User:Happycloud/sandbox: Difference between revisions

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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 6
  |Damage= Placeholder
  |Startup= 9
  |Startup= Placeholder
  |Active= 4
  |Active= Placeholder
  |Recovery= 12
  |Recovery= Placeholder
  |Guard= HL
  |Guard= Placeholder
  |Special Property= None
  |Special Property= Placeholder
  |Cancel= Chain, Special, SJ, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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{{MoveData
{{MoveData
|image= Portrait MVC2 Roll.png  
|image= Portrait MVC2 Roll.png  
|caption2= They HAD to give him Dhalsim normals, he needs it
|caption2= Placeholder
|name= 5MP
|name= 5MP
|linkname= 5MP
|linkname= 5MP
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 6+3
  |Damage= Placeholder
  |Startup= 7
  |Startup= Placeholder
  |Active= 6(3)6
  |Active= Placeholder
  |Recovery= 29
  |Recovery= Placeholder
  |Guard= HL
  |Guard= Placeholder
  |Special Property= None
  |Special Property= None
  |Cancel= Special, Super, SJ cancellable frames 17~33
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 10+10
  |Damage= Placeholder
  |Startup= 21
  |Startup= Placeholder
  |Active= 39
  |Active= 3Placeholder
  |Recovery= 40
  |Recovery= Placeholder
  |Guard= HL
  |Guard= Placeholder
  |Special Property= None
  |Special Property= NPlaceholder
  |Cancel= Special, SJ, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text. Can randomly hit twice on 27th frame. Takes 6 frames for beam to hit edge of screen.
  |description= Placeholder text. Can randomly hit twice on 27th frame. Takes 6 frames for beam to hit edge of screen.
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 5
  |Damage= Placeholder
  |Startup= 7
  |Startup= Placeholder
  |Active= 2
  |Active= Placeholder
  |Recovery= 17
  |Recovery= Placeholder
  |Guard= HL
  |Guard= Placeholder
  |Special Property= None
  |Special Property= Placeholder
  |Cancel= Chain, Special, SJ, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 5
  |Damage= Placeholder
  |Startup= 10
  |Startup= Placeholder
  |Active= 3
  |Active= Placeholder
  |Recovery= 18
  |Recovery= Placeholder
  |Guard= HL
  |Guard= Placeholder
  |Special Property= None
  |Special Property= Placeholder
  |Cancel= Special, SJ, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 18
  |Damage= Placeholder
  |Startup= 13
  |Startup= Placeholder
  |Active= 2, 2, 2
  |Active=Placeholder
  |Recovery= 35
  |Recovery=  
  |Guard= HL
  |Guard= Placeholder
  |Special Property= Launcher
  |Special Property= Placeholder
  |Cancel= Special, SJ, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 6
  |Damage= Placeholder
  |Startup= 8
  |Startup= Placeholder
  |Active= 2
  |Active= Placeholder
  |Recovery= 16
  |Recovery= Placeholder
  |Guard= HL
  |Guard= Placeholder
  |Special Property= None
  |Special Property= None
  |Cancel= Chain, Special, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 6+3
  |Damage= Placeholder
  |Startup= 13
  |Startup= Placeholder
  |Active= 3(3)3
  |Active= Placeholder
  |Recovery= 28
  |Recovery= Placeholder
  |Guard= HL
  |Guard= Placeholder
  |Special Property= None
  |Special Property= Placeholder
  |Cancel= Chain, Special, Super, SJ Cancellable 22~38
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 10+10
  |Damage= Placeholder
  |Startup= 16
  |Startup= Placeholder
  |Active= 36
  |Active= Placeholder
  |Recovery= 39
  |Recovery= Placeholder
  |Guard= HL
  |Guard= Placeholder
  |Special Property= 2nd hit unblockable
  |Special Property= Placeholder
  |Cancel= Special, SJ, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text. 7 frames to reach edge of screen. Unblockable in certain contexts.
  |description= Placeholder text. 7 frames to reach edge of screen. Unblockable in certain contexts.
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 6
  |Damage= Placeholder
  |Startup= 9
  |Startup= Placeholder
  |Active= 3
  |Active= Placeholder
  |Recovery= 20
  |Recovery= Placeholder
  |Guard= L
  |Guard= Placeholder
  |Special Property= None
  |Special Property= Placeholder
  |Cancel= Chain, Special, SJ, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 6+3
  |Damage= Placeholder
  |Startup= 12
  |Startup= Placeholder
  |Active= 2(9)2
  |Active= Placeholder
  |Recovery= 28
  |Recovery= Placeholder
  |Guard= L
  |Guard= Placeholder
  |Special Property= None
  |Special Property= Placeholder
  |Cancel= Special, Super SJ cancellable 22・42
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 6+6+6
  |Damage= Placeholder
  |Startup= 12
  |Startup= Placeholder
  |Active= 2(9)2(4)2
  |Active= Placeholder
  |Recovery= 36
  |Recovery=Placeholder
  |Guard= L
  |Guard= Placeholder
  |Special Property=  
  |Special Property= Placeholder
  |Cancel=  
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 5
  |Damage= Placeholder
  |Startup= 6
  |Startup= Placeholder
  |Active= 4
  |Active= Placeholder
  |Recovery= 16
  |Recovery= Placeholder
  |Guard= H
  |Guard= Placeholder
  |Special Property= None
  |Special Property= Placeholder
  |Cancel= Chain, Special, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 8
  |Damage= Placeholder
  |Startup= 8
  |Startup= Placeholder
  |Active= 3
  |Active= Placeholder
  |Recovery= 22
  |Recovery= Placeholder
  |Guard= H
  |Guard= Placeholder
  |Special Property= None
  |Special Property= Placeholder
  |Cancel= Special, Super
  |Cancel= Placeholder
  |Adv. Hit= -
  |Adv. Hit= Placeholder
  |Adv. Guard= -
  |Adv. Guard= Placeholder
  |Adv. Pushblock= -
  |Adv. Pushblock= Placeholder
  |description= Placeholder text
  |description= Placeholder text
  }}
  }}
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|data=
|data=
  {{AttackData-MVSC2
  {{AttackData-MVSC2
  |Damage= 18
  |Damage= Placeholder
  |Startup= 12
  |Startup= Placeholder
  |Active= 4
  |Active= 4
  |Recovery= 34
  |Recovery= 34
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== Colors ==
== Colors ==
First row: LP, HP, A1. Second row: LK, HK, A2.
First row: LP, HP, A1. Second row: LK, HK, A2.
[[Image:Mvc2-roll.png]]


== Placeholder ==
== Placeholder ==
Placeholder
Placeholder


[[Image:Mvc2-roll.png]]
{{Navbox-MVC2}}
{{Navbox-MVC2}}
[[Category:Marvel Vs. Capcom 2]]
[[Category:Marvel Vs. Capcom 2]]

Revision as of 12:31, 12 September 2021

Story

Roll is Mega Man's little sister. She is a robot designed by Dr. Light, and was not designed for fighting. Thus she holds the distinction of being the worst character in Marvel vs Capcom 2, owning her own special lowly "Roll Tier" in the Marvel tiers. "You can't spell Roll without lol." -Brandon W.P.

Gameplay

Roll is a character MvC2. She is considered so bad, that she is worth 0 points in Ratio-rule matches.

Strengths Weaknesses
  • is smol
  • low damage

Character Summary

Special Moves

Coming soon.

Super Moves

Coming soon.

Assist Moves

Coming soon.

MVC2 roll art.png

Moves List

Normal Moves

Standing Normals

5LP
5LP
Portrait MVC2 Roll.png
A mace, to your face.
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


5MP
5MP
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
None Placeholder Placeholder Placeholder -

Placeholder text


5HP
5HP
Portrait MVC2 Roll.png
Dynamite, with a laser beam...
Damage Startup Active Recovery Guard
Placeholder Placeholder 3Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
NPlaceholder Placeholder Placeholder Placeholder -

Placeholder text. Can randomly hit twice on 27th frame. Takes 6 frames for beam to hit edge of screen.


5LK
5LK
Portrait MVC2 Roll.png
THAT KNEE WAS DISRESPECTFUL
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


5MK
5MK
Portrait MVC2 Roll.png
All knees should pop out
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


5HK
5HK
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder - Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Crouching Normals

2LP
2LP
Portrait MVC2 Roll.png
Your knees are weak, old man
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
None Placeholder Placeholder Placeholder -

Placeholder text


2MP
2MP
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


2HP
2HP
Portrait MVC2 Roll.png
...guaranteed to BLOW YOUR MIND
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text. 7 frames to reach edge of screen. Unblockable in certain contexts.


2LK
2LK
Portrait MVC2 Roll.png
footsies
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


2MK
2MK
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


2HK
2HK
Portrait MVC2 Roll.png
This robot hates your knees
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Jumping Normals

j.LP
j.LP
Portrait MVC2 Roll.png
Stick around.
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


j.MP
j.MP
Portrait MVC2 Roll.png
I said, stick around.
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


j.HP
j.HP
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder 4 34 H
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Flying screen Special, Super - - -

Placeholder text


j.LK
j.LK
Portrait MVC2 Roll.png
Kicking your can all over the place
Damage Startup Active Recovery Guard
5 6 5 21 H
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
None Chain, Special, Super - - -

Placeholder text


j.MK
j.MK
Portrait MVC2 Roll.png
I believe I can fly
Damage Startup Active Recovery Guard
8 9 4 28 H
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
None Special, Super - - -

Placeholder text


j.HK
j.HK
Portrait MVC2 Roll.png
What the hell are we fighting for
Damage Startup Active Recovery Guard
15 11 5 23 H
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Flying Screen Special, Super - - -

Placeholder text


Command Normals

Upkick
j8HK
Portrait MVC2 Roll.png
What the hell are we fighting for
Damage Startup Active Recovery Guard
15 11 5 23 H
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Flying Screen Special, Super - - -

Placeholder text


Universal Mechanics

Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Special Moves

Roll Buster
236 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
15 11 5 23 H
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Flying Screen Special, Super - - -

Placeholder text


Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text

Assists

Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Supers

Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Taunt

Weapon Activation
214 + P
Portrait MVC2 Roll.png
Damage Startup Active Recovery Guard
Placeholder Placeholder Placeholder Placeholder Placeholder
Special Property Cancel Adv. Hit Adv. Guard Adv. Pushblock
Placeholder Placeholder Placeholder Placeholder -

Placeholder text


Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-roll.png


Placeholder

Placeholder


Game Navigation

General
FAQ
Controls
System
HUD
Glossary
Esoterics
Metagame
Tiers
Teams
Characters (Marvel)
Blackheart
Cable
Colossus
Cyclops
Doctor Doom
Gambit
Hulk
Iceman
Iron Man
Juggernaut
Magneto
Marrow
Omega Red
Psylocke
Rogue
Sentinel
Silver Samurai
Spiral
Storm
Thanos
Venom
Wolverine - Claw
Characters (Capcom)
Akuma
Amingo
Anakaris
B.B.Hood
Cammy
Captain Commando
Dan
Dhalsim
Felicia
Guile
Hayato
Jill
Jin
Ken
Mega Man
Roll
Ruby Heart
Ryu
Sakura
Servbot
SonSon
Strider
Tron Bonne
Characters (Updating)
Morrigan
Characters (Old Pages)
Captain America
Sabretooth
Shuma-Gorath
Spiderman
War Machine
Wolverine - Bone
Charlie
Chun-Li
M.Bison
Zangief