)<br> | ||
HK: <br> | HK: LK Sazanka (dp+K)<br> | ||
== Special Moves == | == Special Moves == | ||
'''Ominaeshi (qcf+P):'''<br> | |||
'''-> Otokoeshi (qcf+P~P):'''<br> | |||
'''Shakunage (rdp+P):'''<br> | |||
'''Sazanka (dp+K):'''<br> | |||
'''Jinchouge (close hcf+K):'''<br> | |||
== Super Moves == | == Super Moves == | ||
'''Housenka (close f,hcf+K:'''<br> | |||
= Combos = | = Combos = | ||
''For all combos ending with Ominaeshi, you can just follow up with Otokoeshi if you want to keep it meterless. Alternatively, you can cash out some meter with Omigaeshi xx EX Sazanka, or Otokoeshi xx EX Omigaeshi xx EX Sazanka.'' | |||
'''Basic Combos'''<br> | '''Basic Combos'''<br> | ||
st.LP > cr.HP, sj.HK > j.HP, st.HP > st.HK xx Ominaeshi<br> | |||
(corner) st.LP > cr.HP, cr.HP x2, st.HP > st.HK xx Ominaeshi<br> | |||
'''Anti-Air Combos'''<br> | '''Anti-Air Combos'''<br> | ||
EX Ominaeshi xx EX Sazanka<br> | |||
st.LP x1-2, sj.LK > j.HK > j.HP xx LP Ominaeshi<br> | |||
'''Throw Combos'''<br> | '''Throw Combos'''<br> | ||
Jinchouge, OTG cr.HK<br> | |||
(corner) Jinchouge, walk OTG cr.HK xx LP Ominaeshi, cr.HP, cr.HP xx LK Sazanka<br> | |||
(corner) Jinchouge, walk OTG cr.HK xx LP Ominaeshi, cr.HP, HP Ominaeshi > Ender<br> | |||
'''Counter Combo'''<br> | '''Counter Combo'''<br> | ||
LP Shakunage, sj.LK > j.HK, st.HP > st.HK xx Ominaeshi<br> | |||
HP Shakunage, HP Ominaeshi<br> | |||
LP+HP Shakunage, OTG cr.HK xx HP Ominaeshi<br> | |||
= Frame Data = | = Frame Data = |
Revision as of 10:46, 3 August 2020
Kyoko doesn't even want to be here.
Introduction
Pros:
- high stamina
- has an instant super
Cons:
- moderately high learning curve
Movelist
Target Combos
st.HP > st.HK/cr.HK
(j.LP > j.LK) or (j.LK > j.LP) > (j.HP > j.HK) or (j.HK > j.HP)
(j.HP > j.HK) or (j.HK > j.HP)
Guard Cancels
LP: st.HP
LK: st.HK
HP: LP Ominaeshi (qcf+LP)
HK: LK Sazanka (dp+K)
Special Moves
Ominaeshi (qcf+P):
-> Otokoeshi (qcf+P~P):
Shakunage (rdp+P):
Sazanka (dp+K):
Jinchouge (close hcf+K):
Super Moves
Housenka (close f,hcf+K:
Combos
For all combos ending with Ominaeshi, you can just follow up with Otokoeshi if you want to keep it meterless. Alternatively, you can cash out some meter with Omigaeshi xx EX Sazanka, or Otokoeshi xx EX Omigaeshi xx EX Sazanka.
Basic Combos
st.LP > cr.HP, sj.HK > j.HP, st.HP > st.HK xx Ominaeshi
(corner) st.LP > cr.HP, cr.HP x2, st.HP > st.HK xx Ominaeshi
Anti-Air Combos
EX Ominaeshi xx EX Sazanka
st.LP x1-2, sj.LK > j.HK > j.HP xx LP Ominaeshi
Throw Combos
Jinchouge, OTG cr.HK
(corner) Jinchouge, walk OTG cr.HK xx LP Ominaeshi, cr.HP, cr.HP xx LK Sazanka
(corner) Jinchouge, walk OTG cr.HK xx LP Ominaeshi, cr.HP, HP Ominaeshi > Ender
Counter Combo
LP Shakunage, sj.LK > j.HK, st.HP > st.HK xx Ominaeshi
HP Shakunage, HP Ominaeshi
LP+HP Shakunage, OTG cr.HK xx HP Ominaeshi
Frame Data
Soon.