Introduction
Ryuji Yamazaki is a character that debuted in the Fatal Fury series,Fatal Fury 3: Road to the Final Victory. When we see Yamazaki he's a crazy psychopath who likes to bash, smash, cut, and kill everyone and who wants to confront him but most of the time he is just chilling on his own when he´s a gangster. And when he was introduced to KOF series in KOF97 he wants nothing to be involved with those who have the blood of Orochi and the Hakkesshu,he's, who was sent by Goentiz to revive Orochi and awake those who have the Riot of the Blood´s influence,Iori and Leona.
Gameplay
Basically Yamazaki is a character that wants to you play lame, controll space and annoying your opponent. For Begginners,like me, i think he´s good choice for your team.
Moves List
Normal Moves
Button | Position | Buffers: | Itself | Specials | Supers | Hit | Block | Startup | Active | Recovery | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Jab | Close | y | y | y | +7 | +7 | 2 | 4 | 6 | 400 | |
Far | y | y | y | +6 | +6 | 3 | 4 | 7 | 300 | ||
Crouching | y | y | y | +4 | +4 | 3 | 4 | 7 | 300 | ||
Jumping | - | - | - | - | - | 5 | 22 | - | 600 | ||
Strong | Close | n | y | y | -6 | -6 | 5 | 3 | 23 | 900 | |
Far | n | n | y | -2 | -2 | 6 | 7 | 17 | 1000 | ||
Crouching | n | n | n | -3 | -3 | 8 | 4 | 19 | 1000 | ||
Jumping | - | - | - | - | - | 4 | 12 | - | 900 | ||
Fierce | Close | n | y | y | -4 | -4 | 7 | 10 | 20 | 1300 | |
Far | n | y | y | +1 | +1 | 7 | 4 | 19 | 1100 | ||
Crouching | n,n,n | y,n,n | y,y,n | -12 | -12 | 4 | 8 | 28 | 1200,900,700 | ||
Jumping | - | - | - | - | - | 4 | 7 | - | 1300 | ||
Short | Close | n | y | y | +5 | +5 | 4 | 4 | 5 | 500 | |
Far | n | n | y | +3 | +3 | 7 | 4 | 8 | 500 | ||
Crouching | n | y | y | +4 | +4 | 4 | 4 | 7 | 400 | ||
Jumping Neutral | - | - | - | - | - | 5 | 22 | - | 600 | ||
Jumping Diagonal | - | - | - | - | - | 6 | 22 | - | 500 | ||
Forward | Standing | n | n | n | +0 | +0 | 8 | 9 | 13 | 1000 | |
Crouching | n | y | y | +3 | +3 | 4 | 6 | 11 | 800 | ||
Jumping | - | - | - | - | - | 5 | 12 | - | 800 | ||
Roundhouse | Close | n/n | n/n | y/n | +2 | +2 | 5 | 3+8 | 16 | 600+800 | |
Far | n | n | n | +2 | +2 | 9 | 7 | 17 | 1300 | ||
Crouching | n | n | n | down | -5 | 7 | 6 | 23 | 1300 | ||
Jumping | - | - | - | - | - | 7 | 5 | - | 1200 | ||
Command Normals | |||||||||||
f+Strong | n | n | n | +0 | +0 | 23 | 5 | 20 | 1000 |
Special Moves
Hydra's Judgement - DP + P -- Knife special, good for chip, combos from some normals, great move to spam in custom combo
Serpent Slash Upper - QCB + LP (hold) -- a very unique antiair
Serpent's Feint - HK
Serpent Slash Middle - QCB + MP (hold) -- hits slightly higher than his kof/fatal fury counterpart
Serpent's Feint - HK
Serpent Slash Lower - QCB + HP (hold)
Serpent's Feint - HK
Taunt & Counter - HCF + K -- weak to lows, grabs, and super cancels
Double Return - QCF + P -- fireball absorb/reflect
Sand Scattering - QCB + K -- great at building meter, cancel into SSL when it hits
Serpent Slash - QCB + P
Flight of Tempering - DP + K -- overhead, kinda slow, does its job, no followup, knocks down
Bomb Bopper - HCB F + P -- command grab
Super Moves
Guillotine - QCF QCF + P -- anti air super, chunky damage, sometimes doesn't connect
Drill - HCB HCB + P -> Tap P
The Basics
Bread and Butter Combos
cr.lp x 3, qcb.lk/mk, qcb.mp/hp
cr.lp, cr.lk, qcb.lk, qcb.mp/hp
cr.mk, qcb.lk/mk, qcb.mp/hp
st.hp, qcb.mp/hp
cl.hp, dp.hp
max damage (no meter): j.hp, cl.hp, dp.hp
Super Combos
cr.lp x 2, lvl 3 guillotine
cr.mk, lvl 3 guillotine
j.hk, lvl 3 guillotine
Advanced Strategy
DJ-B13's CvS2 Tricks of the Trade: https://www.youtube.com/watch?v=6L6qC88ZYAs