Street Fighter Alpha 3/Charlie: Difference between revisions

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{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| NO}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
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|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
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|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| 0/+4}}
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| 0/+4}}
|}
*<b>Far Standinf Fierce:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 15}} |{{STDiagramImageCell| 9 | nash_far_st_hp.png }}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/4/25}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -6}}
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -5/-}}
|}
*<b>Close Standing Fierce:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 16,15}} |{{STDiagramImageCell| 9 | nash_close_st_hp.png }}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes/No(AX)Yes/Yes(V)}}
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}}
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/4/28}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -9}}
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -8/-}}
|}
|}



Revision as of 09:45, 21 June 2020

Street Fighter Alpha 3SFA3Logo.png


Introduction

SFA3 charlie face.png

Moves List

Ground Normals

  • Standing Jab:
Damage 5 Nash st lp.png
Stun 2
Chain Cancel Yes
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/1
Frame Count 3/4/6
Block Stun +4
Hit Stun/Counter Hit +5/+10
  • Far Standing Strong:
Damage 13 Nash far st mp.png
Stun 4
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/3(A)4(XV)
Frame Count 6/4/17
Block Stun -2
Hit Stun/Counter Hit -1/+3
  • Close Standing Strong:
Damage 13 Nash close st mp.png
Stun 4
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 1/3(A)4(XV)
Frame Count 5/4/16
Block Stun -1
Hit Stun/Counter Hit 0/+4
  • Far Standinf Fierce:
Damage 15 Nash far st hp.png
Stun 8
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/4(A)6(XV)
Frame Count 8/4/25
Block Stun -6
Hit Stun/Counter Hit -5/-
  • Close Standing Fierce:
Damage 16,15 Nash close st hp.png
Stun 8
Chain Cancel No
Special Cancel Yes/No(AX)Yes/Yes(V)
Super Cancel Yes
Meter on whiff/hit 1/4(A)6(XV)
Frame Count 5/4/28
Block Stun -9
Hit Stun/Counter Hit -8/-

The Basics

Which Ism?

A-Ism

V-Ism

Recommended

X-Ism

Combos

Advanced Strategy

Match-ups

Discussion

Street Fighter Alpha 3
Characters
Adon - Akuma - Balrog - Birdie - Blanka - Cammy - Charlie - Chun-Li - Dee-Jay - Cody - Dan - Dhalsim - Eagle - E.Honda - Evil Ryu - Fei-Long - Gen - Guile - Guy - Ingrid - Juli - Juni - Karin - Ken - Maki - M.Bison - R.Mika - Rolento - Rose - Ryu - Sagat - Sakura - Sodom - T. Hawk - Vega - Yun - Zangief