Loserprance (talk | contribs) (Created page with "== Frame Data == {| cellspacing="0" width="100%" style="border: 1px solid #999;" |- ! align="left" | Move ! align="center" | Command ! align="center" | Hit ! align="cent...") |
Psychoblue (talk | contribs) (Added Boost Chain Frame Data for v2013) |
||
(4 intermediate revisions by one other user not shown) | |||
Line 18: | Line 18: | ||
! align="center" | Notes | ! align="center" | Notes | ||
|- | |- | ||
| align="left" | Far | | align="left" | Far LP | ||
| align="center" | {{Icon-SmallCapcom|LP}} | | align="center" | {{Icon-SmallCapcom|LP}} | ||
| align="center" | H | | align="center" | H | ||
Line 24: | Line 24: | ||
| align="center" | 5 | | align="center" | 5 | ||
| align="center" | 4 | | align="center" | 4 | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | | | align="center" | +6 | ||
| align="center" | | | align="center" | +2 | ||
| align="center" | SM,EX,SA,CA | | align="center" | SM,EX,SA,CA | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | | | align="center" | Rapid fire cancelable into light attacks | ||
|- | |- | ||
| align="left" | Far | | align="left" | Far MP | ||
| align="center" | {{Icon-SmallCapcom|MP}} | | align="center" | {{Icon-SmallCapcom|MP}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 60 | ||
| align="center" | 6 | |||
| align="center" | 5 | | align="center" | 5 | ||
| align="center" | | | align="center" | 9 | ||
| align="center" | | | align="center" | +7 | ||
| align="center" | | | align="center" | +3 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 2 | |||
| align="center" | | | align="center" | 1 | ||
| align="center" | | |||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Far | | align="left" | Far HP | ||
| align="center" | {{Icon-SmallCapcom|HP}} | | align="center" | {{Icon-SmallCapcom|HP}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | 90 | | align="center" | 90 | ||
| align="center" | | | align="center" | 11 | ||
| align="center" | | | align="center" | 3 | ||
| align="center" | | | align="center" | 23 | ||
| align="center" | - | | align="center" | -1 | ||
| align="center" | - | | align="center" | -6 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | | | align="center" | - | ||
|- | |- | ||
| align="left" | Far | | align="left" | Far LK | ||
| align="center" | {{Icon-SmallCapcom|LK}} | | align="center" | {{Icon-SmallCapcom|LK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | 30 | | align="center" | 30 | ||
| align="center" | 4 | |||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 11 | | align="center" | 11 | ||
| align="center" | + | | align="center" | +3 | ||
| align="center" | - | | align="center" | -1 | ||
| align="center" | | | align="center" | - | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
Line 78: | Line 78: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Far | | align="left" | Far MK | ||
| align="center" | {{Icon-SmallCapcom|MK}} | | align="center" | {{Icon-SmallCapcom|MK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | 60 | | align="center" | 60 | ||
| align="center" | 7 | | align="center" | 7 | ||
| align="center" | | | align="center" | 3 | ||
| align="center" | | | align="center" | 18 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | -4 | | align="center" | -4 | ||
Line 93: | Line 93: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Far | | align="left" | Far HK | ||
| align="center" | {{Icon-SmallCapcom|HK}} | | align="center" | {{Icon-SmallCapcom|HK}} | ||
| align="center" | H | | align="center" | H | ||
Line 99: | Line 99: | ||
| align="center" | 11 | | align="center" | 11 | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | | | align="center" | 22 | ||
| align="center" | 0 | |||
| align="center" | -5 | |||
| align="center" | - | |||
| align="center" | 3 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | Crumples on counter hit | |||
|- | |||
| align="left" | Close LP | |||
| align="center" | (near opponent) {{Icon-SmallCapcom|LP}} | |||
| align="center" | H | |||
| align="center" | 30 | |||
| align="center" | 4 | |||
| align="center" | 2 | |||
| align="center" | 10 | |||
| align="center" | +5 | |||
| align="center" | +1 | |||
| align="center" | SM,EX,SA,CA | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | Rapid fire cancelable into light attacks | |||
|- | |||
| align="left" | Close MP | |||
| align="center" | (near opponent) {{Icon-SmallCapcom|MP}} | |||
| align="center" | H | |||
| align="center" | 60 | |||
| align="center" | 7 | |||
| align="center" | 3 | |||
| align="center" | 23 | |||
| align="center" | -5 | |||
| align="center" | -9 | |||
| align="center" | SM,EX,SA,CA | |||
| align="center" | 2 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | - | |||
|- | |||
| align="left" | Close HP | |||
| align="center" | (near opponent) {{Icon-SmallCapcom|HP}} | |||
| align="center" | H | |||
| align="center" | 90(60) | |||
| align="center" | 5 | |||
| align="center" | 3 | |||
| align="center" | 24 | |||
| align="center" | -1 | |||
| align="center" | -7 | |||
| align="center" | SM,EX,SA,CA | |||
| align="center" | 3 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | Forces standing | |||
|- | |||
| align="left" | Close LK | |||
| align="center" | (near opponent) {{Icon-SmallCapcom|LK}} | |||
| align="center" | H | |||
| align="center" | 30 | |||
| align="center" | 6 | |||
| align="center" | 2 | |||
| align="center" | 12 | |||
| align="center" | +3 | |||
| align="center" | -1 | |||
| align="center" | SM,EX,SA,CA | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | Rapid fire cancelable into light attacks | |||
|- | |||
| align="left" | Close MK | |||
| align="center" | (near opponent) {{Icon-SmallCapcom|MK}} | |||
| align="center" | H | |||
| align="center" | 60 | |||
| align="center" | 8 | |||
| align="center" | 3 | |||
| align="center" | 10 | |||
| align="center" | +8 | |||
| align="center" | +4 | | align="center" | +4 | ||
| align="center" | | | align="center" | SM,EX,SA,CA | ||
| align="center" | 2 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | - | | align="center" | - | ||
|- | |||
| align="left" | Close HK | |||
| align="center" | (near opponent) {{Icon-SmallCapcom|HK}} | |||
| align="center" | H | |||
| align="center" | 90 | |||
| align="center" | 8 | |||
| align="center" | 3 | |||
| align="center" | 26 | |||
| align="center" | -4 | |||
| align="center" | -9 | |||
| align="center" | SM,EX,SA,CA | |||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 1 | | align="center" | 1 | ||
Line 108: | Line 198: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Crouch LP | | align="left" | Crouch LP **LC | ||
| align="center" | {{SmallMotion|d}} + {{Icon-SmallCapcom|LP}} | | align="center" | {{SmallMotion|d}} + {{Icon-SmallCapcom|LP}} | ||
| align="center" | H | | align="center" | H | ||
Line 121: | Line 211: | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | | | align="center" | Rapid fire cancelable into light attacks | ||
|- | |- | ||
| align="left" | Crouch MP | | align="left" | Crouch MP | ||
Line 129: | Line 219: | ||
| align="center" | 6 | | align="center" | 6 | ||
| align="center" | 5 | | align="center" | 5 | ||
| align="center" | | | align="center" | 12 | ||
| align="center" | + | | align="center" | +4 | ||
| align="center" | | | align="center" | 0 | ||
| align="center" | SM,EX,SA,CA | | align="center" | SM,EX,SA,CA | ||
| align="center" | 2 | | align="center" | 2 | ||
Line 141: | Line 231: | ||
| align="center" | {{SmallMotion|d}} + {{Icon-SmallCapcom|HP}} | | align="center" | {{SmallMotion|d}} + {{Icon-SmallCapcom|HP}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | 90 | | align="center" | 90(60) | ||
| align="center" | | | align="center" | 6 | ||
| align="center" | | | align="center" | 5 | ||
| align="center" | | | align="center" | 25 | ||
| align="center" | -4 | | align="center" | -4 | ||
| align="center" | - | | align="center" | -10 | ||
| align="center" | SM,EX,SA,CA | |||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 1 | | align="center" | 1 | ||
Line 157: | Line 247: | ||
| align="center" | L | | align="center" | L | ||
| align="center" | 30 | | align="center" | 30 | ||
| align="center" | 3 | |||
| align="center" | 4 | | align="center" | 4 | ||
| align="center" | | | align="center" | 11 | ||
| align="center" | +2 | | align="center" | +2 | ||
| align="center" | -2 | |||
| align="center" | SM,EX,SA,CA | | align="center" | SM,EX,SA,CA | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | | | align="center" | Rapid fire cancelable into light attacks | ||
|- | |- | ||
| align="left" | Crouch MK | | align="left" | Crouch MK | ||
Line 172: | Line 262: | ||
| align="center" | L | | align="center" | L | ||
| align="center" | 60 | | align="center" | 60 | ||
| align="center" | | | align="center" | 5 | ||
| align="center" | | | align="center" | 4 | ||
| align="center" | | | align="center" | 18 | ||
| align="center" | -1 | | align="center" | -1 | ||
| align="center" | - | | align="center" | -5 | ||
| align="center" | SM,EX,SA,CA | |||
| align="center" | 2 | | align="center" | 2 | ||
| align="center" | 1 | | align="center" | 1 | ||
Line 188: | Line 278: | ||
| align="center" | 90 | | align="center" | 90 | ||
| align="center" | 8 | | align="center" | 8 | ||
| align="center" | | | align="center" | 3 | ||
| align="center" | | | align="center" | 21 | ||
| align="center" | hard knockdown | | align="center" | hard knockdown | ||
| align="center" | - | | align="center" | -4 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | |||
| align="center" | - | |||
|- | |||
| align="left" | Jump Up LP | |||
| align="center" | {{SmallMotion|u}} + {{Icon-SmallCapcom|LP}} | |||
| align="center" | M | |||
| align="center" | 40 | |||
| align="center" | 7 | |||
| align="center" | 9 | |||
| align="center" | until ground+4 | |||
| align="center" | +12 | |||
| align="center" | +3 | |||
| align="center" | - | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | - | |||
|- | |||
| align="left" | Jump Up MP | |||
| align="center" | {{SmallMotion|u}} + {{Icon-SmallCapcom|MP}} | |||
| align="center" | M | |||
| align="center" | 70 | |||
| align="center" | 6 | |||
| align="center" | 4 | |||
| align="center" | until ground+4 | |||
| align="center" | +16 | |||
| align="center" | +5 | |||
| align="center" | - | |||
| align="center" | 2 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | - | |||
|- | |||
| align="left" | Jump Up HP | |||
| align="center" | {{SmallMotion|u}} + {{Icon-SmallCapcom|HP}} | |||
| align="center" | M | |||
| align="center" | 100 | |||
| align="center" | 8 | |||
| align="center" | 4 | |||
| align="center" | until ground+4 | |||
| align="center" | +20 | |||
| align="center" | +8 | |||
| align="center" | - | | align="center" | - | ||
| align="center" | 3 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Jump | | align="left" | Jump Up LK | ||
| align="center" | | | align="center" | {{SmallMotion|u}} + {{Icon-SmallCapcom|LK}} | ||
| align="center" | M | | align="center" | M | ||
| align="center" | 40 | | align="center" | 40 | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | 10 | | align="center" | 10 | ||
| align="center" | until ground+4 | | align="center" | until ground+4 | ||
| align="center" | | | align="center" | +13 | ||
| align="center" | | | align="center" | +4 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 1 | | align="center" | 1 | ||
Line 213: | Line 348: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Jump | | align="left" | Jump Up MK | ||
| align="center" | | | align="center" | {{SmallMotion|u}} + {{Icon-SmallCapcom|MK}} | ||
| align="center" | M | | align="center" | M | ||
| align="center" | 70 | | align="center" | 70 | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | 7 | | align="center" | 7 | ||
| align="center" | until ground+4 | | align="center" | until ground+4 | ||
| align="center" | | | align="center" | +16 | ||
| align="center" | | | align="center" | +5 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 2 | | align="center" | 2 | ||
Line 228: | Line 363: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Jump | | align="left" | Jump Up HK | ||
| align="center" | | | align="center" | {{SmallMotion|u}} + {{Icon-SmallCapcom|HK}} | ||
| align="center" | M | | align="center" | M | ||
| align="center" | 100 | | align="center" | 100 | ||
| align="center" | 7 | |||
| align="center" | 2 | |||
| align="center" | until ground+4 | |||
| align="center" | +20 | |||
| align="center" | +8 | |||
| align="center" | - | |||
| align="center" | 3 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | - | |||
|- | |||
| align="left" | Jump Diagonal LP | |||
| align="center" | {{SmallMotion|ub}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|LP}} | |||
| align="center" | M | |||
| align="center" | 40 | |||
| align="center" | 8 | |||
| align="center" | 8 | |||
| align="center" | until ground+4 | |||
| align="center" | +12 | |||
| align="center" | +4 | |||
| align="center" | - | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | - | |||
|- | |||
| align="left" | Jump Diagonal MP | |||
| align="center" | {{SmallMotion|ub}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|MP}} | |||
| align="center" | M | |||
| align="center" | 70 | |||
| align="center" | 5 | |||
| align="center" | 6 | | align="center" | 6 | ||
| align="center" | until ground+4 | |||
| align="center" | +16 | |||
| align="center" | +5 | |||
| align="center" | - | |||
| align="center" | 2 | |||
| align="center" | 1 | |||
| align="center" | 1 | |||
| align="center" | - | |||
|- | |||
| align="left" | Jump Diagonal HP | |||
| align="center" | {{SmallMotion|ub}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|HP}} | |||
| align="center" | M | |||
| align="center" | 100 | |||
| align="center" | 6 | | align="center" | 6 | ||
| align="center" | 4 | |||
| align="center" | until ground+4 | | align="center" | until ground+4 | ||
| align="center" | | | align="center" | +20 | ||
| align="center" | | | align="center" | +8 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3 | | align="center" | 3 | ||
Line 243: | Line 423: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Jump LK | | align="left" | Jump Diagonal LK | ||
| align="center" | {{SmallMotion|ub | | align="center" | {{SmallMotion|ub}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|LK}} | ||
| align="center" | M | | align="center" | M | ||
| align="center" | 40 | | align="center" | 40 | ||
Line 250: | Line 430: | ||
| align="center" | 8 | | align="center" | 8 | ||
| align="center" | until ground+4 | | align="center" | until ground+4 | ||
| align="center" | | | align="center" | +12 | ||
| align="center" | | | align="center" | +4 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 1 | | align="center" | 1 | ||
Line 258: | Line 438: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Jump MK | | align="left" | Jump Diagonal MK | ||
| align="center" | {{SmallMotion|ub | | align="center" | {{SmallMotion|ub}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|MK}} | ||
| align="center" | M | | align="center" | M | ||
| align="center" | 70 | | align="center" | 70 | ||
| align="center" | 7 | | align="center" | 7 | ||
| align="center" | | | align="center" | 4 | ||
| align="center" | until ground+4 | | align="center" | until ground+4 | ||
| align="center" | | | align="center" | +16 | ||
| align="center" | | | align="center" | +5 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 2 | | align="center" | 2 | ||
Line 273: | Line 453: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Jump HK | | align="left" | Jump Diagonal HK | ||
| align="center" | {{SmallMotion|ub | | align="center" | {{SmallMotion|ub}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|HK}} | ||
| align="center" | M | | align="center" | M | ||
| align="center" | | | align="center" | 100 | ||
| align="center" | | | align="center" | 6 | ||
| align="center" | | | align="center" | 6 | ||
| align="center" | until ground+4 | | align="center" | until ground+4 | ||
| align="center" | | | align="center" | +20 | ||
| align="center" | | | align="center" | +8 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 3 | ||
| align="center" | | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | | | align="center" | - | ||
|- | |- | ||
| align="left" | Launcher **LC | | align="left" | Launcher **LC | ||
Line 294: | Line 474: | ||
| align="center" | 13 | | align="center" | 13 | ||
| align="center" | 2 | | align="center" | 2 | ||
| align="center" | | | align="center" | 53 | ||
| align="center" | switch | | align="center" | switch | ||
| align="center" | -34 | | align="center" | -34 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 0 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | Crushes crouching attacks frames 1- | | align="center" | Crushes crouching attacks frames 1-14, Launches opponent while switching characters | ||
|- | |- | ||
| align="left" | Cross Cancel | | align="left" | Cross Cancel | ||
| align="center" | (while blocking) {{SmallMotion|f}} + {{Icon-SmallCapcom|HP}} + {{Icon-SmallCapcom|HK}} | | align="center" | (while blocking) {{SmallMotion|f}} + {{Icon-SmallCapcom|HP}} + {{Icon-SmallCapcom|HK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 40x3 | ||
| align="center" | | | align="center" | 5 | ||
| align="center" | | | align="center" | 16 | ||
| align="center" | | | align="center" | 42 | ||
| align="center" | | | align="center" | knockdown | ||
| align="center" | -32 | |||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | Invulnerability frames 1-6, Resembles EX Shoryuken | ||
|- | |- | ||
| align="left" | | | align="left" | Shoulder Throw | ||
| align="center" | {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}} | | align="center" | {{SmallMotion|f}} + {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}} | ||
| align="center" | throw | | align="center" | throw | ||
| align="center" | 130 | | align="center" | 130 | ||
Line 333: | Line 513: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Hell Wheel | ||
| align="center" | {{SmallMotion|b}} + {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}} | | align="center" | {{SmallMotion|b}} + {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}} | ||
| align="center" | throw | | align="center" | throw | ||
Line 348: | Line 528: | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Knee Bash | ||
| align="center" | {{ | | align="center" | {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}} | ||
| align="center" | | | align="center" | throw | ||
| align="center" | | | align="center" | 140 | ||
| align="center" | 5 | |||
| align="center" | 2 | |||
| align="center" | 20 | | align="center" | 20 | ||
| align="center" | | | align="center" | hard knockdown | ||
| align="center" | | | align="center" | - | ||
| align="center" | | | align="center" | - | ||
| align="center" | | | align="center" | - | ||
| align="center" | - | |||
| align="center" | - | |||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Inazuma Kick | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|b}} + {{Icon-SmallCapcom|MK}} | ||
| align="center" | M | | align="center" | M | ||
| align="center" | 60 | | align="center" | 60 | ||
| align="center" | | | align="center" | 15 | ||
| align="center" | | | align="center" | 2 | ||
| align="center" | | | align="center" | 18 | ||
| align="center" | | | align="center" | +2 | ||
| align="center" | - | | align="center" | -4 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 2 | | align="center" | 2 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | | | align="center" | Ground bounce on airborne opponent and on crouching counter hit, On hit: 0 on crouching opponent | ||
|- | |- | ||
| align="left" | | | align="left" | Forward Step Kick | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|f}} + {{Icon-SmallCapcom|MK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | 80 | | align="center" | 80 | ||
| align="center" | | | align="center" | 11 | ||
| align="center" | 5 | | align="center" | 5 | ||
| align="center" | 14 | | align="center" | 14 | ||
| align="center" | + | | align="center" | +2 | ||
| align="center" | - | | align="center" | -2 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 2 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | Knockdown on airborne opponent | | align="center" | Knockdown on airborne opponent | ||
|- | |- | ||
| align="left" | | | align="left" | Thunder Kick | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|f}} + {{Icon-SmallCapcom|HK}} | ||
| align="center" | | | align="center" | M | ||
| align="center" | 100 | | align="center" | 100 | ||
| align="center" | | | align="center" | 21 | ||
| align="center" | | | align="center" | 2 | ||
| align="center" | 24 | | align="center" | 24 | ||
| align="center" | | | align="center" | 0 | ||
| align="center" | - | | align="center" | -6 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 1 | |||
| align="center" | Ground bounce on airborne opponent and on crouching counter hit, On hit:-1 on crouching opponent | |||
|- | |||
| align="left" | Thunder Kick (feint) | |||
| align="center" | {{SmallMotion|f}} + {{Icon-SmallCapcom|HK}} (hold) | |||
| align="center" | - | |||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 27 | |||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | SM,EX,SA,CA | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | Target Combo | | align="left" | Target Combo | ||
| align="center" | {{Icon-SmallCapcom| | | align="center" | (near opponent) {{Icon-SmallCapcom|MP}} [[File:---.png]] {{Icon-SmallCapcom|HP}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | 90 | | align="center" | 90 | ||
| align="center" | | | align="center" | 5 | ||
| align="center" | | | align="center" | 3 | ||
| align="center" | 22 | | align="center" | 22 | ||
| align="center" | | | align="center" | +3 | ||
| align="center" | -4 | | align="center" | -4 | ||
| align="center" | | | align="center" | SM,EX,SA,CA | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Hadoken | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|qcf}} + {{Icon-SmallCapcom|P}} | ||
| align="center" | | | align="center" | H | ||
| align="center" | | | align="center" | 60 | ||
| align="center" | 15 | | align="center" | 15 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 34 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | -5 | |||
| align="center" | - | | align="center" | - | ||
| align="center" | 3 | |||
| align="center" | 4 | |||
| align="center" | 0 | |||
| align="center" | | |||
| align="center" | | |||
| align="center" | | |||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Hadoken EX | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|qcf}} + {{Icon-SmallCapcom|2P}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 90 | ||
| align="center" | | | align="center" | 15 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 34 | ||
| align="center" | | | align="center" | +5 | ||
| align="center" | -1 | |||
| align="center" | 1 | |||
| align="center" | - | | align="center" | - | ||
| align="center" | 3, | | align="center" | 3,3 | ||
| align="center" | | | align="center" | 0,4 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Tatsumaki Senpukyaku LK | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|LK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 50,30 | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | 1 | | align="center" | 1(4)2(6)2 | ||
| align="center" | | | align="center" | 17 | ||
| align="center" | | | align="center" | -2 | ||
| align="center" | - | | align="center" | -5 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3,3,3 | | align="center" | 3,3,3 | ||
| align="center" | | | align="center" | 1,1,1 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | - | | align="center" | Chargeable: 51F for EX Version and 100F for Super Art, Lower body projectile invulnerability frames 7-32, 1st hit forces standing | ||
|- | |- | ||
| align="left" | | | align="left" | Tatsumaki Senpukyaku MK | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|MK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 40,20,20,20 | ||
| align="center" | 7 | |||
| align="center" | 2(5)2(5)1(5)2(5)2(5)1 | |||
| align="center" | | |||
| align="center" | 1 | |||
| align="center" | 23 | | align="center" | 23 | ||
| align="center" | | | align="center" | 0 | ||
| align="center" | - | | align="center" | -3 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 6,6,6,6 | |||
| align="center" | 1,1,1,1 | |||
| align="center" | | |||
| align="center" | 1,1,1,1 | |||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | | | align="center" | Chargeable: 51F for EX Version and 100F for Super Art, Lower body projectile invulnerability frames 9-55, 1st hit forces standing | ||
|- | |- | ||
| align="left" | | | align="left" | Tatsumaki Senpukyaku HK | ||
| align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom| | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|HK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 40,20,20,20,20 | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | 2( | | align="center" | 2(6)1(5)1(5)1(5)1(5)1(5)2(5)2 | ||
| align="center" | 24 | | align="center" | 24 | ||
| align="center" | -1 | | align="center" | -1 | ||
| align="center" | - | | align="center" | -4 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 7,7,7,7,7 | ||
| align="center" | | | align="center" | 1,1,1,1,1 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | - | | align="center" | Chargeable: 51F for EX Version and 100F for Super Art, Lower body projectile invulnerability frames 7-63, 1st hit forces standing | ||
|- | |- | ||
| align="left" | | | align="left" | Tatsumaki Senpukyaku EX | ||
| align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom| | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|2K}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 25x5 | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | 2( | | align="center" | 2(4)1(3)1(4)1(4)1(2)1(4)1(3)1 | ||
| align="center" | | | align="center" | 25 | ||
| align="center" | | | align="center" | +5 | ||
| align="center" | | | align="center" | 0 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 8,8,8,8,8 | ||
| align="center" | 1, | | align="center" | 1,1,1,1,1 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | - | | align="center" | Chargeable: 51F for Super Art, Lower body projectile invulnerability frames 7-47, Forces standing | ||
|- | |- | ||
| align="left" | | | align="left" | Tatsumaki Senpukyaku LK (air) **LC | ||
| align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom| | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|LK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 50 per hit | ||
| align="center" | | | align="center" | 9 | ||
| align="center" | 2( | | align="center" | 1(6)2(6)2(5)2 | ||
| align="center" | | | align="center" | until ground+11 | ||
| align="center" | | | align="center" | +10 | ||
| align="center" | | | align="center" | +5 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 4 | ||
| align="center" | | | align="center" | 1 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Tatsumaki Senpukyaku MK (air) **LC | ||
| align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom| | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|MK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 60 per hit | ||
| align="center" | | | align="center" | 8 | ||
| align="center" | 2( | | align="center" | 1(3)2(3)2(3)1(4)1 | ||
| align="center" | | | align="center" | until ground+11 | ||
| align="center" | | | align="center" | +10 | ||
| align="center" | | | align="center" | +5 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 5 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Tatsumaki Senpukyaku HK (air) **LC | ||
| align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|HK}} | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|HK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 70 per hit | ||
| align="center" | | | align="center" | 8 | ||
| align="center" | 2( | | align="center" | 1(2)1(3)1(2)1(3)1(3)1(2)1 | ||
| align="center" | | | align="center" | until ground+11 | ||
| align="center" | | | align="center" | +10 | ||
| align="center" | | | align="center" | +5 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | | | align="center" | 1 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Tatsumaki Senpukyaku EX (air) | ||
| align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom| | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|2K}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 60 per hit | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | 2( | | align="center" | 1(2)1(2)1(2)1(2)1(2)1(1)1 | ||
| align="center" | | | align="center" | until ground+4 | ||
| align="center" | | | align="center" | +25 | ||
| align="center" | | | align="center" | +17 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 7 | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | - | | align="center" | - | ||
|- | |- | ||
| align="left" | | | align="left" | Shoryuken LP | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|dp}} + {{Icon-SmallCapcom|LP}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 70(50) | ||
| align="center" | | | align="center" | 4 | ||
| align="center" | | | align="center" | 11 | ||
| align="center" | 23 | | align="center" | 23 | ||
| align="center" | float | | align="center" | float | ||
| align="center" | - | | align="center" | -12 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3 | | align="center" | 3 | ||
| align="center" | | | align="center" | 4 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | | | align="center" | Lower body invulnerability frames 1-6, Airborne from frame 7 | ||
|- | |- | ||
| align="left" | | | align="left" | Shoryuken MP | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|dp}} + {{Icon-SmallCapcom|MP}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 80,50 | ||
| align="center" | | | align="center" | 5 | ||
| align="center" | | | align="center" | 14 | ||
| align="center" | | | align="center" | 39 | ||
| align="center" | | | align="center" | knockdown | ||
| align="center" | | | align="center" | -37 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3, | | align="center" | 3,3 | ||
| align="center" | 1, | | align="center" | 1,4 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | | | align="center" | Invulnerability frames 1-7, Lower body invulnerability frame 8, Throw invulnerability frames 8-9, Airborne from frame 9, 2nd hit whiffs against crouching opponent | ||
|- | |- | ||
| align="left" | | | align="left" | Shoryuken HP | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|dp}} + {{Icon-SmallCapcom|HP}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 80,30,20 | ||
| align="center" | | | align="center" | 3 | ||
| align="center" | | | align="center" | 16 | ||
| align="center" | | | align="center" | 40 | ||
| align="center" | | | align="center" | knockdown | ||
| align="center" | | | align="center" | -30 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 4,5,6 | ||
| align="center" | 1,1 | | align="center" | 1,1,4 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | | | align="center" | Throw invulnerability frames 5-7 | ||
|- | |- | ||
| align="left" | | | align="left" | Shoryuken EX | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|dp}} + {{Icon-SmallCapcom|2P}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 100,40,30,10 | ||
| align="center" | | | align="center" | 3 | ||
| align="center" | | | align="center" | 16 | ||
| align="center" | | | align="center" | 51 | ||
| align="center" | hard knockdown | | align="center" | hard knockdown | ||
| align="center" | | | align="center" | -39 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3, | | align="center" | 3,3,3,3 | ||
| align="center" | 1,1 | | align="center" | 1,1,1,1 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | | | align="center" | Invulnerability frames 1-10, Airborne from frame 8 | ||
|- | |- | ||
| align="left" | | | align="left" | Shippu Jinraikyaku **LC | ||
| align="center" | {{SmallMotion| | | align="center" | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|3K}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | | | align="center" | 340 | ||
| align="center" | 2 | | align="center" | 2 | ||
| align="center" | | | align="center" | 4(16)2(12)2(10)2(20)2 | ||
| align="center" | 38 | |||
| align="center" | hard knockdown | | align="center" | hard knockdown | ||
| align="center" | - | | align="center" | -19 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 5,5,5,5,5 | ||
| align="center" | 1 | | align="center" | 1,1,1,1,6 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 72 frames cinematic freeze before attack begins, Invulnerability frames 1-3 | ||
|- | |- | ||
| align="left" | Cross Art **LC | | align="left" | Cross Art **LC | ||
| align="center" | {{SmallMotion|qcf}} + {{Icon-SmallCapcom|MP}} + {{Icon-SmallCapcom|MK}} | | align="center" | {{SmallMotion|qcf}} + {{Icon-SmallCapcom|MP}} + {{Icon-SmallCapcom|MK}} | ||
| align="center" | H | | align="center" | H | ||
| align="center" | 150 | | align="center" | 150+ | ||
| align="center" | 9 | | align="center" | 9 | ||
| align="center" | 2 | | align="center" | 2(15)2(16)2 | ||
| align="center" | | | align="center" | 42 | ||
| align="center" | switch | | align="center" | switch | ||
| align="center" | - | | align="center" | -23 | ||
| align="center" | - | | align="center" | - | ||
| align="center" | 3,3,3 | |||
| align="center" | 0,0,4 | |||
| align="center" | - | | align="center" | - | ||
| align="center" | | | align="center" | 63 frames cinematic freeze before attack begins, Invulnerability frames 1-9 | ||
|} | |} | ||
== Boost Chain Frame Data == | |||
{| class="wikitable" | |||
! Move !! Hit !! Damage !! Startup !! Active !! Recovery !! Hit Adv !! Block Adv !! Cancel !! "Notes | |||
|- | |||
| " | |||
|- | |||
| Far LP || H || 30 || 5 || 4 || 7 || +6 || +2 || - || Rapid fire cancelable into light attacks | |||
|- | |||
| Far MP || H || 42 || 6 || 5 || 14 || +2 || -2 || - || - | |||
|- | |||
| Far HP || H || 63 || 11 || 3 || 30 || -8 || -13 || - || - | |||
|- | |||
| Far LK || H || 30 || 4 || 3 || 11 || +3 || -1 || - || - | |||
|- | |||
| Far MK || H || 42 || 7 || 3 || 24 || -6 || -10 || - || - | |||
|- | |||
| Far HK || H || 63 || 13 || 3 || 36 || -14 || -19 || - || Crumples on counter hit | |||
|- | |||
| Close LP || H || 30 || 4 || 2 || 10 || +5 || +1 || - || Rapid fire cancelable into light attacks | |||
|- | |||
| Close MP || H || 42 || 7 || 3 || 28 || -10 || -14 || EX,SA,CA || - | |||
|- | |||
| Close HP **LC || H || 63(42) || 5 || 3 || 33 || -10 || -16 || EX,SA,CA || Forces standing | |||
|- | |||
| Close LK || H || 30 || 6 || 2 || 12 || +3 || -1 || - || Rapid fire cancelable into light attacks | |||
|- | |||
| Close MK || H || 42 || 8 || 3 || 15 || +3 || -1 || EX,SA,CA || - | |||
|- | |||
| Close HK || H || 63 || 8 || 3 || 37 || -15 || -20 || EX,SA,CA || - | |||
|- | |||
| Crouch LP **LC || H || 30 || 4 || 3 || 11 || +3 || -1 || - || Rapid fire cancelable into light attacks | |||
|- | |||
| Crouch MP || H || 42 || 6 || 5 || 15 || +1 || -3 || EX,SA,CA || - | |||
|- | |||
| Crouch HP || H || 63(42) || 6 || 5 || 34 || -13 || -19 || EX,SA,CA || Forces standing | |||
|- | |||
| Crouch LK || L || 30 || 3 || 4 || 11 || +2 || -2 || - || Rapid fire cancelable into light attacks | |||
|- | |||
| Crouch MK || L || 42 || 5 || 4 || 23 || -6 || -10 || EX,SA,CA || - | |||
|- | |||
| Crouch HK || L || 63 || 8 || 3 || 30 || hard knockdown || -13 || - || - | |||
|} | |||
{{Navbox-SFxTK}} | {{Navbox-SFxTK}} | ||
[[Category:Street Fighter X Tekken]] | [[Category:Street Fighter X Tekken]] |
Latest revision as of 18:18, 2 October 2023
Frame Data
Boost Chain Frame Data
Move | Hit | Damage | Startup | Active | Recovery | Hit Adv | Block Adv | Cancel | "Notes |
---|---|---|---|---|---|---|---|---|---|
" | |||||||||
Far LP | H | 30 | 5 | 4 | 7 | +6 | +2 | - | Rapid fire cancelable into light attacks |
Far MP | H | 42 | 6 | 5 | 14 | +2 | -2 | - | - |
Far HP | H | 63 | 11 | 3 | 30 | -8 | -13 | - | - |
Far LK | H | 30 | 4 | 3 | 11 | +3 | -1 | - | - |
Far MK | H | 42 | 7 | 3 | 24 | -6 | -10 | - | - |
Far HK | H | 63 | 13 | 3 | 36 | -14 | -19 | - | Crumples on counter hit |
Close LP | H | 30 | 4 | 2 | 10 | +5 | +1 | - | Rapid fire cancelable into light attacks |
Close MP | H | 42 | 7 | 3 | 28 | -10 | -14 | EX,SA,CA | - |
Close HP **LC | H | 63(42) | 5 | 3 | 33 | -10 | -16 | EX,SA,CA | Forces standing |
Close LK | H | 30 | 6 | 2 | 12 | +3 | -1 | - | Rapid fire cancelable into light attacks |
Close MK | H | 42 | 8 | 3 | 15 | +3 | -1 | EX,SA,CA | - |
Close HK | H | 63 | 8 | 3 | 37 | -15 | -20 | EX,SA,CA | - |
Crouch LP **LC | H | 30 | 4 | 3 | 11 | +3 | -1 | - | Rapid fire cancelable into light attacks |
Crouch MP | H | 42 | 6 | 5 | 15 | +1 | -3 | EX,SA,CA | - |
Crouch HP | H | 63(42) | 6 | 5 | 34 | -13 | -19 | EX,SA,CA | Forces standing |
Crouch LK | L | 30 | 3 | 4 | 11 | +2 | -2 | - | Rapid fire cancelable into light attacks |
Crouch MK | L | 42 | 5 | 4 | 23 | -6 | -10 | EX,SA,CA | - |
Crouch HK | L | 63 | 8 | 3 | 30 | hard knockdown | -13 | - | - |