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=== Assists === | === Assists === | ||
{{MoveData | {{MoveData | ||
|image= | |image=MVC2_Sakura_236p.png | ||
|caption={{hp}} Shouoken | |caption={{hp}} Shouoken | ||
|name=Dash | |name=Dash | ||
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{{MoveData | {{MoveData | ||
|image= | |image=MVC2_Sakura_214p.png | ||
|caption={{hp}} Hadouken | |caption={{hp}} Hadouken | ||
|name=Projectile | |name=Projectile | ||
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{{MoveData | {{MoveData | ||
|image= | |image=MVC2_Sakura_214k.png | ||
|caption={{mk}} Shunpuu Kyaku | |caption={{mk}} Shunpuu Kyaku | ||
|name=Expansion | |name=Expansion | ||
Line 157: | Line 157: | ||
{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_5LP.png | ||
|caption= | |caption= | ||
|name= Light Punch | |name= Light Punch | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_5MP.png | ||
|caption= | |caption= | ||
|name= Medium Punch | |name= Medium Punch | ||
Line 201: | Line 201: | ||
{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_5HP.png | ||
|image2= MVC2_Sakura_5HP_2.png | |||
|caption= | |caption= | ||
|name= Heavy Punch | |name= Heavy Punch | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_5LK.png | ||
|caption= | |caption= | ||
|name= Light Kick | |name= Light Kick | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_5MK.png | ||
|caption= | |caption= | ||
|name= Medium Kick | |name= Medium Kick | ||
Line 257: | Line 258: | ||
|Recovery= | |Recovery= | ||
|Guard= | |Guard= | ||
|Special Property= | |Special Property= {{launch}} | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= | ||
Line 267: | Line 268: | ||
{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_5HK.png | ||
|caption= | |caption= | ||
|name= Heavy Kick | |name= Heavy Kick | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_2LP.png | ||
|caption= | |caption= | ||
|name= Crouching Light Punch | |name= Crouching Light Punch | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_2MP.png | ||
|caption= | |caption= | ||
|name= Crouching Medium Punch | |name= Crouching Medium Punch | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_2HP.png | ||
|image2= MVC2_Sakura_2HP_2.png | |||
|caption= | |caption= | ||
|name= Crouching Heavy Punch | |name= Crouching Heavy Punch | ||
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|Recovery= | |Recovery= | ||
|Guard= | |Guard= | ||
|Special Property= | |Special Property= {{launch}} | ||
|Cancel= | |Cancel= | ||
|Adv. Hit= | |Adv. Hit= | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_2LK.png | ||
|caption= | |caption= | ||
|name= Crouching Light Kick | |name= Crouching Light Kick | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_2MK.png | ||
|caption= | |caption= | ||
|name= Crouching Medium Kick | |name= Crouching Medium Kick | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_2HK.png | ||
|caption= | |caption= | ||
|name= Crouching Heavy Kick | |name= Crouching Heavy Kick | ||
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}} | }} | ||
}}<br> | }}<br> | ||
==== Air Normals ==== | ==== Air Normals ==== | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_J.LP.png | ||
|caption= | |caption= | ||
|name= Air Light Punch | |name= Air Light Punch | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_J.MP.png | ||
|caption= | |caption= | ||
|name= Air Medium Punch | |name= Air Medium Punch | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_J.HP.png | ||
|caption= | |caption= | ||
|name= Air Heavy Punch | |name= Air Heavy Punch | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_J.LK.png | ||
|caption= | |caption= | ||
|name= Air Light Kick | |name= Air Light Kick | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_J.MK.png | ||
|caption= | |caption= | ||
|name= Air Medium Kick | |name= Air Medium Kick | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_J.HK.png | ||
|caption= | |caption= | ||
|name= Air Heavy Kick | |name= Air Heavy Kick | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_6HK.png | ||
|image2= MVC2_Storm_6HK_2.png | |||
|caption= | |caption= | ||
|name=Flower Kick | |name=Flower Kick | ||
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====Sakura Specials==== | ====Sakura Specials==== | ||
{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_236p.png | ||
|caption= | |image2= MVC2_Sakura_j236p.png | ||
|image3= MVC2_Sakura_236p_proj.png | |||
|caption= Ground version | |||
|caption2= Air version | |||
|caption3= Projectile Shield | |||
|name= Shouoken | |name= Shouoken | ||
|linkname= Shouoken | |linkname= Shouoken | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_214p.png | ||
|caption= | |image2= MVC2_Sakura_214p_proj.png | ||
|image3= MVC2_Sakura_j214p.png | |||
|image4= MVC2_Sakura_j214p_proj.png | |||
|caption= Ground Version | |||
|caption2= Ground Fireball | |||
|caption3= Air Version | |||
|caption4= Air Fireball | |||
|name= Hadouken | |name= Hadouken | ||
|linkname= Hadouken | |linkname= Hadouken | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2 Sakura 214k.png | ||
|caption= | |caption= | ||
|name= Shunpuu Kyaku | |name= Shunpuu Kyaku | ||
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====Dark Sakura Specials==== | ====Dark Sakura Specials==== | ||
{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_236p.png | ||
|caption= | |caption= | ||
|name= Shouoken | |name= Shouoken | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_Dark236p.png | ||
|caption= | |image2= MVC2_Sakura_j214p.png | ||
|caption= Ground Version | |||
|caption2= Air Version | |||
|name= Hadouken | |name= Hadouken | ||
|linkname= Hadouken | |linkname= Hadouken | ||
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{{MoveData | {{MoveData | ||
|image= | |image= MVC2 Sakura 214k.png | ||
|caption= | |caption= | ||
|name= Shunpuu Kyaku | |name= Shunpuu Kyaku | ||
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|name= Ashura Warp | |name= Ashura Warp | ||
|linkname= Ashura Warp | |linkname= Ashura Warp | ||
|input= {{dp}} or {{rdp}} + {{ | |input= {{dp}} or {{rdp}} + {{lp}}{{hp}} or {{lk}}{{hk}} | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
Line 966: | Line 980: | ||
{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_421LK.png | ||
|caption= | |caption= | ||
|name= Dark Sakura Transformation | |name= Dark Sakura Transformation | ||
Line 1,056: | Line 1,070: | ||
{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_Demon.png | ||
|caption= | |caption= | ||
|name= Shun Goku Satsu | |name= Shun Goku Satsu | ||
Line 1,078: | Line 1,092: | ||
{{MoveData | {{MoveData | ||
|image= | |image= MVC2_Sakura_421LK.png | ||
|caption= | |caption= | ||
|name= Dark Sakura Transformation | |name= Dark Sakura Transformation | ||
Line 1,085: | Line 1,099: | ||
|data= | |data= | ||
{{AttackData-MVSC2 | {{AttackData-MVSC2 | ||
|Damage= | |Damage= | ||
|Startup= | |Startup= | ||
|Active= | |Active= |
Latest revision as of 12:38, 12 September 2024
Introduction
The disciple to Ryu, Sakura has her powerful "Dark Sakura" (aka suntanned Sakura) form return to the franchise, although it takes three bars of meter to change into this form.
TO-DO: Add frame data, as well as missing sprites
Gameplay
Sakura is a shoto with a powerful alternate transformation in Dark Sakura mode. Her main strengths lies with Dark Sakura but it costs 3 meters just to access.
Strengths | Weaknesses |
---|---|
|
|
Character Summary
- Shouoken
+
- Hadouken
+
- Shunpuu Kyaku
+
- Midare Zakura
+
+
- Shunkuu Hadouken
+
+
- Haru Ichiban
+
+
- Dark Sakura Transformation (3 meters)
+
- Type α - Dash Type
- Assist:
Shouoken
- Counter:
Shouoken
- Combination: Haru Ichiban
- Type β - Projectile Type
- Assist:
Hadouken
- Counter:
Hadouken
- Combination: Shinkuu Hadouken
- Type γ - Expansion Type
- Assist:
Shunpuu Kyaku
- Counter:
Shunpuu Kyaku
- Combination: Midare Zakura
Dark Sakura Summary
- Shouoken
+
- Hadouken
+
- Shunpuu Kyaku
+
- Ashura Warp
/
+
/
- Shinkuu Hadouken
+
+
- Midare Zakura
+
+
- Haru Ichiban
+
+
- Shun Goku Satsu
>
>
>
>
(3 meters)
- Revert to Sakura (3 meters)
+
Moves List
Assists
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Haru Ichiban |
Starts from the back of the screen. Can travel through projectiles, loses the projectile shield as Dark Sakura. |
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Shinkuu Hadouken |
Hadouken as an assist. Standard can function as an anti-air assist, Dark Sakura is a standard fireball assist. |
Damage | Startup | Active | Recovery | Alpha Counter | Team Hyper Combo |
---|---|---|---|---|---|
- | - | - | - | ![]() |
Midare Zakura |
Tatsu as an assist. A way to extend blockstrings for pressure. |
Normal Moves
-When grounded, Sakura has the Marvel type Magic Series, meaning they can follow the /
>
/
>
>
cancel tree.
Ground Normals
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
![]() |
- | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
![]() |
- | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Air Normals
-When in the Normal Jump state, Sakura has the Marvel type Magic Series, meaning they can follow the /
>
/
>
>
cancel tree.
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Command Normals
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
![]() |
- | - | - | - |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
Launcher (high) | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
Launcher (away) | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Mash throw. |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
|
Special Moves
Sakura Specials
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Rushes forward before hitting the opponent multiple times. Has a projectile shield. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Big, chunky fireball shot at 45 degree angle. Upwards on the ground, downwards on the ground. Heavy version goes much further than light version. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Shoto tatsu that goes in a rainbow arc. Heavy does more hits. |
Dark Sakura Specials
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Same attack as regular Sak but loses projectile shield on the ground. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Fireball is horizontal on ground and more of a 30 degree angle in the air, quite useful. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Same as regular Sak. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Instant teleport, completely invincible. |
Hyper Combos
Sakura Hypers
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Autocombo super. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Several Fireballs at once. |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
79 | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
An unusual input for a super. Costs 3 bars but unlocks a very powerful version of Sakura. Can be done mid combo and even seems to have a little invincibility. |
Dark Sakura Hypers
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Her fireball super becomes a very strong horizontal beam super. Mash attack buttons to increase damage. Does good chip damage and destroys assists. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Autocombo super but the input has changed. |
Damage | Startup | Active | Recovery | Guard |
---|---|---|---|---|
- | - | - | - | - |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock |
- | - | - | - | - |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
79 | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
![]() |
- | - | - | - | |
Raging demon. |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
- | - | - | - | - | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
- | - | - | - | - | |
Reverts back to Sakura. You probably don't want to do this. |
Other
Colors
First row: ,
,
. Second row:
,
,
.