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{{MVC2 Character Intro|char= servbot|full=Servbot|short=SVB|content= | {{MVC2 Character Intro|char= servbot|full=Servbot|short=SVB|content= | ||
== Introduction == | == Introduction == | ||
Servbot, Tron Bonne's assistant, is a joke character in this game. His moves typically do little to no damage | Servbot, Tron Bonne's assistant, is a joke character in this game. His moves typically do little to no damage. However, he's incredibly hard to hit due to his small hitbox, tough to combo, and his Y super does amazing chip damage. When Servbot dies, he explodes and leaves life-up crystals behind for your opponent. | ||
Originally known as Kobun in Japanese. | Originally known as Kobun in Japanese. | ||
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{{2 Column Flex|flex1=6|flex2=4 | {{2 Column Flex|flex1=6|flex2=4 | ||
|content1= | |content1= | ||
{{Content Box|content='''Servbot''' is a tiny robot that has a bunch of tiny robot friends. His main strengths lies in being hard to hit, and his main weakness is having low health. | {{Content Box|content='''Servbot''' is a tiny robot that has a bunch of tiny robot friends. His main strengths lies in being hard to hit, and his main weakness is having low health and damage. | ||
{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* '''Teeny Tiny:''' He's ridiculously small, shorter standing than almost anyone crouching. He's hard to hit and even harder to combo consistently. | * '''Teeny Tiny:''' He's ridiculously small, shorter standing than almost anyone crouching. He's hard to hit and even harder to combo consistently. Crouching causes many attacks to outright whiff. | ||
* '''Gamma Super:''' His Gamma Super covers a big area. Can do a lot of damage, particularly against big bodies. | * '''Gamma Super:''' His Gamma Super covers a big area. Can do a lot of damage, particularly against big bodies. | ||
* '''Instant Overhead:''' Capable of doing instant overheads thanks to his size, leads to mix-ups. Couple this with an assist to put opponents on the backfoot. | * '''Instant Overhead:''' Capable of doing instant overheads thanks to his size, leads to mix-ups. Couple this with an assist to put opponents on the backfoot. | ||
|cons= | |cons= | ||
* '''Lego Health:''' Tied for worst health in the game; 137% damage modifier. | * '''Lego Health:''' Tied for worst health in the game; 137% damage modifier. | ||
* '''Low Damage:''' Servbot's meter-less solo damage is abysmal | * '''Low Damage:''' Servbot's meter-less, solo damage is abysmal. | ||
* '''Unsafe Specials:''' Many of his special moves can leave him open. | * '''Unsafe Specials:''' Many of his special moves can leave him open. | ||
* '''Reliant on Team:''' To deal damage, Servbot needs meter or an assist to do the damage for him. | * '''Reliant on Team:''' To deal damage, Servbot needs meter or an assist to do the damage for him. | ||
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|AlphaCounter={{lp}} Kobun Fire | |AlphaCounter={{lp}} Kobun Fire | ||
|TeamHyperCombo=Lunch Rush | |TeamHyperCombo=Lunch Rush | ||
|description= Lunch Rush Y has Servbots rush in on ground and in the air. | |description= Lunch Rush Y has Servbots rush in on ground and in the air. Each Servbot does 1 damage on hit or block. This can lead to more chip damage than damage on hit due to knockback. Big bodies beware, they will take nearly every hit for big damage! | ||
}} | }} | ||
}}<br> | }}<br> | ||
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|name= King Kobun | |name= King Kobun | ||
|linkname= King Kobun | |linkname= King Kobun | ||
|input= {{ | |input= {{qcf}}+{{lk}}{{hk}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
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{{Navbox-MVC2}} | {{Navbox-MVC2}} | ||
[[Category: Marvel Vs. Capcom 2]] | [[Category: Marvel Vs. Capcom 2]] | ||
[[Category: Servbot]] |
Latest revision as of 15:31, 6 December 2024
Introduction
Servbot, Tron Bonne's assistant, is a joke character in this game. His moves typically do little to no damage. However, he's incredibly hard to hit due to his small hitbox, tough to combo, and his Y super does amazing chip damage. When Servbot dies, he explodes and leaves life-up crystals behind for your opponent.
Originally known as Kobun in Japanese.
TO-DO: Add frame data, as well as missing sprites
Gameplay
Servbot is a tiny robot that has a bunch of tiny robot friends. His main strengths lies in being hard to hit, and his main weakness is having low health and damage.
Strengths | Weaknesses |
---|---|
|
|
Character Summary
- Kobun Fire
+
Hold
to charge.
- Bull Mover
+
- Engo Kougeki
+
/
- Paper Planes
+ TAUNT Hold to delay, move up or down to guide.
- Lunch Rush
+
- King Kobun
+
- Rushing King Kobun
+
Servbot B type only.
- Type α - Projectile Type
- Assist:
Engo Kougeki
- Counter:
Engo Kougeki
- Combination: Lunch Rush
- Type β - Anti Air Type
- Assist:
Kobun Fire
- Counter:
Kobun Fire
- Combination: Rushing King Kobun
- Type γ - Balance Type
- Assist:
Kobun Fire
- Counter:
Kobun Fire
- Combination: Lunch Rush
Moves List
Assists
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Lunch Rush |
Lunch Rush A has Servbots rush in a queue. Does the highest damage on hit. |
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Rushing King Kobun |
Lunch Rush B has Servbots drop from the sky. |
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Lunch Rush |
Lunch Rush Y has Servbots rush in on ground and in the air. Each Servbot does 1 damage on hit or block. This can lead to more chip damage than damage on hit due to knockback. Big bodies beware, they will take nearly every hit for big damage! |
Normal Moves
-When grounded, Servbot has the Marvel type Magic Series, meaning they can follow the /
>
/
>
>
cancel tree.
Ground Normals
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
![]() |
- | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
![]() |
- | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Air Normals
-When in the Normal Jump state, Servbot has the Marvel type Magic Series, meaning they can follow the /
>
/
>
>
cancel tree.
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
Launcher (away) | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
|
Special Moves
Specials
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Servbot eats some curry and then breathes fire. Hold the button to charge. The flame gets bigger with each level, if overcharged you get a tiny flame. Light fire goes horizontal, heavy fire goes upwards. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Can cancel into super. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
|
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Throws a small paper airplane. Hold to delay explosion, aim up or down. |
Hyper Combos
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Version varies on assist chosen. A is a straight line like Tron's. B is a vertical drop in columns, Y is a fullscreen attack. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Control King Kobun with left/right and hit buttons to use the hammer. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Only available with the B assist. |
Other
Colors
First row: ,
,
. Second row:
,
,
.