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{{MvC2Header}} | |||
= Introduction = | = Introduction = | ||
[[image:MvC2shumagorath.png]] | |||
Generally pretty terrible. Can be annoying with his eye blast. | Generally pretty terrible. Can be annoying with his eye blast. | ||
Line 10: | Line 13: | ||
== Normal Moves == | == Normal Moves == | ||
=== Command normals === | |||
Sekika (aironly) d + hk | |||
== Special Moves == | == Special Moves == | ||
{{MvC3MoveListHeader}} | |||
{{MoveListRow | Mystic Stare | |||
| Charge {{b}} , {{f}} + p | |||
| | |||
| | |||
}} | |||
{{MoveListRow | Mystic Smash | |||
| Charge {{b}} , {{f}} + k | |||
| 18 | |||
| airok | |||
}} | |||
{{MoveListRow | Devitalization | |||
| {{hcb}} + k | |||
| 20 | |||
| | |||
}} | |||
{{MoveListFooter}} | |||
== Super Moves == | == Super Moves == | ||
{{MvC3MoveListHeader}} | |||
{{MoveListRow | Chaos Dimension | |||
| {{qcf}} + {{lp}} + {{hp}} | |||
| | |||
| Unblockable. Level 3. Press {{hp}} or {{hk}} to touch them and activate it. | |||
|level3 | |||
}} | |||
{{MoveListRow | Hyper Mystic Smash | |||
| {{qcf}} + {{lk}} + {{hk}} | |||
| | |||
| | |||
}} | |||
{{MoveListFooter}} | |||
== Assist Moves == | == Assist Moves == | ||
{{MvC2CharacterAssists | |||
| [[file:hp.png]] Mystic Stare || Hyper Mystic Smash | [[file:hp.png]] Mystic Stare | | |||
| [[file:hk.png]] Mystic Smash* || Hyper Mystic Smash | [[file:hk.png]] Mystic Smash* | | |||
| [[file:hp.png]] Mystic Stare || Hyper Mystic Smash | [[file:hk.png]] Mystic Smash* | | |||
}} | |||
*For whatever reasons, the three (B Variable Assist & B/Y assist Variable Counters) versions of Mystic Smash actually go farther and higher than the LK version, but also go less far and less high than the HK version. The damage however for all three is identical to the normal point-character versions. | |||
= The Basics = | = The Basics = | ||
[https://www.youtube.com/watch?v=NTLwGtiGPtE Shuma-Gorath tips] | |||
== Beginner Overview == | |||
<youtube>qpVIc6uoE9M</youtube> | |||
== Combos == | |||
-Jump HK \/ d.s.LK XX hcb + K | |||
-Jump LK > LK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK, f + HK | |||
-Charge b,f + HP XX qcf + KK | |||
-Jump LK > LP \/ d.s.LK > s.LK /\ sj.LP (charge b) > sj.LK > sj.LP XX f + HK | |||
-Corner Jump LK (charge db) > LP \/ c.LK > c.LP XX f + HP XX qcf + KK | |||
-Jump HK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK, sj.LP > sj.LP > sj.u + HP | |||
-Jump HK \/ d.c.LP > c.LP XX qcf + K | |||
-qcf + PP. Jump LK > LK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP/HK | |||
-qcf + PP. Jump LK > LP \/ d.s.LP > s.HP \/ s.LK XX qcf + KK | |||
-[https://www.youtube.com/watch?v=xmtrH5C1Lco Double Chaos Dimension] combo using Doom as the extender. | |||
== Strategy == | |||
End all air combos with his mashed kick throw: this does tons of damage and gets you life back. | |||
= Advanced Strategy = | = Advanced Strategy = | ||
== MikeZ | [https://www.youtube.com/watch?v=dyHV-WRmWD4 Shuma-Gorath Infinite Explored] | ||
Once Shuma's eyes stick the opponent, they will detonate once | |||
- LK > MK /\ sj.LP > sj.u+HP > sj.u+HP ( \/ j.LP > j.MK > j.LP > j.u+HP ) | |||
[https://www.youtube.com/watch?v=FZ6y5aBgL7M Shuma-Gorath corner infinite on Sentinel] | |||
== MikeZ Unblockable Setup == | |||
Once Shuma's eyes from Mystic Stare stick to the opponent, they will detonate once he leaves the screen such as via a DHC, tag out, or Alpha counter. For example once an eye is glued to the opponent you can Hyper Mystic Smash and then DHC to your super of choice, like Proton Cannon. The eyes will blow up during the DHC rendering the super you DHC'd into unblockable. The Proton Cannon will connect. [https://www.youtube.com/watch?v=PtdMe_OX3rU MikeZ's Shuma Gorath video showcasing this.] | |||
== Quality Match Footage == | |||
* [https://www.youtube.com/watch?v=6CGl_VN40gM MvC2 XBL Mid Tier Tournament # 3 GF: Skitz vs Tenderloin 10.14.23]: Skitz playing a Shuma team. | |||
{{Navbox-MVC2}} | |||
[[Category:Marvel Vs. Capcom 2]] | [[Category:Marvel Vs. Capcom 2]] |
Latest revision as of 15:42, 1 December 2024


Introduction
Generally pretty terrible. Can be annoying with his eye blast.
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves List
Normal Moves
Command normals
Sekika (aironly) d + hk
Special Moves





Super Moves








Assist Moves
- For whatever reasons, the three (B Variable Assist & B/Y assist Variable Counters) versions of Mystic Smash actually go farther and higher than the LK version, but also go less far and less high than the HK version. The damage however for all three is identical to the normal point-character versions.
The Basics
Beginner Overview
Combos
-Jump HK \/ d.s.LK XX hcb + K
-Jump LK > LK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK, f + HK
-Charge b,f + HP XX qcf + KK
-Jump LK > LP \/ d.s.LK > s.LK /\ sj.LP (charge b) > sj.LK > sj.LP XX f + HK
-Corner Jump LK (charge db) > LP \/ c.LK > c.LP XX f + HP XX qcf + KK
-Jump HK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK, sj.LP > sj.LP > sj.u + HP
-Jump HK \/ d.c.LP > c.LP XX qcf + K
-qcf + PP. Jump LK > LK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP/HK
-qcf + PP. Jump LK > LP \/ d.s.LP > s.HP \/ s.LK XX qcf + KK
-Double Chaos Dimension combo using Doom as the extender.
Strategy
End all air combos with his mashed kick throw: this does tons of damage and gets you life back.
Advanced Strategy
Shuma-Gorath Infinite Explored
- LK > MK /\ sj.LP > sj.u+HP > sj.u+HP ( \/ j.LP > j.MK > j.LP > j.u+HP )
Shuma-Gorath corner infinite on Sentinel
MikeZ Unblockable Setup
Once Shuma's eyes from Mystic Stare stick to the opponent, they will detonate once he leaves the screen such as via a DHC, tag out, or Alpha counter. For example once an eye is glued to the opponent you can Hyper Mystic Smash and then DHC to your super of choice, like Proton Cannon. The eyes will blow up during the DHC rendering the super you DHC'd into unblockable. The Proton Cannon will connect. MikeZ's Shuma Gorath video showcasing this.
Quality Match Footage
- MvC2 XBL Mid Tier Tournament # 3 GF: Skitz vs Tenderloin 10.14.23: Skitz playing a Shuma team.