Mortal Kombat X/Cassie Cage

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Cassie Cage Loadscreen Render.png

Biography

Cassandra Carlton Cage, the daughter of Johnny Cage and Sonya Blade, has a lot to live up to. Her parents were among the few kombatants to survive the wars against Outworld and Netherrealm, and were instrumental to Earthrealm's victories. Cassie is as strong-willed--and occassionally hotheaded--as her mother and as quick-witted as her beloved dad, which makes her popular within her Special Forces unit. But these traits hide a seed of self-doubt cultivated by the demanding nature of her commanding officer: Sonya.

Variationless

Basic

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Front Jab 1 High 2.00% 0.40% 7 3 15 1 6 14
Elbow Smash B+1 Mid 3.00% 0.60% 11 5 30 -7 4 20
Low Jab D+1 Mid 2.00% 0.40% 7 4 15 -8 12 18
Back Strike 2 High 3.00% 0.60% 6 3 18 -3 19 16
Tonfa Strike B+2 High 3.00% 0.60% 11 3 26 -1 10 24
Superman F+2 High 5.00% 1.00% 15 3 20 2 16 25
Uppercut D+2 High 14.00% 2.80% 11 4 41 -24 26 0
Step Sidekick 3 High 5.00% 1.00% 10 2 22 -6 16 15
Heel Plunge F+3 Overhead 5.00% 1.00% 20 6 33 -11 2 30
Low Heel D+3 Low 2.00% 0.40% 7 2 14 -3 13 16
Roundhouse 4 High 7.00% 1.40% 11 3 23 1 8 21
Cunning Sweep B+4 Low 7.00% 1.40% 20 2 25 -4 24 0
Kritical Knee F+4 Mid 2.00% 0.40% 16 2 27 -1 3 21
Low Poke D+4 Low 3.00% 0.60% 8 2 23 -7 18 18
Jump Front Punch J+1 Overhead 5.00% 1.00% 6 11 25 2 12 0
Jump Back Punch J+2 Overhead 5.00% 1.00% 9 3 25 2 24 0
Jump Front Kick J+3 Overhead 7.00% 1.40% 7 12 25 -3 50 0
Jump Back Kick J+4 Overhead 7.00% 1.40% 10 9 25 -3 50 0
Jump Up Punch NJP Overhead 7.00% 1.40% 10 8 25 -6 53 0
Jump Up Kick NJK Overhead 7.00% 1.40% 10 7 25 -3 37 0
Throw (Towards) F+TH/1+3 Throw 12.00% 2.00% 10 2 24 0 0 34
*Enhance Throw~BL Throw 0.00% 0.00% 1 0 0 0 0 0
Throw (Away) TH/1+3 Throw 12.00% 2.00% 10 2 24 0 0 34
*Enhance Throw~BL Throw 0.00% 0.00% 1 0 0 0 0 0

Kombo

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Rockin' 11 Mid 2.00% 0.40% 11 2 14 2 24 18
Rollin' 112 Mid 5.00% 1.00% 14 4 33 -5 34 25
Turn Left 12 Mid 3.00% 0.60% 10 2 21 -3 21 18
By All Means 121 Mid 9.00% 1.80% 17 8 26 -8 44 0
Sneak Preview 123 Mid 7.00% 1.40% 13 3 26 -1 43 21
Upper Hand 12~B4 Low 5.00% 1.00% 14 2 38 -12 8 0
Kick Abuse CF1 Low 9.41% 1.00% 13 21 29 -16 19 40
Hard Sell B12 Mid 3.00% 0.60% 15 3 21 -6 15 23
Active Duty B124 Mid 7.00% 1.40% 19 4 27 1 45 0
Slap Back 21 Mid 2.00% 0.40% 8 2 24 -8 15 17
Don't Blink 212 Mid 3.00% 0.60% 9 3 15 0 16 19
Assault Phase 24 Mid 3.00% 0.60% 6 3 31 -2 8 14
Around We Go 242 Mid 7.00% 1.40% 22 5 34 -7 50 0
Play Time F21 Mid 3.00% 0.60% 16 2 32 -11 1 23
Ugly Stick F211 Mid 7.00% 1.40% 8 3 30 -6 22 0
Attack Pattern F24 Mid 7.75% 1.60% 10 27 30 -2 41 21
Shifting Fire B212 Low 4.85% 1.00% 8 19 29 -14 8 35
Caged Rage B212~D2+4 Mid 11.65% 2.40% 5 28 31 -6 21 23
Blood Stain 33 Mid 2.00% 0.40% 9 3 20 -3 13 19
Blood Splat 331 Low 5.00% 1.00% 12 4 38 -10 9 0
Rise Up 332 Mid 7.00% 1.40% 15 5 21 1 38 0
Fancy Footwork F33 Low 9.65% 2.00% 15 24 21 -8 37 0
Street Smart F44 Mid 5.00% 1.00% 4 4 26 -2 33 23

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Single Shot BF+1 High 7.00% 1.88% 25 101 -69 -4 0 0 No
Akimbo BF+1+BL High 12.92% 7.76% 17 122 -72 -3 9 0 No
Glow Kick BF+4 Mid 8.00% 2.00% 13 5 46 -37 36 0 No
Diving Glow Kick BF+4+BL Mid 14.40% 4.00% 13 31 10 -28 4 0 No
Getaway Flip DB+2 Mid 6.00% 1.75% 7 6 45 -29 62 0 No
Power Flip DB+2+BL Mid 9.00% 2.13% 7 5 25 -12 76 0 No
Testi-Kill SS+BL Mid 11.00% 5.75% 13 2 44 -10 1 0 Yes

Spec Ops

Gains various Air Strikes and The American Way.

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Air Assault (Med) DD+1 Low 5.00% 1.63% 75 6 -29 45 112 0
Air Assault(Close) DD+1~B Low 5.00% 1.63% 48 6 -29 45 112 0
Air Assault(Far) DD+1~F Low 5.00% 1.63% 48 6 -29 45 112 0
Target Paint DD+1+BL Overhead 8.00% 2.00% 60 107 -127 45 108 0
The American Way DB+1 High 5.00% 0.40% 23 3 24 -9 -4 35

Hollywood

Gains stylish Air Akimbo Gunshots and Nut Kracker.

Kombo

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Caged Heat 21~U+4 Mid 5.00% 1.00% 10 4 31 -7 64 0
Assault Force F+34 Mid 13.65% 2.80% 13 21 28 -8 23 0

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Air Akimbo (Air) BF+1 High 6.80% 2.88% 11 110 -60 -23 -1 0 No
Air Multi Gun (Air) BF+1+BL High 12.21% 4.63% 7 132 -73 -10 23 0 No
Nut Kracker BD+3 Mid 10.00% 2.25% 14 3 46 -21 3 0 No
Nut Buster BD+3+BL Mid 14.75% 3.88% 14 3 46 -23 52 0 Invul (17f)

Brawler

Gains Take Down, Air Power Slam, and Bow Breaker.

Kombo

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Severance Package F+2~TH/1+3 Mid 9.00% 0.40% 9 4 29 -15 1 13
Take Down BF+3 Overhead 13.00% 1.37% 17 7 31 -20 10 0

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel Armor
Haymaker BF+3+BL Overhead 18.00% 1.63% 17 7 31 -20 10 0 Yes
Bow Breaker DBF+2 Throw 13.00% 1.37% 12 2 39 0 4 0 No
Bone Breaker DBF+2+BL Throw 18.00% N/A 12 2 39 0 4 0 No
Air Power Slam (air) D+TH Unblockable 9.00% 0.00% 7 2 11 0 -2 53 No
*Enhance Air Power Slam~BL N/A 0.00% 0.00% 1 0 21 0 47 0 No

Finishing Moves

Name Sequence Easy Input Available Variations Move Type Requirements
Bubble Head (Mid) FDBF+1 BL+Hold 1 All Fatality Winning (Anywhere)
Selfie (Close) DFDB+4 BL+Hold 2 All Fatality Winning (Anywhere)
Stage Fatality (Close) DDBF+2 None All Fatality Winning (depends on the stage)
Between The Eyes BF+1 None All Brutality Must be jumping distance away from the opponent. Final hit must be: Single Shot (BF+1)
Hats Off D+F+1 None All Brutality Must not lose a single round. Final hit must be: Kick Abuse (D+F+1). Must Hold Up during final hit
Pop Goes BD+3 None Hollywood Brutality Must land 4 Nut Krackers (BD+3) during the match. Final hit must be: Nut Kracker (BD+3)
Beatdown BF+3 None Brawler Brutality Perform a 3-hit combo ending in Take Down (BF+3). Final hit must be Take Down (BF+3)
Half Day? DD+1+BL None Spec Ops Brutality Must perform 5 American Ways (DB+1) during the match. Must be within jump distance from the opponent. Final hit must be: Target Pain (DD+1+BL)

Other pages


Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List