Mortal Kombat X/Basics

From SuperCombo Wiki

Mkx-logo.png

HUD

Mkx-hud-small.png

The elements of the Heads-Up Display (HUD) explained from the screenshot above:

  1. Life meter: The character's health bar--when a character loses all of their health bar, they lose the round. If both characters get to 0 at the same time, there is a special draw condition.
  2. Timer: The timer that dictates when a match ends. This timer is reset to its initial state at the beginning of each round.
  3. Stamina meter: A resource meter that is split into two stocks. This meter generates over time during the match and is used for running, backdashes, stage moves/interactables, and breakers.
  4. Round counter: On default setting, every battle is a best of 2 out of 3 rounds. A player who reaches 2 rounds first will be the winner of the match. When you win a round, part of the circle will be filled up (in this case, half).
  5. Variation and character name: A character's variation and name are displayed, letting the opponent know, which variation they are facing.
  6. Super meter: A resource meter that is split into 3 stocks. The requirements of various mechanics are shown above each stock. One stock allows for enhanced moves, two stock allows for breakers, and three stocks allow for X-ray moves.

Controls

Notation

Since the release of MKX, as of April 2023. The Kommunity has adopted a different form of notation than the one the developers use in the Kommunity Forums. However this new notation mostly applies to attacks so some of the old notation will be kept

Kommand
F Forward
B Backward
U Up
D Down
1 Front Punch
2 Back Punch
3 Front Kick
4 Back Kick
BL Block
TH/1+3 Throw
SS/3+4 Flip Stance
TG/1+2 Interact
Spatial
(air)
(close)
(mid)
(far)
Other
Hold X To hold down an action
Hold X (Yf) A way to signal for how many frames you need to Hold down an action (mostly an attack button)
Press To quickly do an action
Enhance To press Block/BL during a Special Move's input spend a bar of meter to Enhance it in some way
Meter Burn/MB Another way of saying Enhance
Delay/dl. To delay an action
Run Cancel/RC To cancel your Run animation into any possible action, not to be confused with Guilty Gear's Roman Cancel which is also abbreviated to RC
Instant Air/IA Also known as Tiger Knee/TK, it is a method of performing a Special Move in the air as fast and close to the ground as possible
Anti-Air/AA Attacks that are good at hitting someone in the air while you are on the ground (For example: An Uppercut)
+ To do two actions at once
, To Link an action into the next
~ To do a Follow-Up attack (For example: Ermac's: B2~3+4. 3+4 is a Follow-Up)
> To Cancel an attack into the next



Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List