Nickelodeon All-Star Brawl 2/Rocksteady

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About

One-half of Shredder's dimwitted duo.

Rocksteady is one of the Teenage Mutant Ninja Turtles' most recurring nemeses. Formerly a human gang member who simply operated under the Foot Clan, Rocksteady, along with his friend Bebop, volunteered to be part of a new experiment on behalf of Shredder, the leader of the Foot Clan. This "experiment" mutated him into a rhinoceros-human hybrid. Since then, Rocksteady and Bebop have been two of the Foot Clan's most devoted members, always aiming to take down the Turtles in spite of their lack of intelligence.

This version of Rocksteady is the 1987 TV Show incarnation, although his in-game Online icons seem to be taken from a Playmates action figure line instead.

Playstyle

Rocksteady is a similar archetype to Plankton in that he's an odd combo of both projectile character and grappler. He hits pretty hard with his normals, but he can also cause disruption on the stage with his Down Special and Neutral Special, as well as his Up Light. He also has a really good throw game, and can be a major threat when off-stage due to his strong ledgetrapping. He can also armor through tough situations with his EX Side Special.

If you like wailing on your opponents but also having an armory at your disposal, Rocksteady is your right-hand man!

Metagame

Rocksteady is ranked 28th out of 29 on the current tier list, in the D tier.

Rocksteady has a particularly interesting, if not unconventional set of neutral tools. Said tools such as his Neutral Special, Neutral Strong, Down Special and Aerial Up Strong help him keep a considerable distance away from his opponent and aid him in sniping them out of the air. Rocksteady also has a very strong throw game, with his Down Throw in particular doing a considerable amount of damage, notably on lighter characters. These tools also aid in making his movement rather unpredictable to those unfamiliar with his gimmicks. Finally, Rocksteady has a surprisingly strong anti-air game, with many of his aerial lights helping fend off his opponent.

However, Rocksteady is burdened with a laundry list of shortcomings. He is the slowest, heaviest character in the game, which makes him one of the prime targets for combo food. In addition to not being able to run away from his opponent most of the time, Rocksteady is also very limited in options when cornered up-close, which means he also has trouble getting his opponent out once they're in. This makes it difficult for him to maximize his best traits because he often spends the match on the back foot.

Rocksteady's shortcomings have been a burden for him since his release, and as such he has historically always been considered one of the worst characters, if not the worst, in the game. However, he is still considered viable, with specialists such as Maaiiker proving the character can still perform well in a bracket setting.

NASB2 RocksteadyStock.png Rocksteady

NASB2 Rocksteady Costume00.png
Franchise

Teenage Mutant Ninja Turtles

Weight

1.09

Fall Speed

1.13

Gravity

1.15

Run Speed

0.7

Air Speed

0.95


Strengths Weaknesses
  • Have a rotten day!: Rocksteady's Side Special is extremely versatile and can be cancelled on hit for combo potential. The EX version is even more powerful, hitting harder and having more armor.
  • Big Buttons that Hit Hard: Self-explanatory. Rocksteady's options may be a little on the slow side, but when they hit, they hit.
  • Barrel: Rocksteady's Neutral Strong doubles as both a stage disruption tool and a really powerful kill move.
  • Rocket Jump: When in contact with the opponent, his bombs, or the ground in general, Rocksteady's Down Air Strong will be granted a generous boost of speed and power, allowing him to jolt up in the air. This allows for some unique recovery options, as well as a really funny kill setup if you do it multiple times.
  • Stage Control: With his large array of projectile specials, Rocksteady is good at tacking on damage from a distance, and his Neutral Strong and Down Special prevent opponents from getting on-stage easily.
  • Combo Food: Rocksteady is one of the largest characters in the game, which makes him a massive target for combos of any kind.
  • Extremely Slow: Unsurprisingly, the giant rhino is not the fastest guy in the world. He actually has a slower run speed than Plankton, albeit not by much. His air speed is okay to compensate, but it's still below-average.
  • Limited in Close Quarters: Barring his good throw game, Rocksteady doesn't have a lot of ways to deal with pressure if he gets cornered without his bombs. He's not useless (Jab and Down Light are useful) but, especially when faced against some of the speedier characters in this game, he's going to have a tough time getting out.
  • Bombs also Hurt Him: While Rocksteady's bombs are devastating to the opponent if they get hit, they can also inflict damage to himself, making them risky to use recklessly.
  • Some unconventional moves: Some of Rocksteady's kit, such as Up Light and Up Air Strong, fire at very specific angles, meaning you may have to use some unconventional routes to secure combos or kills.

Moveset

Ground Light Attacks

Headbutt
Light
NASB2 Rocksteady LightNeutral-Headbutt.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
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Rhino Punch
Forward+Light
NASB2 Rocksteady LightForward-RhinoPunch.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Bang Bang Bang!
Up+Light
NASB2 Rocksteady LightUp-BangBangBang.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
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Go Away!
Down+Light
NASB2 Rocksteady LightDown-GoAway.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
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Sliding Kick
Light (Running)
NASB2 Rocksteady DashAttack-SlidingKick.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
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Air Light Attacks

Rhino Lariat
Light (Airborne)
NASB2 Rocksteady LightNeutralAir-RhinoLariat.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
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Hammer Bash
Forward+Light (Airborne)
NASB2 Rocksteady LightForwardAir-HammerBash.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Rhino Boot
Back+Light (Airborne)
NASB2 Rocksteady LightBackAir-RhinoBoot.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
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Horn Header
Up+Light (Airborne)
NASB2 Rocksteady LightUpAir-HornHeader.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
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Heavy Stomp
Down+Light (Airborne)
NASB2 Rocksteady LightDownAir-HeavyStomp.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Ground Strong Attacks

Oil Barrel Slam-Toss
Strong
NASB2 Rocksteady ChargeForward-OilBarrelSlam-Toss.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Sledgehammer Strike
Up+Strong
NASB2 Rocksteady ChargeUp-SledgehammerStrike.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Elbow Drop
Down+Strong
NASB2 Rocksteady ChargeDown-ElbowDrop.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
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Air Strong Attacks

Sledgehammer Swing
Strong (Airborne)
NASB2 Rocksteady ChargeForwardAir-SledgehammerSwing.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Dimension X Bazooka Shot
Up+Strong (Airborne)
NASB2 Rocksteady ChargeUpAir-DimensionXBazookaShot.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Dimension X Bazooka Blast
Down+Strong (Airborne)
NASB2 Rocksteady ChargeDownAir-DimensionXBazookaBlast.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Special Attacks

Laser Gun
Special
NASB2 Rocksteady SpecialNeutral-LaserGun.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Charge Tackle
Forward+Special
NASB2 Rocksteady SpecialForward-ChargeTackle.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Get Blasted!
Down+Special
NASB2 Rocksteady SpecialDown-GetBlasted.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Krang's Propulsion Device
Up+Special
NASB2 Rocksteady SpecialUp-KrangsPropulsionDevice.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Grab/Throws

Grab
Grab
NASB2 Rocksteady Grab.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Dash Grab
Grab (Running)
NASB2 Rocksteady DashGrab.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Grab Pummel
Light (Grabbing)
NASB2 Rocksteady Pummel.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Up Throw
Up (Grabbing)
NASB2 Rocksteady UpThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Forward Throw
Forward (Grabbing)
NASB2 Rocksteady ForwardThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Down Throw
Down (Grabbing)
NASB2 Rocksteady DownThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Back Throw
Back (Grabbing)
NASB2 Rocksteady BackThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Super

Super
Slime+Light
NASB2 Rocksteady Super.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Taunts

Taunt
Taunt
NASB2 Rocksteady TauntNeutral.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Down Taunt
Down+Taunt
NASB2 Rocksteady TauntDown.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Up Taunt
Up+Taunt
NASB2 Rocksteady TauntUp.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER




Strategy

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Techniques

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Combos

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Matchups

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0 NASB2 Sponge Icon.png NASB2 Patrick Icon.png NASB2 Squidward Icon.png NASB2 Plankton Icon.png NASB2 ElTigre Icon.png NASB2 Rocko Icon.png NASB2 Jimmy Icon.png NASB2 Lucy Icon.png NASB2 Beavers-Daggett Icon.png NASB2 Beavers-Norbert Icon.png NASB2 Garfield Icon.png NASB2 Aang Icon.png NASB2 Korra Icon.png NASB2 Azula Icon.png NASB2 Raphael Icon.png NASB2 Donatello Icon.png NASB2 April Icon.png NASB2 Danny Icon.png NASB2 Ember Icon.png NASB2 Gertie Icon.png NASB2 Gerald Icon.png NASB2 Nigel Icon.png NASB2 Zim Icon.png NASB2 Jenny Icon.png NASB2 Reptar Icon.png NASB2 RenStimpy Icon.png NASB2 Krabs Icon.png NASB2 Zuko Icon.png
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