Introduction
Vice is a rush down character with a strong mixup game that loops back into itself, constantly putting the opponent on their heels. She lacks big damage, however, and struggles against characters with dominating/threatening neutral like Cammy. She is best comparable to Iori, just switch the dominant mixup option from low short to RC Nail Bomb.
With two command grab specials and two command grab supers, Vice fits right into the "Nimble Mixup Grappler" archetype such as SF3's Makato, SF4's Abel, and SFV's Laura. Play her if you like a grab/combo mixup game but don't want to be big and slow like Raiden or Zangief.
!!!THIS PAGE IS STILL WIP. IF YOU NEED FRAME DATA NOW, REFER TO THE CVS2 BIBLE OR LOOK THROUGH EDIT HISTORY TO FIND THE LAST EDIT CONTAINING FRAME DATA IF THERE WAS ONE!!!
Normal Moves
Far Normals
5LP
5MP
5HP
5LK
5MK
5HK
Close Standing Normals
clLP
clMP
clHP
clLK
clMK
clHK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
X
Version | Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
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- | - | - | - | - | - | - | - | - | - | - | - | - |
Placeholder |
Throws
X
X
Colors