Sawatari Makoto (EFZ)

From SuperCombo Wiki

Introduction

Makoto-efz.png

Sawatari Makoto (沢渡 真琴) is a fast, tricky character who uses her many prank items to fight. Her projectiles can linger on screen for a good while after she throws them, making it easy for Makoto to keep the opponent on the defensive. Makoto is extremely suited to a lockdown style of play.

Makoto is actually one of the heroines of Kanon, a visual novel produced by Key in 1999. She is a mysterious girl who lost her memory of everything except her hatred towards Yuiichi. The Minase family decides to let her stay in their house until she regains her memories. Makoto really enjoys reading manga, eating pork-filled meat buns, and playing tricks on Yuiichi. During Kanon, Yuiichi vaguely remembers that they had met before in the past, but as he gets closer to the truth, Makoto's health begins to deteriorate quickly...

Stage: Shopping Street (商店街)

BGM: the fox and the grapes

Character-Specific Notes

  • Makoto is able to air jump once, and air dash/backstep once.
  • Makoto's air dash is unique in that it curves sharply upwards and loses forward momentum when the dash is held for too long. Because Makoto does not have any more movement options after an air dash, you should be careful about prolonging one if your opponent is nearby.

Normal Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard Move
Cancel
Jump
Cancel
IC
Cancel
5A ? ? ? ? ? ?
2A ? ? ? ? ? ?
j.A ? ? ? ? ? ?
66A ? ? ? ? ? ?
662A ? ? ? ? ? ?
5B(c) ? ? ? ? ? ?
5B(f) ? ? ? ? ? ?
2B ? ? ? ? ? ?
j.B ? ? ? ? ? ?
66B ? ? ? ? ? ?
662B ? ? ? ? ? ?
5C ? ? ? ? ? ?
2C ? ? ? ? ? ?
j.C ? ? ? ? ? ?
66C ? ? ? ? ? ?
662C ? ? ? ? ? ?
Throw ? ? ? ? ? ?
j.Throw ? ? ? ? ? ?
Three Burst
j.2C ? ? ? ? ? ?
True Leap
6B ? ? ? ? ? ?

Weak Attacks

5A

  • [description]
  • [usefulness]


2A

  • [description]
  • [usefulness]


j.A

  • [description]
  • [usefulness]


66A

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662A

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  • [usefulness]

Medium Attacks

5B (close)

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5B (far)

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2B

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j.B

  • [description]
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66B

  • [description]
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662B

  • [description]
  • [usefulness]

Strong Attacks

5C

  • [description]
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2C

  • [description]
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j.C

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  • [usefulness]


66C

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662C

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Throws

Throw

  • [description]
  • [usefulness]


Air Throw

  • [description]
  • [usefulness]

Command Normals

Three Burst (スリーバースト)

  • [description]
  • [usefulness]


Mako Leap (まこリープ)

  • [description]
  • [usefulness]

Special Moves

The notation for the movelists can be found under Move List Notation (EFZ).

Move Hits Damage Guard IC
Cancel
Rat Fireworks
236A ? ? ? ?
236B ? ? ? ?
236C ? ? ? ?
Somersault Auu~
623A ? ? ? ?
623B ? ? ? ?
623C ? ? ? ?
Insecticide Smoke
214A ? ? ? ?
214B ? ? ? ?
214C ? ? ? ?
Ricochet Shot
412A ? ? ? ?
412B ? ? ? ?
412C ? ? ? ?
Fox Fire [SP Level 1]
236236A ? ? ? ?
236236B ? ? ? ?
236236C ? ? ? ?
Ground Strafing [+Aerial, SP Level 1-3]
214214A ? ? ? ?
214214B ? ? ? ?
214214C ? ? ? ?
Legend of Monomi Hill [SP Level 1-3]
641236A ? ? ? ?
641236B ? ? ? ?
641236C ? ? ? ?
Meat Bun [1/3 HP, SP Level 3]
263S 1 0 ? No

Specials

Rat Fireworks (ねずみ花火)

  • [description]
  • [usefulness]


Somersault Auu~ (サマーソルトあうー)

  • [description]
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Insecticide Smoke (殺虫スモーク)

  • [description]
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Ricochet Shot (跳弾)

  • [description]
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Eterny Specials

Fox Fire (狐火)

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Ground Strafing (地上掃射)

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Legend of Monomi Hill (ものみの丘の伝承)

  • [description]
  • [usefulness]

Final Memory

Meat Bun (肉まんよー)

  • [description]
  • [usefulness]

Strategy, Tactics, and Combos

Combos

A very basic combo: 2AABBC→412B→[whiff 623A for crossup]?

The Insecticide Corner Trap

When your opponent is down in the corner, use a 214B trap to keep them in the corner for your fiendish mixup purposes. Wait until they start blocking the smoke before attacking, or else you might be on the receiving end of whatever powerful wakeup move they might use.

Win Quotes

Japanese English

蜂の巣ねー
あははー

[TRANSLATION NEEDED]

なによぅ
先に手を出したの
はそっちだから

せーとーぼーえー
ってやつよ!!

[TRANSLATION NEEDED]

あうーっ!

折角の肉まんが
冷めちゃったじゃ
ないのようっ!

[TRANSLATION NEEDED]

記憶だろうが
命だろうが

アイツを
ぶん殴るためなら

安いモンよっ!

[TRANSLATION NEEDED]

あうーっ!

パンチが
届かなくったって

できることは
有るわよっ!

[TRANSLATION NEEDED]

(To Mio)
な、なによ!

何で真琴に
ついてくんのよ!!

キャァァ!

(To Mio)
[TRANSLATION NEEDED]

(To Ayu)
鼻には自信
有るんだけど

アンタ一体
何者よぅ…

(To Ayu)
[TRANSLATION NEEDED]

(To Makoto)
どっちが偽者か

これで文句
無いわよね?

(To Makoto)
[TRANSLATION NEEDED]

Colors

EFZ-makoto-colors.png

In-game References

External References

  • Makoto's "Legend of Monomi Hill" move is based on Terry Bogard's "Burning Knuckle" move, from the Fatal Fury series.
  • The twin guns used in Makoto's "Ground Strafing" move is a reference to Dante's guns, "Ebony & Ivory", from the Devil May Cry series. Ebony and Ivory are able to keep Dante suspended in midair as long as he's firing, just like Makoto's version. It is also based on Jin Saotome's "Blodia Vulcan" move, from the Marvel vs Capcom series.
  • The shop on the right side of the background is named "CLANNAD", which is a reference to CLANNAD, another visual novel produced by Key in 2004.

Kanon References

  • The shopping district in the background is where Makoto first meets Yuiichi in the game, and where they meet several times during the game.
  • The fireworks that Makoto uses in her "Rat Fireworks" move is a reference to a prank she tried to pull on Yuuichi during the game.
  • The name of Makoto's "Legend of Monomi Hill" move is derived from "Monomi/Scenic Hill", an important location for her in the game.
  • The meat bun Makoto eats during her "Meat Bun" move is one of her favourite foods in the game.
Eternal Fighter ZERO

Game MechanicsMove List Notation

AkaneAkikoAyuDoppelIkumiKannaKanoKaoriMakotoMaiMayuMinagiMioMisakiMishioMisuzuMizukaNayuki (asleep)Nayuki (awake)RumiSayuriShioriUNKNOWN