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Poverty waifu fighter on PS1 made by TGL in 1998. It is the sequel to the first Advanced V.G., released on PC-Engine in 1994 (and ported in various consoles later), which itself was a reboot to the original Variable Geo, released on PC-98 in 1993. The series has gone a long way since its rough start and TGL has finally delivered a solid, playable and fun fighting game in the form of Advanced V.G.2. It is worth noting that for a series known for its pervy origins, this game has no H-scene at all. | Poverty waifu fighter on PS1 made by TGL in 1998. It is the sequel to the first Advanced V.G., released on PC-Engine in 1994 (and ported in various consoles later), which itself was a reboot to the original Variable Geo, released on PC-98 in 1993. The series has gone a long way since its rough start and TGL has finally delivered a solid, playable and fun fighting game in the form of Advanced V.G.2. It is worth noting that for a series known for its pervy origins, this game has no H-scene at all. | ||
As its age might hint, it doesn't play like a typical "anime" game. Its mechanics are more reminiscent of Street Fighter Alpha and Real Bout Fatal Fury (without the fakeouts and the plane system) than say Guilty Gear. | As its age might hint, it doesn't play like a typical "anime" game but more like a mid-90s Capcom/SNK game. Its mechanics are more reminiscent of Street Fighter Alpha and Real Bout Fatal Fury (without the fakeouts and the plane system) than say Guilty Gear. | ||
== Characters == | == Characters == |
Revision as of 19:47, 15 July 2015
Introduction
Poverty waifu fighter on PS1 made by TGL in 1998. It is the sequel to the first Advanced V.G., released on PC-Engine in 1994 (and ported in various consoles later), which itself was a reboot to the original Variable Geo, released on PC-98 in 1993. The series has gone a long way since its rough start and TGL has finally delivered a solid, playable and fun fighting game in the form of Advanced V.G.2. It is worth noting that for a series known for its pervy origins, this game has no H-scene at all.
As its age might hint, it doesn't play like a typical "anime" game but more like a mid-90s Capcom/SNK game. Its mechanics are more reminiscent of Street Fighter Alpha and Real Bout Fatal Fury (without the fakeouts and the plane system) than say Guilty Gear.
Characters
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Game Mechanics
Blockstun is very short in this game. Backdashes only have throw invincibility usually, but some have lower-body invincibility as well. There are a couple of 1-frame supers that have quite some range. Level 1 supers can be canceled into another level 1 super or a level 2 super. OTGs and throws scale damage by 50%.
Tech rolls have throw invincibility just like backdashes. Meanwhile, they can be punished by 1-frame supers for the entirety of their length and some characters' tech roll recovery can also be punished by other supers as well.
List of 1-Frame Supers
Defense Tiers
Wakeup Speed
How to Play Online
Getting matches online is pretty easy. It's on Kaillera and you can just ask on the AVG2 thread on the SRK forum. But setting ePSXe to have a functional netplay is another story though. Follow these steps very closely and you'll be able to play online: http://forums.shoryuken.com/discussion/comment/10089606/#Comment_10089606
Game Versions
There are two versions of the game: the original 1998 release (SLPS-01318) and the 2003 SuperLite 1500 series re-release (SLPM-87226). As far as difference goes, besides the SuperLite logo screen in the re-release, they're pretty much identical.