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*[[File:Dp.png]] - '''Dragon punch (DP)''' | *[[File:Dp.png]] - '''Dragon punch (DP)''' | ||
*[[File:Rdp.png]] - '''Reverse Dragon Punch Motion (RDP)''' | *[[File:Rdp.png]] - '''Reverse Dragon Punch Motion (RDP)''' | ||
*[[File:360.png]] - Full turn. Complete 360° rotation movement (360°) | *[[File:360.png]] - '''Full turn. Complete 360° rotation movement (360°)''' | ||
*[[File:360.png]],[[File:360.png]] - Double turn. Two complete rotations, resulting in a 720° motion (720°) | *[[File:360.png]],[[File:360.png]] - '''Double turn. Two complete rotations, resulting in a 720° motion (720°)''' | ||
'''Buttons:''' | '''Buttons:''' |
Latest revision as of 22:56, 28 November 2021
Basic Controls
Joystick (Facing Left):
- Used for movement, jumping and blocking
- Move forward
- Move backwards; standing block
- Crouch
- Crouching Block
OR
OR
- Jump (in respective direction)
- Quarter circle forward (QCF)
- Quarter circle backward (QCB)
- Half circle forward (HCF)
- Half circle backward (HCB)
- Dragon punch (DP)
- Reverse Dragon Punch Motion (RDP)
- Full turn. Complete 360° rotation movement (360°)
,
- Double turn. Two complete rotations, resulting in a 720° motion (720°)
Buttons:
- Light Punch / Jab
- Medium Punch / Strong
- Heavy Punch / Fierce
- Light Kick / Short
- Medium Kick / Forward
- Heavy Kick / Roundhouse
Advanced Controls
- Input a Guard Break during a special move or super to perform a Cancel Break for one additional bar of meter