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= | {{Infobox Character SFEX2 | ||
|name= Area (エリア) | |||
|image= SFEX2_Area_Artwork.png | |||
|movef= | |||
|moveb= | |||
|jumpf= | |||
|jumpn= | |||
|jumpb= | |||
|type= | |||
}} | |||
=Movelist= | =Movelist= | ||
==Standing Normals== | ==Standing Normals== | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_5LP.png | ||
|caption= | |caption= | ||
|name= | |name= s.LP | ||
|input= | |input= {{icon-Capcom|lp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 26: | Line 35: | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_5MP.png | ||
|caption= | |caption= | ||
|name= | |name= s.MP | ||
|input= | |input= {{icon-Capcom|mp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 48: | Line 57: | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_5HP.png | ||
|caption= | |caption= | ||
|name= | |name= s.HP | ||
|input= | |input= {{icon-Capcom|hp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 70: | Line 79: | ||
<br> | <br> | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_5LK.png | ||
|caption= | |caption= | ||
|name= | |name= s.LK | ||
|input= | |input= {{icon-Capcom|lk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 92: | Line 101: | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_5MK.png | ||
|caption= | |caption= | ||
|name= | |name= s.MK | ||
|input= | |input= {{icon-Capcom|mk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
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{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_5HK.png | ||
|caption= | |caption= | ||
|name= | |name= s.HK | ||
|input= | |input= {{icon-Capcom|hk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
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==Crouching Normals== | ==Crouching Normals== | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_2LP.png | ||
|caption= | |caption= | ||
|name=cr.LP | |name=cr.LP | ||
|input= | |input= 2{{icon-Capcom|lp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 159: | Line 168: | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_2MP.png | ||
|caption= | |caption= | ||
|name=cr.MP | |name=cr.MP | ||
|input= | |input= 2{{icon-Capcom|mp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 181: | Line 190: | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_2HP.png | ||
|caption= | |caption= | ||
|name=cr.HP | |name=cr.HP | ||
|input= | |input= 2{{icon-Capcom|hp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 203: | Line 212: | ||
<br> | <br> | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_2LK.png | ||
|caption= | |caption= | ||
|name=cr.LK | |name=cr.LK | ||
|input= | |input= 2{{icon-Capcom|lk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
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{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_2MK.png | ||
|caption= | |caption= | ||
|name=cr.MK | |name=cr.MK | ||
|input= | |input= 2{{icon-Capcom|mp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
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{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_2HK.png | ||
|caption= | |caption= | ||
|name=cr.HK | |name= cr.HK | ||
|input= | |input= 2{{icon-Capcom|hk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
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==Jumping Normals== | ==Jumping Normals== | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_j.LP.png | ||
|caption= | |caption= | ||
|name=j.LP | |name=j.LP | ||
|input= | |input= j.{{icon-Capcom|lp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 292: | Line 301: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_j.MP.png | ||
|caption= | |caption= | ||
|name=j.MP | |name=j.MP | ||
|input= | |input= j.{{icon-Capcom|mp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 314: | Line 323: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_j.MP.png | ||
|caption= | |caption= | ||
|name=j.HP | |name=j.HP | ||
|input= | |input= j.{{icon-Capcom|hp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 336: | Line 345: | ||
<br> | <br> | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_j.LK.png | ||
|caption= | |caption= | ||
|name=j.LK | |name=j.LK | ||
|input= | |input= j.{{icon-Capcom|lk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 358: | Line 367: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2 Area j.MK.png | ||
|caption= | |caption= | ||
|name=j.MK | |name=j.MK | ||
|input= | |input= j.{{icon-Capcom|mk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
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{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_j.HK.png | ||
|caption= | |caption= | ||
|name=j.HK | |name=j.HK | ||
|input= | |input= j.{{icon-Capcom|HK}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 400: | Line 409: | ||
}} | }} | ||
}} | }} | ||
==Command Moves== | ==Command Moves== | ||
{{MoveData | {{MoveData | ||
|image= | |image= SFEX2_Area_j2HP.png | ||
|caption= | |caption= | ||
|name=Head Crush | |name=Head Crush | ||
|input=in air, | |input=in air, 2{{icon-Capcom|hp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 424: | Line 434: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_3MP.png | ||
|caption= | |caption= | ||
|name=Shift Stamp Punch | |name=Shift Stamp Punch | ||
|input= | |input= 3{{icon-Capcom|mp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 446: | Line 456: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_3HP.png | ||
|caption= | |caption= | ||
|name=Shift Club Upper | |name=Shift Club Upper | ||
|input= | |input=3{{icon-Capcom|hp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 468: | Line 478: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_6HP.png | ||
|caption= | |caption= | ||
|name=Shift Club Straight | |name=Shift Club Straight | ||
|input= | |input=6{{icon-Capcom|hp}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 490: | Line 500: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_6MK.png | ||
|caption= | |caption= | ||
|name=Job Step | |name=Job Step | ||
|input= | |input= 6{{icon-Capcom|mk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 512: | Line 522: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_6HK.png | ||
|caption= | |caption= | ||
|name=Pulldown Leg | |name=Pulldown Leg | ||
|input= | |input= 6{{icon-Capcom|hk}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 532: | Line 542: | ||
}} | }} | ||
}} | }} | ||
==Universal Attacks== | ==Universal Attacks== | ||
{{MoveData | {{MoveData | ||
Line 578: | Line 589: | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFEX2_Area_Guard_Crush.png | ||
|caption= | |caption= | ||
|name=Guard Crush | |name=Guard Crush | ||
|input=Same strength | |input=Same strength {{icon-Capcom|p}}+{{icon-Capcom|k}} | ||
|data= | |data= | ||
{{AttackData-EX2PLUS | {{AttackData-EX2PLUS | ||
Line 672: | Line 683: | ||
-Jump HK \/ s.HP XX qcf,qcf + P SC qcf,qcf + K SC qcf,qcf + P | -Jump HK \/ s.HP XX qcf,qcf + P SC qcf,qcf + K SC qcf,qcf + P | ||
=== Palette options === | |||
{{ColorGallery | filePrefix=SFEX2_Area_Color_| colors= | |||
{{ColorGallery/Color|1| text= [[file:LP.png]] + [[file:LK.png]]}} | |||
{{ColorGallery/Color|2| text= [[file:MP.png]] + [[file:MK.png]]}} | |||
{{ColorGallery/Color|3| text= [[file:HP.png]] + [[file:HK.png]]}} | |||
}} | |||
{{Navbox-SFEX2P}} | {{Navbox-SFEX2P}} |
Latest revision as of 01:49, 6 May 2023
Story
Area is the daughter of a very wealthy and creative inventor, and is in fact testing two of his latest inventions: rocket skates and a giant mechanical arm, codenamed Cancer (キャンサー Kyansā?). She enters fighting tournaments in order to obtain data on various different martial artist's fighting styles, as well as to attract attention to her father's inventions. Dismayed by his daughter's penchant for martial arts combat, her father figures if he cannot dissuade her from entering tournaments, the least he can do is equip her with the latest in technological design to give her an edge.
Overview
Strengths | Weaknesses |
---|---|
|
|
Movelist
Standing Normals
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
2 | 3 | 6 | 5 | 14 | +2 | 0 | H/L | Ch/Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
15 | 6 | 5 | 14 | 25 | -2 | -3 | H/L | Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
23 | 11 | 6 | 17 | 34 | +6 | +4 | H/L | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
4 | 6 | 8 | 3 | 17 | +2 | 0 | H/L | Ch/Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
15 | 7 | 6 | 11 | 24 | +1 | -1 | H/L | Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
23 | 9 | 7 | 23 | 39 | -1 | -3 | H/L | Su |
Crouching Normals
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
2 | 4 | 8 | 1 | 13 | +4 | +2 | H/L | Ch/Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
13 | 6 | 5 | 9 | 20 | +4 | +2 | L | Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
19 | 8 | 7 | 19 | 34 | +3 | +1 | H/L | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
2 | 5 | 8 | 2 | 15 | +3 | +1 | L | Ch/Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
13 | 6 | 5 | 9 | 20 | +4 | +2 | L | Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
18 | 10 | 14 | 22 | 46 | KD | -9 | L | Su |
Jumping Normals
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
5 | 3 | 21 | ~ | ~ | ~ | ~ | H | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
14 | 6 | 10 | ~ | ~ | ~ | ~ | H | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
20 | 6 | 10 | ~ | ~ | ~ | ~ | H | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
5 | 4 | 16 | ~ | ~ | ~ | ~ | H | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
14 | 5 | 13 | ~ | ~ | ~ | ~ | H | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
23 | 8 | 5 | ~ | ~ | ~ | ~ | H | Su |
Command Moves
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
20 | 18 | 8 | ~ | ~ | ~ | ~ | H | Su |
Fast overhead, crushes lows |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
13 | 6 | 5 | 16 | 27 | -3 | -5 | L | Sp/Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
19 | 8 | 7 | 19 | 34 | +3 | +1 | H/L | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
23 | 11 | 6 | 17 | 34 | +6 | +4 | H/L | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
23 | 14 | 6 | 15 | 35 | -3 | -5 | H/L | Su |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
20 | 25 | 5 | 23 | 53 | +1 | -1 | H | / |
Universal Attacks
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
35 | ~ | ~ | ~ | ~ | KD | ~ | ~ | / |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
30(13+9+8) | ~ | ~ | ~ | ~ | KD | ~ | ~ | / |
Damage | Startup | Active | Recovery | Total | On Hit | On Block | Guard | Cancel |
---|---|---|---|---|---|---|---|---|
17 | ? | ? | ? | ? | ~ | ~ | ~ | / |
Special Moves
Humming Rush qcf + P
Cancer Shell Press PPP on final hit of Humming Rush
Upload Hold PPP to fire, then release
Download Hold d + PPP to fire, then release
Terminator b,d,db + P
Alternative Catch hcb + K
Front b + K during Alternative Catch
Rear f + K during Alternative Catch
Jackson Kick qcf + K
Pop-Up Knee f + LK from Jackson Kick
Partition Break f + MK from Jackson Kick
Pulldown Heel f + HK from Jackson Kick
Cancer Crash LP,LP,f,LK,HP
Super Combos
Great Cancer qcf,qcf + P (hold P to delay)
Great Cancer (Kuuchuu) In air, qcf,qcf + P
Five Star Raid qcf,qcf + K
Meteor Combo
Final Cancer qcb,qcb + PPP
Combos
-Jump D + HP \/ c.MK XX qcf + HP SC qcf,qcf + P
-Jump HK \/ s.MK XX qcf + MP SC qcf,qcf + P
-qcf + K XX f + LK, qcb,qcb + PPP
-d + PPP. (hold PPP) qcf + K XX f + LK (release PPP) /\ Jump HK
-d + PPP, hcb + K, f + K
-qcf + K XX f + LK, (hold f) s.HK
-Press PPP /\ Jump HK
-Jump HK \/ s.MP XX qcf + MP SC qcb,qcb + PPP
-Jump HK \/ s.HP XX qcf,qcf + P SC qcf,qcf + K SC qcf,qcf + P
Palette options