Marvel vs Capcom 2/Versions: Difference between revisions

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== Overview ==
== Overview ==
Marvel vs Capcom 2 has seen many releases. Preppy's [https://zachd.com/mvc2/play.html "How to Get and Play MvC2"] article explains a lot of the details, but here's a summary in order of ease of access of the many versions out there:
Marvel vs Capcom 2 has seen many releases. Preppy's excellent [https://zachd.com/mvc2/play.html "How to Get and Play MvC2"] article explains a lot of the details, but here's a summary in order of ease of access of the many versions out there:
* '''Flycast GGPO:''' A new and popular way to play is emulating the NAOMI Arcade version on [https://github.com/blueminder/flycast-dojo/releases Flycast Dojo's GGPO test releases] for rollback netcode (or just delay-based netcode also provided by Dojo). A [https://wiki.gbl.gg/w/User:Shiburizu/Flycast-GGPO guide to setting up Flycast Dojo's GGPO support] is on Mizuumi.
* '''Flycast GGPO:''' A new and popular way to play is emulating the NAOMI Arcade version on [https://github.com/blueminder/flycast-dojo/releases Flycast Dojo's GGPO test releases] for rollback netcode (or just delay-based netcode also provided by Dojo). A [https://wiki.gbl.gg/w/User:Shiburizu/Flycast-GGPO guide to setting up Flycast Dojo's GGPO support] is on Mizuumi.
** '''NullDC BEAR''' re-implements Flycast's GGPO support & offers alternative delay-based netplay using the older, discontinued NullDC emulator.
** '''NullDC BEAR''' re-implements Flycast's GGPO support & offers alternative delay-based netplay using the older, discontinued NullDC emulator.

Revision as of 17:25, 15 September 2021

Overview

Marvel vs Capcom 2 has seen many releases. Preppy's excellent "How to Get and Play MvC2" article explains a lot of the details, but here's a summary in order of ease of access of the many versions out there:

  • Flycast GGPO: A new and popular way to play is emulating the NAOMI Arcade version on Flycast Dojo's GGPO test releases for rollback netcode (or just delay-based netcode also provided by Dojo). A guide to setting up Flycast Dojo's GGPO support is on Mizuumi.
    • NullDC BEAR re-implements Flycast's GGPO support & offers alternative delay-based netplay using the older, discontinued NullDC emulator.
  • PSN/XBLA ports: Great ports with native GGPO and widescreen support. These were delisted in December of 2013, but the PS3 version remains accessible through unofficial means. Consult's Preppy's article for a guide.
  • Dreamcast/NAOMI: The best way to play the original release is through the Dreamcast home port or a NAOMI arcade board.
  • Xbox and PS2: These are largely inferior home ports owing to hardware limitations. You can emulate or play on real hardware but they're not representative of Marvel 2's de-facto gameplay. That said, they do offer some advantages over the arcade and Dreamcast versions, such as having an in-game move list and the ability to map PP or KK to a single button, so if you are willing to accept the shortcomings of these versions, they're still playable- they are simply not optimal.
    • The Xbox 360 is backwards compatible with the Xbox port of the game, but it has some issues with sprites glitching out if played in this way.

NAOMI

Arcade Unlock Codes

The Marvel vs Capcom 2 Naomi cartridge when initially plugged only has a subset of the 56 possible characters unlocked. As the machine gains experience through either time passing by (100 pts every three hours) or a token is inserted (10 pts per token), characters and bonus character colors will begin to unlock. While fine when the machine first came out, this is sad for tournament usage. The following codes, gathered from CapCom and Forumer.com, allow the experience levels to be quickly ramped and all characters unlocked. These codes can only be entered if you are able to put the machine into service mode. If your arcade is unwilling to help you with this, your only option would be to feed tokens in, which will likely take you days of constant effort.

You will need to exit out of Test Mode each time in order for the just-entered level jump to apply.

USA Boards

JUMP TO LEVEL 24 (unlock 16 characters) Enter Game Test Mode. Move cursor to Demo Sound. Press in order: Assist 2, Assist 1, Roundhouse, Fierce, Short, Jab. Exit Game Test Mode.
JUMP TO LEVEL 48 (unlock 8 characters) Enter Game Test Mode. Move cursor to Damage Level. Press in order: Roundhouse, Assist 2, Assist 1, Roundhouse, Fierce, Roundhouse. Exit Test Mode.
JUMP TO LEVEL 72 (unlock 8 characters) Enter Game Test Mode. Move cursor to Continue. Press in order: Jab, Fierce, Jab, Assist 1, Short, Fierce. Exit Game Test Mode.
JUMP TO LEVEL 84 (unlock 4 characters) Enter Game Test Mode. Move cursor to Difficulty. Press in order: Fierce, Short, Assist 1, Jab, Assist 2, Jab. Exit Game Test Mode.

Japanese Boards

Code #1 Highlight "Sound Mode" and push the following buttons in order. LK HP A2 A1 HK LP. Exit Game Config.
Code #2 Highlight "Difficulty" and push the following buttons in order. HK HP A1 A2 LP LK. Exit Game Config.
Code #3 Highlight "Damage" and push the following buttons in order. LP HP HK A2 A1 LK. Exit Game Config.
Code #4 Highlight "Timer Speed" and push the following buttons in order. HP LK A1 HK A2 LP. Exit Game Config.


Game Navigation

General
FAQ
Controls
System
HUD
Glossary
Esoterics
Metagame
Tiers
Teams
Characters (Marvel)
Blackheart
Cable
Colossus
Cyclops
Doctor Doom
Gambit
Hulk
Iceman
Iron Man
Juggernaut
Magneto
Marrow
Omega Red
Psylocke
Rogue
Sentinel
Silver Samurai
Spiral
Storm
Thanos
Venom
Wolverine - Claw
Characters (Capcom)
Akuma
Amingo
Anakaris
B.B.Hood
Cammy
Captain Commando
Dan
Dhalsim
Felicia
Guile
Hayato
Jill
Jin
Ken
Mega Man
Roll
Ruby Heart
Ryu
Sakura
Servbot
SonSon
Strider
Tron Bonne
Characters (Updating)
Morrigan
Characters (Old Pages)
Captain America
Sabretooth
Shuma-Gorath
Spiderman
War Machine
Wolverine - Bone
Charlie
Chun-Li
M.Bison
Zangief