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| bd = 26F (Throw Invul) | | bd = 26F (Throw Invul) | ||
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== Color Options == | |||
{{ColorGallery | filePrefix=AVG2_Kaori_Color_| imageWidths=187| colors= | |||
{{ColorGallery/Color|Circle| text=Circle (Default) }} | |||
{{ColorGallery/Color|Triangle| text=Triangle }} | |||
{{ColorGallery/Color|Square| text=Square }} | |||
{{ColorGallery/Color|R1| text=R1 }} | |||
{{ColorGallery/Color|R2| text=R2 }} | |||
{{ColorGallery/Color|Start| text=Start (Hidden) }} | |||
}} | }} | ||
Latest revision as of 14:53, 8 May 2023
Introduction
Kaori is very smart. You can tell because she wears glasses and has an infinite she can start from a divekick.
Kaori is often regarded as the best character in the game, and for good reason. Her incredibly easy and consistent infinite combo is what she is most remembered for, but even putting that aside, she's a very strong all-rounder character who can switch between simple, but highly effective zoning, and suffocating offensive pressure on a whim. While her selection of strong footsie normals is on the low side, and her aerial presence is somewhat underwhelming, she can get a lot of mileage out of playing a basic "fireball and anti-air" game with Ressenshuu and her cr.HP. Once she pushes her opponent to the corner, she is able to run very powerful rushdown with staggers, divekicks, a proximity unblockable and two 0F unblockables. Those 0F moves also combine with her exceptional guard cancel options to create a character that is very well-rounded at most ranges. If you're looking to follow the advice of Santhrax and pick a top tier, you can't go wrong with Kaori.
Stats
Attack | Defense | Dash Jump | Dash Brake | Backdash | Wakeup Speed |
---|---|---|---|---|---|
D | B | Yes | No | 26F (Throw Invul) | 14F |
Color Options