Advanced V.G. 2/Tamao/Combos: Difference between revisions

From SuperCombo Wiki
Line 5: Line 5:
=== Basic Combos ===
=== Basic Combos ===


* cr.LK, cr.LP, st.HP, HK Kusenkyaku
* st.LP>st.LK>st.HK>HK Kusenkyaku
* st.LP, st.LK, st.HK, HK Kusenkyaku
Basic grounded confirm into Heavy Kusenkyaku. In the corner you can get a 3HP OTG follow up.
Basic grounded confirms into Heavy Kusenkyaku.


* jLK, jHK, st.LP, st.HP, LP Kikodan, Lightning Crash
* cr.LK, cr.LP, cr.HP>HK Kusenkyaku
* jLK, jHK, st.LP, st.LK, HP Soryugeki, EX Soryugeki, HP Soryugeki
Confirm from your low starter, but watch out as all of these normals are tight links.
Basic jump-in combos with metered ender options. With no meter just end in HK Kusenkyaku.
 
* jLK>jHK>st.LP>st.HP>LP Kikodan>Lightning Crash
* jLK>jHK>st.LP>st.LK>HP Soryugeki>EX Soryugeki [,xN], HP Soryugeki
Basic jump-in combos with metered ender options. With no meter just end in HK Kusenkyaku. For the Soryugeki combos you have to cancel HP Soryugeki into EX Soryugeki before she leaves the ground, from there you can link as many EX Soryugekis as you have meter for and link a final HP Soryugeki to end it.


* cr.LP, cr.LP, HP Kikodan, Lightning Crash
* cr.LP, cr.LP, HP Kikodan, Lightning Crash
When you absolutely positively need to spend that Lightning Crash meter.
When you absolutely positively need to spend that Lightning Crash meter.


* (Air-to-Air) jLK, jHK, EX Soryugeki, HP Soryugeki
* (Air-to-Air) jLK>jHK>EX Soryugeki, HP Soryugeki
Basic combo for air-to-air exchanges.
Basic combo for air-to-air exchanges.


* (Anti-Air) st.LP, st.LP, EX Soryugeki, HP Soryugeki
* (Anti-Air) st.LP, st.LP>EX Soryugeki, HP Soryugeki
With st.LP being Tamao's best normal anti-air, this is your basic combo for anti-air st.LP.
With st.LP being Tamao's best normal anti-air, this is your basic combo for anti-air st.LP. If you get a walk between the two st.LPs, you can do st.LP, st.LP>st.HP>EX Soryugeki instead. If you feel like you are sick with it.


* OTG 3HP, HK Kusenkyaku
* OTG 3HP>HK Kusenkyaku
* OTG 3HP, HP Soryugeki, EX Soryugeki, HP Soryugeki
* OTG 3HP>HP Soryugeki>EX Soryugeki [,xN], HP Soryugeki
Basic OTG extensions, both for normal and metered routes.
Basic OTG extensions, both for normal and metered routes.


=== Situational Combos ===
=== Situational Combos ===

Revision as of 17:46, 15 March 2023


Combos

Basic Combos

  • st.LP>st.LK>st.HK>HK Kusenkyaku

Basic grounded confirm into Heavy Kusenkyaku. In the corner you can get a 3HP OTG follow up.

  • cr.LK, cr.LP, cr.HP>HK Kusenkyaku

Confirm from your low starter, but watch out as all of these normals are tight links.

  • jLK>jHK>st.LP>st.HP>LP Kikodan>Lightning Crash
  • jLK>jHK>st.LP>st.LK>HP Soryugeki>EX Soryugeki [,xN], HP Soryugeki

Basic jump-in combos with metered ender options. With no meter just end in HK Kusenkyaku. For the Soryugeki combos you have to cancel HP Soryugeki into EX Soryugeki before she leaves the ground, from there you can link as many EX Soryugekis as you have meter for and link a final HP Soryugeki to end it.

  • cr.LP, cr.LP, HP Kikodan, Lightning Crash

When you absolutely positively need to spend that Lightning Crash meter.

  • (Air-to-Air) jLK>jHK>EX Soryugeki, HP Soryugeki

Basic combo for air-to-air exchanges.

  • (Anti-Air) st.LP, st.LP>EX Soryugeki, HP Soryugeki

With st.LP being Tamao's best normal anti-air, this is your basic combo for anti-air st.LP. If you get a walk between the two st.LPs, you can do st.LP, st.LP>st.HP>EX Soryugeki instead. If you feel like you are sick with it.

  • OTG 3HP>HK Kusenkyaku
  • OTG 3HP>HP Soryugeki>EX Soryugeki [,xN], HP Soryugeki

Basic OTG extensions, both for normal and metered routes.

Situational Combos

Game Navigation

General
Controls
HUD
System
Advanced Mechanics
FAQ
Characters
Kyoko
Chiho
Tamao
Yuka
Satomi
Manami
Saki
Ayako
Elirin
Jun
Kaori
Reimi
Boss Characters
Material
Miranda