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{{Infobox Character WW7 | |||
{{Character | |name=Fernandez | ||
|image=WW7_Fernandeath.gif | |||
|fdash=96F to cross stage | |||
| | |bstep= 85F to cross stage | ||
| | |prejump= 2 frames | ||
|jumpd=54 frames | |||
|landing=10 frames | |||
|jumpa=154 | |||
|fjumpdt=154 | |||
|bjumpdt= 154 | |||
|fdashdt= | |||
|bstepdt= | |||
|kdr=31 frames | |||
|chain= None; but can chain 5LP → 2P/K | |||
}} | |||
{{TOClimit|3}} | |||
== Move List == | |||
== Standing Normals == | === Standing Normals === | ||
=====<font style="visibility:hidden; float:right">5A</font>===== | =====<font style="visibility:hidden; float:right">5A</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_5A.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 55: | Line 44: | ||
=====<font style="visibility:hidden; float:right">5B</font>===== | =====<font style="visibility:hidden; float:right">5B</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_5B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 75: | Line 64: | ||
=====<font style="visibility:hidden; float:right">5C</font>===== | =====<font style="visibility:hidden; float:right">5C</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_5C.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 95: | Line 84: | ||
=====<font style="visibility:hidden; float:right">5D</font>===== | =====<font style="visibility:hidden; float:right">5D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_5D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 113: | Line 102: | ||
}} | }} | ||
== Crouching Normals == | === Crouching Normals === | ||
=====<font style="visibility:hidden; float:right"> 2A</font>===== | =====<font style="visibility:hidden; float:right"> 2A</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_ 2A.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 137: | Line 126: | ||
=====<font style="visibility:hidden; float:right"> 2B</font>===== | =====<font style="visibility:hidden; float:right"> 2B</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_ 2B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 157: | Line 146: | ||
=====<font style="visibility:hidden; float:right">2C</font>===== | =====<font style="visibility:hidden; float:right">2C</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_2C.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 177: | Line 166: | ||
=====<font style="visibility:hidden; float:right">2D</font>===== | =====<font style="visibility:hidden; float:right">2D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_2D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 195: | Line 184: | ||
}} | }} | ||
== Jumping Normals == | === Jumping Normals === | ||
=====<font style="visibility:hidden; float:right">j.A</font>===== | =====<font style="visibility:hidden; float:right">j.A</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_j.A.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 217: | Line 206: | ||
=====<font style="visibility:hidden; float:right"> j.B</font>===== | =====<font style="visibility:hidden; float:right"> j.B</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_ j.B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 235: | Line 224: | ||
=====<font style="visibility:hidden; float:right">j.C</font>===== | =====<font style="visibility:hidden; float:right">j.C</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_j.C.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 253: | Line 242: | ||
=====<font style="visibility:hidden; float:right">j.D</font>===== | =====<font style="visibility:hidden; float:right">j.D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_j.D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 269: | Line 258: | ||
}} | }} | ||
=== | === Command Normals === | ||
=====<font style="visibility:hidden; float:right">j.2B</font>===== | =====<font style="visibility:hidden; float:right">j.2B</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_j.2B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 296: | Line 276: | ||
}} | }} | ||
== Universal Mechanics == | === Universal Mechanics === | ||
=====<font style="visibility:hidden; float:right">Throw</font>===== | =====<font style="visibility:hidden; float:right">Throw</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_Throw.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 312: | Line 292: | ||
|Active=1 | |Active=1 | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|description= Unblockable. Switches sides. | |||
*Can be throw softened within 17F. | |||
}} | }} | ||
}} | }} | ||
Line 317: | Line 299: | ||
=====<font style="visibility:hidden; float:right">Command Grab</font>===== | =====<font style="visibility:hidden; float:right">Command Grab</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_Command Grab.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 329: | Line 311: | ||
|Active=1 | |Active=1 | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|description= Unblockable. Switches sides. | |||
}} | }} | ||
}} | }} | ||
Line 334: | Line 317: | ||
=====<font style="visibility:hidden; float:right">Middle Attack</font>===== | =====<font style="visibility:hidden; float:right">Middle Attack</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_Middle Attack.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 340: | Line 323: | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= | |||
|Damage=40 | |Damage=40 | ||
|Guard=H | |Guard=H | ||
Line 348: | Line 332: | ||
|Adv. Hit=+13 | |Adv. Hit=+13 | ||
|Adv. Guard=+1 | |Adv. Guard=+1 | ||
|description= *Air unblockable | |||
Can follow with Vacuum Death. | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Command Grab</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Vacuum Death | ||
|input=2A | |input=2A | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 2A | |||
|Damage=64 | |Damage=64 | ||
|Dizzy=0 | |Dizzy=0 | ||
Line 364: | Line 351: | ||
|Recovery=12 | |Recovery=12 | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|description= Restores 80 (31%) life. | |||
*Input can only be done if Middle Attack hits, and while Fernandez's lips are on the opponent. It's essentially a just frame input, but its success rate can be increased if [2] is held before the strike hits, then {{P}} during the hit. | |||
}} | }} | ||
}} | }} | ||
Line 369: | Line 358: | ||
=====<font style="visibility:hidden; float:right">Pursuit</font>===== | =====<font style="visibility:hidden; float:right">Pursuit</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_Pursuit.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 383: | Line 372: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-30 | |Adv. Guard=-30 | ||
|description= | |||
}} | }} | ||
}} | }} | ||
Line 388: | Line 378: | ||
=====<font style="visibility:hidden; float:right">Rissing Attack</font>===== | =====<font style="visibility:hidden; float:right">Rissing Attack</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_Rissing Attack.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 402: | Line 392: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=+1 | |Adv. Guard=+1 | ||
|description= *Air Unblockable. | |||
*1~14F: invincible. | |||
}} | }} | ||
}} | }} | ||
Line 407: | Line 399: | ||
=====<font style="visibility:hidden; float:right">Super Mode</font>===== | =====<font style="visibility:hidden; float:right">Super Mode</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_Super Mode.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 421: | Line 413: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=+1 | |Adv. Guard=+1 | ||
|description= Air Unblockable. | |||
*1~12F: invincible. | |||
}} | }} | ||
}} | }} | ||
== Special Moves == | === Special Moves === | ||
=====<font style="visibility:hidden; float:right">236A</font>===== | =====<font style="visibility:hidden; float:right">236A</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_236A.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
|input=236A | |input=236A/B | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 236A | |||
|Damage=65 | |Damage=65 | ||
|Guard=M | |Guard=M | ||
Line 442: | Line 437: | ||
|Adv. Hit=WSL | |Adv. Hit=WSL | ||
|Adv. Guard=-17 | |Adv. Guard=-17 | ||
|description= | |||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=236B | |||
|Damage=65 | |Damage=65 | ||
|Guard=M | |Guard=M | ||
Line 461: | Line 449: | ||
|Adv. Hit=WSL | |Adv. Hit=WSL | ||
|Adv. Guard=-15 | |Adv. Guard=-15 | ||
|description= Air Unblockable | |||
}} | }} | ||
}} | }} | ||
Line 466: | Line 455: | ||
=====<font style="visibility:hidden; float:right">236C</font>===== | =====<font style="visibility:hidden; float:right">236C</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_236C.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
|input=236C | |input=236C/D | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 236C | |||
|Damage=65 | |Damage=65 | ||
|Guard=M | |Guard=M | ||
Line 480: | Line 470: | ||
|Adv. Hit=WSL | |Adv. Hit=WSL | ||
|Adv. Guard=-15 | |Adv. Guard=-15 | ||
|description= | |||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 236D | |||
|Damage=65 | |Damage=65 | ||
|Guard=M | |Guard=M | ||
Line 499: | Line 482: | ||
|Adv. Hit=WSL | |Adv. Hit=WSL | ||
|Adv. Guard=-14 | |Adv. Guard=-14 | ||
|description= Air Unblockable | |||
}} | }} | ||
}} | }} | ||
Line 504: | Line 488: | ||
=====<font style="visibility:hidden; float:right">214C/D</font>===== | =====<font style="visibility:hidden; float:right">214C/D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_214C/D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
|input=214C/D | |input=214C/D/CD | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 214C/D | |||
|Startup=1 | |Startup=1 | ||
|Active=37 | |Active=37 | ||
|Recovery=1 | |Recovery=1 | ||
|description= | |||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 214CD | |||
|Startup=1‼0 | |Startup=1‼0 | ||
|Active=52 | |Active=52 | ||
|Recovery=1 | |Recovery=1 | ||
|description= 1~37F: counterattack stance. | |||
*Counters physical attacks (MID, LOW, and HIGH), PROJECTILEs, and Harahara unblockables. | |||
*Note that Fernandez is not invincible during his duration nor the execution of the Kuru Nara Koi Death, and suffers the damage from whatever attack he counters. | |||
*Multi-hitting attacks can go either way in being countered, depending on how fast the time is between hits. Fernandez attacks 13F after being struck, so not counting impact freeze (which tends to be ~8F), the gap between attacks would need to be about 5F or less. | |||
*While it is possible to counter Haraharas, remember they aren't created the same. Fernandez can outright beat many physical Haraharas like Arina's Arina Special and Rai's Bakurai Hurricane. However Fernandez would counter Dandy J's Tsuishoumetsu Ryuushikasoku Ken's initial punch, but get struck by the energy pillar. The same against countering the initial strike of Slash's Darkness Wind, but then be struck by the energy wave after. | |||
}} | }} | ||
}} | }} | ||
Line 532: | Line 515: | ||
=====<font style="visibility:hidden; float:right">2AB</font>===== | =====<font style="visibility:hidden; float:right">2AB</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_2AB.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 543: | Line 526: | ||
|Recovery=12 | |Recovery=12 | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|description= Restores 68 (27%) life. | |||
*Input can only be done if Middle attack hits, and while Fernandez's lips are on the opponent. It's essentially a just frame input, but its success rate can be increased if [2] is held before the strike hits, then AB during the hit. | |||
*18 1~52F: counterattack stance. | |||
}} | }} | ||
}} | }} | ||
Line 548: | Line 534: | ||
=====<font style="visibility:hidden; float:right">623A</font>===== | =====<font style="visibility:hidden; float:right">623A</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_623A.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
|input=623A | |input=623A/B/AB | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 623A | |||
|Damage=32+33 | |Damage=32+33 | ||
|Guard=M | |Guard=M | ||
Line 562: | Line 549: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-49 | |Adv. Guard=-49 | ||
|description= | |||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 623B | |||
|Damage=14x5 | |Damage=14x5 | ||
|Guard=M | |Guard=M | ||
Line 581: | Line 561: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-56 | |Adv. Guard=-56 | ||
|description= | |||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=623AB | |||
|Damage=113 | |Damage=113 | ||
|Guard=M | |Guard=M | ||
Line 600: | Line 573: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-52 | |Adv. Guard=-52 | ||
|description= A 4~5F: Air Unblockable; B 3~4F: Air Unblockable. AB 3~19F,22~26F: Air Unblockable. | |||
*The dizzy meter is inflicted only by the first hit. | |||
}} | }} | ||
}} | }} | ||
=== | === Air Special Moves === | ||
=====<font style="visibility:hidden; float:right">j.236D</font>===== | =====<font style="visibility:hidden; float:right">j.236D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_j.236D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 632: | Line 598: | ||
}} | }} | ||
== DokiDoki == | === DokiDoki === | ||
=====<font style="visibility:hidden; float:right">641236AB</font>===== | =====<font style="visibility:hidden; float:right">641236AB</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_641236AB.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 650: | Line 616: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=+1 | |Adv. Guard=+1 | ||
|description= Air Unblockable | |||
}} | }} | ||
}} | }} | ||
== HaraHara == | === HaraHara === | ||
=====<font style="visibility:hidden; float:right">22AB/CD</font>===== | =====<font style="visibility:hidden; float:right">22AB/CD</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_fernandez_22AB/CD.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 669: | Line 636: | ||
|Recovery=28 | |Recovery=28 | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|description= Unblockable. | |||
*Able to run backward. | |||
*Fernandez's eyes glow red while he's in attack animation frames. | |||
}} | }} | ||
}} | }} |
Latest revision as of 16:51, 8 June 2021
Introduction
By the power of the Wakuwaku Balls, he was sealed in Wakuwaku Park. For a long time, perhaps from the circumstances in which he was imprisoned, he might have become an extremely good person!?.
Fernandez (AKA Makaitaitei Fernandeath in the JP version) is the aggressive boss character who can either play rushdown or stay at distance and attack with his ranged and mostly safe attacks. Nearly anything Fernandez does leaves him at advantage or safe, regardless if it hits or not. One of his main focuses is his size, making it impossible for most of the cast to jump over him. This allows Fernandez to force the opponent into the corner, where he can turn most situations into a 50/50.
Strengths | Weaknesses |
---|---|
|
|
Fernandez | |
---|---|
Character Data | |
Forward Run Duration | 96F to cross stage |
Back Run Speed | 85F to cross stage |
Pre-jump Frames | 2 frames |
Jump Duration | 54 frames |
Landing Frames | 10 frames |
Jump Height Apex | 154 |
Forward Jump Distance | 154 |
Backward Jump Distance | 154
|
Knockdown Recovery | 31 frames |
Chain Series | None; but can chain 5LP → 2P/K |
Move List
Standing Normals
5A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
16 | M | 15 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 4 | 6 | +7 | +1 |
5B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
40 | M | 25 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
10 | 4 | 10 | +11 | +1 |
5C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
20 | M | 15 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 4 | 6 | +7 | +1 |
5D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
49 | M | 25 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
10 | 4 | 10 | +11 | +1 |
Crouching Normals
2A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
14 | L | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 4 | 5 | +8 | +1 |
2B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
37 | L | 20 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
10 | 4 | 10 | +11 | +1 |
2C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
18 | L | 5 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 4 | 5 | +8 | +1 |
2D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
44 | L | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
10 | 4 | 8 | KND | +1 |
Jumping Normals
j.A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
16 | H | 5 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 4 | Gnd | - | - |
j.B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
40 | H | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
10 | 4 | Gnd | - | - |
j.C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
20 | H | 5 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 4 | Gnd | - | - |
j.D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
49 | H | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
10 | 4 | Gnd | - | - |
Command Normals
j.2B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
40 | H | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | Ground | - | - | - |
Universal Mechanics
Throw
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
57 | Thw | 0 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
1 | 1 | - | KND | - | |
Unblockable. Switches sides.
|
Command Grab
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
73 | Thw | 0 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
1 | 1 | - | KND | - | |
Unblockable. Switches sides. |
Middle Attack
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
40 | H | 20 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
14 | 4 | 8 | +13 | +1 | |
Can follow with Vacuum Death. |
Command Grab
2A | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
64 | - | 0 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | 1 | 12 | KND | - | ||
Restores 80 (31%) life.
|
Pursuit
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
49 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
54 | 4 | 31 | KND | -30 |
Rissing Attack
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
40 | H | 20 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
15 | 5 | 4 | KND | +1 | |
|
Super Mode
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
55 | M | 50 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
2 | 11 | 1 | KND | +1 | |
Air Unblockable.
|
Special Moves
236A
236A | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
65 | M | 0 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
13 | 4 | 28 | WSL | -17 | ||
236B | Damage | Guard | Dizzy | Cancel | ||
65 | M | 0 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
13 | 6 | 24 | WSL | -15 | ||
Air Unblockable |
236C
236C | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
65 | M | 0 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
13 | 5 | 25 | WSL | -15 | ||
236D | Damage | Guard | Dizzy | Cancel | ||
65 | M | 0 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
13 | 4 | 25 | WSL | -14 | ||
Air Unblockable |
214C/D
214C/D | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
1 | 37 | 1 | - | - | ||
214CD | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
1‼0 | 52 | 1 | - | - | ||
1~37F: counterattack stance.
|
2AB
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
148 | - | 0 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | 1 | 12 | KND | - | |
Restores 68 (27%) life.
|
623A
623A | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
32+33 | M | 20 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
4 | 2(1)23 | 38 | KND | -49 | ||
623B | Damage | Guard | Dizzy | Cancel | ||
14x5 | M | 20 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
3 | 2(1)31 | 39 | KND | -56 | ||
623AB | Damage | Guard | Dizzy | Cancel | ||
113 | M | 20 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
3‼0 | 17(2)34 | 41 | KND | -52 | ||
A 4~5F: Air Unblockable; B 3~4F: Air Unblockable. AB 3~19F,22~26F: Air Unblockable.
|
Air Special Moves
j.236D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
65 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 4 | Gnd | KND | - |
DokiDoki
641236AB
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
155 | M | 0 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
28‼10 | 94 | 1 | KND | +1 | |
Air Unblockable |
HaraHara
22AB/CD
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
176 | - | 0 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
10 | 97 | 28 | KND | - | |
Unblockable.
|