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|content1= | |content1= | ||
{{Content Box|content= | {{Content Box|content= | ||
''' | '''Felicia''' is a fast rushdown character with low health | ||
{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* | * '''Magic series:''' Having access to full magic series and some long reaching attacks allows Felicia to have long pressure strings. | ||
* '''Help Me! loops:''' Her kitty helper super can be looped in the corner for huge damage. | |||
|cons= | |cons= | ||
* | * '''Low health:''' Takes 112% damage. | ||
}} | }} | ||
}} | }} | ||
Line 135: | Line 136: | ||
=== Normal Moves === | === Normal Moves === | ||
-When grounded, Felicia has the Hunter type [[Marvel_vs_Capcom_2/System#The_Magic_Series|Magic Series]], meaning they can follow the {{lp}} > {{lk}} > {{mp}} > {{mk}} > {{hp}} > {{hk}} cancel tree. | |||
-When grounded, | |||
==== Ground Normals ==== | ==== Ground Normals ==== | ||
Line 412: | Line 406: | ||
==== Air Normals ==== | ==== Air Normals ==== | ||
-When in the Normal Jump state, Felicia has the Hunter type [[Marvel_vs_Capcom_2/System#The_Magic_Series|Magic Series]], meaning they can follow the {{lp}} > {{lk}} > {{mp}} > {{mk}} > {{hp}} > {{hk}} cancel tree. | |||
-When in the Normal Jump state, | |||
Line 560: | Line 548: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= 4HK | ||
|linkname= | |linkname= 4HK | ||
|input= | |input= {{b}}+{{hk}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 575: | Line 563: | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= 2 hits, cancellable. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 586: | Line 574: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Universal Launcher ( | |name= Universal Launcher (Kick) | ||
|linkname= Universal Launcher ( | |linkname= Universal Launcher (Kick) | ||
|input= 3{{ | |input= 3{{hk}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 596: | Line 584: | ||
|Recovery= | |Recovery= | ||
|Guard= | |Guard= | ||
|Special Property= Launcher ( | |Special Property= Launcher (away) | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 608: | Line 596: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Throw (Punch) | ||
|linkname= | |linkname= Throw (Punch) | ||
|input= | |input= 6{{hp}} // 4{{hp}} near opponent | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 618: | Line 606: | ||
|Recovery= | |Recovery= | ||
|Guard= | |Guard= | ||
|Special Property= | |Special Property= | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= Mash attack buttons for more damage. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 630: | Line 618: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Throw ( | |name= Throw (Kick) | ||
|linkname= Throw ( | |linkname= Throw (Kick) | ||
|input= 6{{ | |input= 6{{hk}} // 4{{hk}} near opponent | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 645: | Line 633: | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 652: | Line 640: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= Throw ( | |name= Air Throw (Punch) | ||
|linkname= Throw ( | |linkname= Air Throw (Punch) | ||
|input= 6{{ | |input= j.6{{hp}} // j.4{{hp}} near airborne opponent | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 667: | Line 655: | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 674: | Line 662: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Raw Tag | ||
|linkname= | |linkname= Raw Tag | ||
|input= | |input= {{lp}}+{{lk}} // {{hp}}+{{hk}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 689: | Line 677: | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 696: | Line 684: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Snap Back | ||
|linkname= | |linkname= Snap Back | ||
|input= | |input= {{qcf}} + A1 / A2 | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 708: | Line 696: | ||
|Special Property= | |Special Property= | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= 2 {{mk}} | ||
}} | |||
}} | |||
=== Special Moves === | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Rolling Buckler | |||
|linkname= Rolling Buckler | |||
|input= {{qcf}}+{{p}}, then {{p}} or {{k}} | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Guard= | |||
|Special Property= | |||
|Cancel= | |||
|Adv. Hit= - | |||
|Adv. Guard= - | |||
|Adv. Pushblock= - | |||
|description= {{lp}} for neko punch, {{hp}} for uppercut, {{k}} for slide. | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 718: | Line 732: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Cat Spike | ||
|linkname= | |linkname= Cat Spike | ||
|input= {{ | |input= {{dp}}+{{p}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 730: | Line 744: | ||
|Special Property= | |Special Property= | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= - | ||
|Adv. Guard= | |Adv. Guard= - | ||
|Adv. Pushblock= | |Adv. Pushblock= - | ||
|description= | |description= | ||
}} | }} | ||
Line 740: | Line 754: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Sand Splash | ||
|linkname= | |linkname= Sand Splash | ||
|input= {{qcf}} + | |input= {{qcf}}+{{k}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 752: | Line 766: | ||
|Special Property= | |Special Property= | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= - | ||
|Adv. Guard= | |Adv. Guard= - | ||
|Adv. Pushblock= | |Adv. Pushblock= - | ||
|description= | |description= | ||
}} | }} | ||
}} | }}<br> | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Delta Kick | ||
|linkname= | |linkname= Delta Kick | ||
|input= | |input= {{dp}}+{{k}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 776: | Line 786: | ||
|Recovery= | |Recovery= | ||
|Guard= | |Guard= | ||
|Special Property= | |Special Property= {{airok}} | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= - | |Adv. Hit= - | ||
Line 785: | Line 795: | ||
}}<br> | }}<br> | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Hell Cat | |||
|linkname= Hell Cat | |||
|input= {{hcb}}+{{k}} | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Guard= | |||
|Special Property= {{airok}} | |||
|Cancel= | |||
|Adv. Hit= - | |||
|Adv. Guard= - | |||
|Adv. Pushblock= - | |||
|description= Command throw. | |||
}} | |||
}}<br> | |||
Line 792: | Line 823: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Dancing Flash | ||
|linkname= | |linkname= Dancing Flash | ||
|input= | |input= {{qcf}}+{{lp}}{{hp}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 811: | Line 842: | ||
}}<br> | }}<br> | ||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Super Sand Splash | |||
|linkname= Super Sand Splash | |||
|input= {{qcf}}+{{lk}}{{hk}} | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Guard= | |||
|Special Property= | |||
|Cancel= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|Adv. Pushblock= | |||
|description= | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Please Help Me! | |||
|linkname= Please Help Me! | |||
|input= {{qcb}}+{{lk}}{{hk}} | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Guard= | |||
|Special Property= | |||
|Cancel= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|Adv. Pushblock= | |||
|description= Mash for more damage. | |||
}} | |||
}}<br> | |||
== Other == | == Other == | ||
Line 818: | Line 891: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Wall Clutch | ||
|linkname= | |linkname= Wall Clutch | ||
|input= | |input= near the wall {{b}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 833: | Line 906: | ||
|Adv. Guard= | |Adv. Guard= | ||
|Adv. Pushblock= | |Adv. Pushblock= | ||
|description= | |description= Release {{b}} and Felicia will jump off the wall, hold towards the wall and she will slowly slide down while scratching the wall. Holding up keeps her in place a little longer. | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 840: | Line 913: | ||
=== Taunt === | === Taunt === | ||
=== Colors === | === Colors === | ||
First row: {{lp}}, {{hp}}, {{a1}}. Second row: {{lk}}, {{hk}}, {{a2}}. | First row: {{lp}}, {{hp}}, {{a1}}. Second row: {{lk}}, {{hk}}, {{a2}}. | ||
[[Image:Mvc2-felicia.png]] | [[Image:Mvc2-felicia.png]] | ||
{{Navbox-MVC2}} | {{Navbox-MVC2}} | ||
[[Category: Marvel Vs. Capcom 2]] | [[Category: Marvel Vs. Capcom 2]] |
Latest revision as of 14:52, 9 October 2024
Story
Felicia is a Catwoman who was taken in and raised by a Sister named Rose who gave her the name Felicia from the word Felicity. Despite her identity as a Darkstalker being exposed, she was not turned away by her as Felicia had feared. When Rose passed away, Felicia left her town hoping to be a musical star.
Gameplay
Felicia is a fast rushdown character with low health
Strengths | Weaknesses |
---|---|
|
|
Character Summary
- Rolling Buckler
+
, then
or
- Cat Spike
+
- Sand Splash
+
- Delta Kick (Air Ok)
+
- Hell Cat
- near opponent
+
- Wall Clutch
- near wall
- Dancing Flash
+
+
- Super Sand Splash
+
+
- Please Help Me!
+
+
- Type α - Expansion Type
- Assist:
Delta Kick
- Counter:
Delta Kick
- Combination: Super Sand Splash
- Type β - Ground Type
- Assist:
Sand Splash
- Counter:
Cat Spike
- Combination: Super Sand Splash
- Type γ - Variety Type
- Assist:
Cat Spike
- Counter:
Sand Splash
- Combination: Super Sand Splash
Moves List
Assists
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Crossover Assist move. Alpha Counter is X. Team Hyper Combo super is Y. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Crossover Assist move. Alpha Counter is X. Team Hyper Combo super is Y. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Crossover Assist move. Alpha Counter is X. Team Hyper Combo super is Y. |
Normal Moves
-When grounded, Felicia has the Hunter type Magic Series, meaning they can follow the >
>
>
>
>
cancel tree.
Ground Normals
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Air Normals
-When in the Normal Jump state, Felicia has the Hunter type Magic Series, meaning they can follow the >
>
>
>
>
cancel tree.
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Command Normals
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | None | - | - | - | |
2 hits, cancellable. |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
Launcher (away) | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Mash attack buttons for more damage. |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
2 |
Special Moves
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
|
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
![]() |
- | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
![]() |
- | - | - | - | |
Command throw. |
Hyper Combos
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Mash for more damage. |
Other
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | None | - | - | - | |
Release |
Taunt
Colors
First row: ,
,
. Second row:
,
,
.