Mortal Kombat X/Offense

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Normal Moves

Universal Normal Moves

Throws

Special Moves

Enhanced Special Moves

Enhanced special moves, also known as EN moves or EX moves (a holdover from Street Fighter terminology), are metered versions of special moves that add additional properties to the move. Things such as increased damage, armor, or even starting a combo are possible versions of the enhanced version of the move. Enhanced special moves are executed by adding {{#motion: bl}} to the final command--for example, a move that is executed by Template:Motion: d f + FP would be instead done by doing {{#motion: d f + fp + bl}}.

X-Rays

X-Rays are super powerful moves that oftentimes are armored (able to go through attacks) and deal amazing damage. When you have 3 stocks or a full-meter of super meter, a X-Ray is excuted by {{#motion: bl + lk + bk }}. Note that since X-Rays are so powerful, it's oftentimes recommended to keep your combo extremely short so that the damage-scaling doesn't affect the X-Ray greatly.

Chains/Kombo Moves

Stage Moves/Interactables

Certain stage moves, also known as interactables, allows characters to make canned attacks, propel forward, or re-position that exist on a stage. These are executed by hitting the Interact Shortcut or executing __UNKNOWN__. Note that these cancel out of normal moves like special moves and require a stock of stamina to execute.


Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List