(Brought back old combos) |
No edit summary |
||
Line 46: | Line 46: | ||
-Corner Jump LK > LK \/ d.s.LP > s.LP > c.HK XX hcb + P XX qcf + KK | -Corner Jump LK > LK \/ d.s.LP > s.LP > c.HK XX hcb + P XX qcf + KK | ||
==Advanced== | |||
===Divekick infinite=== | |||
Launch > [sj lk, sj lp, sj hk xx flight] until top of screen, then [ lk, hk xx flight ] (until dizzy). | |||
Fastfly is not necessary but can give better positioning. More difficult as characters get smaller. | |||
<youtube>https://youtu.be/IZcUUT--2Gc?si=ekWOT8jaaRzkKpOS</youtube> | |||
<youtube>https://youtu.be/JOILRSahah0?si=72P3nnw-WL2JwPL5</youtube> | |||
{{Navbox-MVC2}} | {{Navbox-MVC2}} | ||
[[Category: Marvel Vs. Capcom 2]] | [[Category: Marvel Vs. Capcom 2]] |
Revision as of 17:28, 8 August 2024
Combos
-d.s.HK XX qcf + P
-d.s.HK XX qcf + P XX hcb + PP
-Jump LK > LP \/ /\ Jump LK > LP XX hcb + PP
-Corner Jump LK > LK \/ d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LK, f + HP, hcb + PP
-d.c.LK > c.LK > c.HK XX hcb + K
-Jump LK > LP \/ d.s.LK > s.LP > s.HK XX qcf + P
-Jump LK > LK \/ d.s.LK > c.LK > c.HK XX hcb + P
-Jump LK > LK \/ d.s.LP > c.LK > c.HK XX hcb + K
-Jump LK > LK \/ d.s.LP > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HK
-Jump LK > LK \/ d.s.LP > c.LK > c.HP /\ sj.LP > sj.LK > sj.LK, f + HP
-Jump LK > LK \/ d.c.LP > c.LK > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK, (uf + PP) ad.LK > ad.LP > ad.LK
-Jump LK > LK \/ d.s.LK > s.LK XX qcf + KK
-Corner Jump LK > LK \/ d.s.LP > s.LP > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HK XX hcb + P/qcf + P
-Jump LK > LK \/ d.s.LP > s.LP XX qcf + KK
-Corner When close, f + HP, d.s.LK > s.LK /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HK XX qcf + P
-Corner d.c.LP > c.LP > c.HP XX qcf + KK
-Corner When close, f + HP, d.c.LP XX qcf + PP
-Corner d.s.HK XX qcf + P XX qcf + PP
-Corner d.c.LK > c.LK > c.HK XX hcb + P XX hcb + PP
-Jump LK > LP \/ d.s.LP > c.LP > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK XX hcb + PP
-Jump LK > LK \/ d.c.LK > c.LK > c.HP /\ sj.LP > sj.LK > sj.LP > sj.d + HK XX hcb + PP
-Corner Jump LK > LK \/ d.s.LP > s.LP > c.HK XX hcb + P XX qcf + KK
Advanced
Divekick infinite
Launch > [sj lk, sj lp, sj hk xx flight] until top of screen, then [ lk, hk xx flight ] (until dizzy).
Fastfly is not necessary but can give better positioning. More difficult as characters get smaller.