Doppel Nanase (EFZ): Difference between revisions

From SuperCombo Wiki
(Added move translations)
(various additions.)
Line 33: Line 33:
| 662A || 1 || 220 || Low || Yes || No || Yes
| 662A || 1 || 220 || Low || Yes || No || Yes
|- style="background:#EEEEEE"
|- style="background:#EEEEEE"
| 5B || 1 || 500 || Ground || Yes || Yes (No if guarded) || Yes
| 5B(c) || 1 || 500 || Ground || Yes || Yes || Yes
|-
|-
| 5B (close) || 1 || 500 || Ground || Yes || Yes || Yes
| 5B(f) || 1 || 500 || Ground || Yes || Yes (No if guarded) || Yes
|- style="background:#EEEEEE"
|- style="background:#EEEEEE"
| 2B || 1 || 450 || Low || Yes || Yes || Yes
| 2B || 1 || 450 || Low || Yes || Yes || Yes
Line 66: Line 66:
=== Weak Attacks ===
=== Weak Attacks ===


'''Standing Weak''' (5A)
'''5A'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Crouching Weak''' (2A)
'''2A'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Jumping Weak''' (j.A)
'''j.A'''
* [description]
* [description]
* [usefulness]
* [usefulness]


'''Dashing Weak''' (66A)
 
'''66A'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Dashing Crouching Weak''' (662A)
'''662A'''
* [description]
* [description]
* [usefulness]
* [usefulness]
Line 91: Line 92:
=== Medium Attacks ===
=== Medium Attacks ===


'''Standing Medium''' (5B)
'''5B (close)'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Standing Medium (close)''' (5B (close))
'''5B (far)'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Crouching Medium''' (2B)
'''2B'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Jumping Medium''' (j.B)
'''j.B'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Dashing Medium''' (66B)
'''66B'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Dashing Crouching Medium''' (662B)
'''662B'''
* [description]
* [description]
* [usefulness]
* [usefulness]
Line 122: Line 123:
=== Strong Attacks ===
=== Strong Attacks ===


'''Standing Strong''' (5C)
'''5C'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Crouching Strong''' (2C)
'''2C'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Jumping Strong''' (j.C)
'''j.C'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Dashing Strong''' (66C)
'''66C'''
* [description]
* [description]
* [usefulness]
* [usefulness]




'''Dashing Crouching Strong''' (662C)
'''662C'''
* [description]
* [description]
* [usefulness]
* [usefulness]
Line 148: Line 149:
=== Throws ===
=== Throws ===


'''Standing Throw'''
'''Throw'''
* [description]
* [description]
* [usefulness]
* [usefulness]
Line 310: Line 311:
'''Maiden Enlightenment (乙女開眼)'''
'''Maiden Enlightenment (乙女開眼)'''
* [description]
* [description]
* Maiden Enlightenment makes Doppel more dangerous than normal.  While enlightened, Doppel's movement and attack speed increases, and she regens SP extremely fast (1 SP bar every 5 seconds).
* Maiden Enlightenment makes Doppel much more dangerous than normal.  While enlightened, Doppel's movement and attack speed increases, and she regens SP extremely fast (1 SP bar every 5 seconds).


== Strategy, Tactics, and Combos ==
== Strategy, Tactics, and Combos ==


=== Basic Strategy ===
=== Combos ===


=== Links ===
The most simple is '''5ABBC 6C'''.  This is just filler until we get some real combos.
 
=== Launchers ===
 
=== Chains/Loops ===
 
=== Example Combos ===


== Win Quotes ==
== Win Quotes ==
Line 331: Line 326:
|-
|-
|
|
世界の何処かでまた遭おう
世界の何処かで<br />
<br />
また遭おう
|
|
I still need to meet someone in this world.
I still need to meet someone in this world.
|-
|-
|
|
一撃必殺の境地はまだ遠い
一撃必殺の境地は<br />
<br />
まだ遠い
|
|
I'm still far from being able to perform an "Instant KO".
I'm still far from being able to perform an "Instant KO".
Line 342: Line 341:
|
|
中々のお手前<br />
中々のお手前<br />
次に会う時が楽しみだな
<br />
次に会う時が<br />
楽しみだな
|
|
You're not bad.<br />
You're not bad.<br />
Line 349: Line 350:
|
|
敵を侮ったか?<br />
敵を侮ったか?<br />
<br />
残念だがこれが現実だ
残念だがこれが現実だ
|
|
Line 355: Line 357:
|-
|-
|
|
加減が分からなかったとはいえ少しやりすぎたか…<br />
加減が<br />
分からなかったとはいえ<br />
少しやりすぎたか…<br />
<br />
まだまだ私も未熟
まだまだ私も未熟
|
|
Line 364: Line 369:
(To [[Nagamori Mizuka (EFZ)|Mizuka]])<br />
(To [[Nagamori Mizuka (EFZ)|Mizuka]])<br />
私か?<br />
私か?<br />
あいにくそちらの知っている奴とは似て非なる者なんでな<br />
あいにくそちらの<br />
知っている奴とは<br />
似て非なる者なんでな<br />
<br />
まあ、気にするな
まあ、気にするな
|
|
Line 372: Line 380:
|
|
(To [[Kouzuki Mio (EFZ)|Mio]])<br />
(To [[Kouzuki Mio (EFZ)|Mio]])<br />
少しばかりおいたが過ぎるぞ…<br />
少しばかり<br />
コイツに四六時中捕まってる向こうを少しは察してやるか
おいたが過ぎるぞ…<br />
<br />
コイツに四六時中<br />
捕まってる向こうを<br />
少しは察してやるか
|
|
(To [[Kouzuki Mio (EFZ)|Mio]])<br />
(To [[Kouzuki Mio (EFZ)|Mio]])<br />
Line 380: Line 392:
|
|
(To [[Nanase Rumi (EFZ)|Rumi]])<br />
(To [[Nanase Rumi (EFZ)|Rumi]])<br />
オリジナルがこの体たらくでは先が思いやられるな
オリジナルが<br />
この体たらくでは<br />
先が思いやられるな
|
|
(To [[Nanase Rumi (EFZ)|Rumi]])<br />
(To [[Nanase Rumi (EFZ)|Rumi]])<br />
Line 387: Line 401:
|
|
(To [[Kawasumi Mai (EFZ)|Mai]])<br />
(To [[Kawasumi Mai (EFZ)|Mai]])<br />
居合、その太刀筋正に一瞬の煌きの如し<br />
居合、その太刀筋<br />
なんかオプションも付いてるようだがよい経験になったぞ
正に一瞬の煌きの如し<br />
<br />
なんかオプションも<br />
付いてるようだが<br />
よい経験になったぞ
|
|
(To [[Kawasumi Mai (EFZ)|Mai]])<br />
(To [[Kawasumi Mai (EFZ)|Mai]])<br />
Line 420: Line 438:
* Doppel's "Maiden Finger" move is based on [[Domon Kasshu]]'s "Hyper God Finger" move, from [[Kidou Butoden G-Gundam]].
* Doppel's "Maiden Finger" move is based on [[Domon Kasshu]]'s "Hyper God Finger" move, from [[Kidou Butoden G-Gundam]].
* Doppel's "Falling Maiden" move is based on [[Shin Akuma]]'s "Misogi" move, from [[Capcom vs SNK 2]].
* Doppel's "Falling Maiden" move is based on [[Shin Akuma]]'s "Misogi" move, from [[Capcom vs SNK 2]].
* Doppel's "Human Floor-Burning Polisher" move is based on EX [[Sol Badguy]]'s "Tyrant Rave v.Alpha" move, from the [[Guilty Gear series]].
* Doppel's "Human Floor-Burning Polisher" move is based on EX [[Sol Badguy]]'s "Tyrant Rave v.Alpha" move, from the [[Guilty Gear]] series.
* Doppel's "Maiden Enlightenment" mode is based on [[Jin Saotome]]'s "Enlightenment" mode, from [[Marvel vs Capcom 2]].
* Doppel's "Maiden Enlightenment" mode is based on [[Jin Saotome]]'s "Enlightenment" mode, from [[Marvel vs Capcom 2]].
* Doppel's "You're not bad" and "I'm still too unskilled to know better" win quotes are a reference to [[Kim Kaphwan]]'s win quotes.


'''ONE References'''
'''ONE References'''
* The location in the background is a park that is on the way to the school that the characters of ONE go to.
* The location in the background is a park that is on the way to the school that the characters of ''ONE'' go to.
* The kimuchi ramen that Doppel drinks during her "Maiden Fire" move is a reference to some ramen that Rumi eats during the game.
* The "Kimuchi" ramen that Doppel eats during her "Maiden Fire" move is a reference to one of Rumi's favourite meals in ''ONE''.
 
== Discussion ==


[http://www.shoryuken.com/forums/showthread.php?t=71842 Shoryuken Eternal Fighter Zero Thread]
{{EFZ}}


[[Category: Eternal Fighter ZERO]]
[[Category: Eternal Fighter ZERO]]
[[Category: Doppel Nanase]]
[[Category: Doppel Nanase]]

Revision as of 14:23, 4 March 2007

Introduction

Dnanase-efz.png

Doppel Nanase (ドッペル七瀬) is a powerful fighter, and specializes in grappling techniques. Punch for punch, she deals more damage than most other characters, but her short range and lack of projectiles means she needs to be close to the opponent to do anything. However, once Doppel Nanase has someone in her hands...

Doppel Nanase does not actually exist in ONE, and is an original creation of Eternal Fighter ZERO.

Stage: Park on the Path to School (Night) (通学路の公園(夜))

BGM: Maiden's Hope (乙女希望)

Character-Specific Notes

  • Doppel is able to air jump once, and air dash/backstep once. Once Doppel has air dashed/backstepped, she cannot perform any more air jumps until she lands or air recovers.

Normal Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard Move
Cancel
Jump
Cancel
IC
Cancel
5A 1 220 Ground Yes Yes Yes
2A 1 200 Low Yes Yes Yes
j.A 1 220 High/Air Yes Yes Yes
66A 1 220 Ground Yes No Yes
662A 1 220 Low Yes No Yes
5B(c) 1 500 Ground Yes Yes Yes
5B(f) 1 500 Ground Yes Yes (No if guarded) Yes
2B 1 450 Low Yes Yes Yes
j.B 1 480 High/Air Yes Yes Yes
66B 1 500 Ground Yes No Yes
662B 1 450 Low Yes No Yes
5C 1 650 Ground Yes No Yes
2C 2 ≈670 Ground Yes Yes (No if guarded) Yes
j.C 1 600 High/Air Yes Yes Yes
66C 1 700 Ground Yes No Yes
662C 1 450 Ground Yes Yes Yes
Throw 2 1200 Throw No No No
j.Throw 2 1400 Air Throw No No No
Maiden Straight
6C 1 700 Ground Yes No Yes

Weak Attacks

5A

  • [description]
  • [usefulness]


2A

  • [description]
  • [usefulness]


j.A

  • [description]
  • [usefulness]


66A

  • [description]
  • [usefulness]


662A

  • [description]
  • [usefulness]

Medium Attacks

5B (close)

  • [description]
  • [usefulness]


5B (far)

  • [description]
  • [usefulness]


2B

  • [description]
  • [usefulness]


j.B

  • [description]
  • [usefulness]


66B

  • [description]
  • [usefulness]


662B

  • [description]
  • [usefulness]

Strong Attacks

5C

  • [description]
  • [usefulness]


2C

  • [description]
  • [usefulness]


j.C

  • [description]
  • [usefulness]


66C

  • [description]
  • [usefulness]


662C

  • [description]
  • [usefulness]

Throws

Throw

  • [description]
  • [usefulness]


Air Throw

  • [description]
  • [usefulness]

Command Normals

Maiden Straight (乙女ストレート)

  • [description]
  • [usefulness]

Special Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard IC
Cancel
Maiden Typhoon
623A 3 ≈700 Any Yes
623B 3 ≈560 Any Yes
623C 15 ≈1260 Any Yes
Maiden Fire
214A 1 650 Any Yes (FIC)
214B 3 ≈670 Any Yes (FIC)
214C 4 ≈1760 Any Yes (FIC)
Maiden Capture
41236A 2 1000 Throw No
41236B 2 1000 Air Throw No
41236C 2 1000 Throw No
> Maiden Fuji Yama [During Maiden Capture]
> 236B 0 0 Press B No
> Maiden Crash [During Maiden Capture]
> 236A 1 1500 Press C No
>> Relentless Granite-Breaking Barrage [During Maiden Crash]
>> 236A 25 1620 Press C No
>>> Maiden Finger [During Relentless Granite-Breaking Barrage]
>>> 236236A 1 4200 Press C No
>>> Falling Maiden [Relentless Granite-Breaking Barrage]
>>> 236236B 1 4500 Press B No
>> Exploding Inner-Soul Fist [During Maiden Crash]
>> 236B 1 1800 Press B No
>>> Human Floor-Burning Polisher [During Exploding Inner Soul Fist]
>>> 236236A ≈14 ≈3800 Press C No
>>> Maiden Volcannon [During Exploding Inner Soul Fist]
>>> 236236B 3 ≈3600 Press B No
Maiden Finger
236236A 2 2300 Ground No
236236B 2 3300 Ground No
236236C 2 4900 Ground No
Maiden Volcannon
214214A 1 1800 Ground No
214214B 2 ≈2680 Ground No
214214C 3 ≈4075 Ground No
Maiden Enlightenment
1/6 Life + Final Round 0 N/A N/A N/A

Specials

Maiden Typhoon (乙女タイフーン)

  • [description]
  • [usefulness]


Maiden Fire (乙女ファイアー)

  • [description]
  • [usefulness]


Maiden Capture (乙女キャプチャー)

  • [description]
  • [usefulness]


Maiden Fuji Yama (乙女フジヤマ)

  • [description]
  • [usefulness]
  • Fuji Yama is a obsolete name for Mount Fuji in Japan, but can be still found in some Western texts.


Maiden Crash (乙女クラッシュ)

  • [description]
  • [usefulness]

Eterny Specials

Relentless Granite-Breaking Barrage (無呼吸連打岩盤砕き)

  • [description]
  • [usefulness]


Maiden Finger (乙女フィンガー)

  • [description]
  • [usefulness]


Falling Maiden (下り乙女)

  • [description]
  • [usefulness]


Exploding Inner Soul Fist (爆震入魂拳)

  • [description]
  • [usefulness]


Human Floor-Burning Polisher (人間雑巾火の粉磨き)

  • [description]
  • [usefulness]


Maiden Volcannon (乙女ボルカノン)

  • [description]
  • [usefulness]

Final Memory

Maiden Enlightenment (乙女開眼)

  • [description]
  • Maiden Enlightenment makes Doppel much more dangerous than normal. While enlightened, Doppel's movement and attack speed increases, and she regens SP extremely fast (1 SP bar every 5 seconds).

Strategy, Tactics, and Combos

Combos

The most simple is 5ABBC 6C. This is just filler until we get some real combos.

Win Quotes

Japanese English

世界の何処かで

また遭おう

I still need to meet someone in this world.

一撃必殺の境地は

まだ遠い

I'm still far from being able to perform an "Instant KO".

中々のお手前

次に会う時が
楽しみだな

You're not bad.
Next time we meet, I bet it'll be fun.

敵を侮ったか?

残念だがこれが現実だ

Did I make light of the foe?
It's too bad, but this is reality.

加減が
分からなかったとはいえ
少しやりすぎたか…

まだまだ私も未熟

I didn't realize that I had to hold back more than I did and I overdid it...
I'm still too unskilled to know better.

(To Mizuka)
私か?
あいにくそちらの
知っている奴とは
似て非なる者なんでな

まあ、気にするな

(To Mizuka)
[TRANSLATION NEEDED]

(To Mio)
少しばかり
おいたが過ぎるぞ…

コイツに四六時中
捕まってる向こうを
少しは察してやるか

(To Mio)
[TRANSLATION NEEDED]

(To Rumi)
オリジナルが
この体たらくでは
先が思いやられるな

(To Rumi)
[TRANSLATION NEEDED]

(To Mai)
居合、その太刀筋
正に一瞬の煌きの如し

なんかオプションも
付いてるようだが
よい経験になったぞ

(To Mai)
[TRANSLATION NEEDED]

Colors

Palette Appearance
1 (Default) Dirty blonde hair, purple ribbons, pink top, maroon skirt.
2 Pink hair, purple ribbons, light purple top, maroon skirt.
3 Light blue hair, brown ribbons, tan top, brown skirt.
4 Blonde hair, red ribbons, white top, white skirt.
5 Black hair, grey ribbons, black top, black skirt.
6 Blue hair, red ribbons, yellow top, green skirt. Almost exactly like Rumi's default palette, but darker.

In–game References

Game References

ONE References

  • The location in the background is a park that is on the way to the school that the characters of ONE go to.
  • The "Kimuchi" ramen that Doppel eats during her "Maiden Fire" move is a reference to one of Rumi's favourite meals in ONE.
Eternal Fighter ZERO

Game MechanicsMove List Notation

AkaneAkikoAyuDoppelIkumiKannaKanoKaoriMakotoMaiMayuMinagiMioMisakiMishioMisuzuMizukaNayuki (asleep)Nayuki (awake)RumiSayuriShioriUNKNOWN