Waku Waku 7/Politank Z

From SuperCombo Wiki


WW7 politankZ.png

Politank Z is an armored tank developed by the head of the WakuWaku Central Police Department. To maintain global peace and further his own ambition. Politank-Z is maintained by the dog Hamusuke.

Politank Z has a huge amount of zoning tools, can use his bombs as great okizeme tools, but can also handle his own close with bomb and Wakuwaku setups. When Politank Z find themselves in the corner, their 412C/D is an amazing escape tool for go back to the mid stages and start their zoning game again. with B having a deceptive range with variety of uses.


Politank Z
Pros Cons
  • Long limbs normals and command attacks that make their control of space a danger deal
  • Can juggle the opponent with j.D
  • Throws can't be softened
  • The universal command grab have a long range, but can be blocked
  • 236A/B is able to hit twice at more close ranges
  • 236C/D causes instant Dizzy
  • There's little to no counterplay against 421C/D
  • Unable to cancel their long range moves, can easily be punished if those are avoided or jumped
  • DokiDoki and HaraHara have a really long startup time, being more of a situational supers

Standing Normals

5A ..
Damage Guard Dizzy Cancel
15 M 10 O
Startup Active Recovery Adv. Hit Adv. Guard
15 6 19 -8 -12
∟ 5A
Damage Guard Dizzy Cancel
16 M 10 X
Startup Active Recovery Adv. Hit Adv. Guard
7 6 16 -5 -9
5B
Damage Guard Dizzy Cancel
38 M 10 X
Startup Active Recovery Adv. Hit Adv. Guard
12 10 17 KND -13
5C ..
Damage Guard Dizzy Cancel
9+10 M 10/0 X
Startup Active Recovery Adv. Hit Adv. Guard
11 - 18 0 -4
∟ C
Damage Guard Dizzy Cancel
9~10/n M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
x1:2-hit
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
25 - 19 -1 -5
x2:3-hit
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
39 - 19 -1 -6
x3:4-hit
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
53 - 23 -5 -9
5D ..
Damage Guard Dizzy Cancel
37 M 30 X
Startup Active Recovery Adv. Hit Adv. Guard
32 2(2)2(2)2 13 KND 0
∟ D
Damage Guard Dizzy Cancel
- M 10/n -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
x1:4-hit
Damage Guard Dizzy Cancel
37 - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (2)2 13 KND -2
x2:5-hit
Damage Guard Dizzy Cancel
49 - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (2)2 16 KND -2
x3:6-hit
Damage Guard Dizzy Cancel
53 - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (2)2 19 KND -2

Crouching Normals

2A
Damage Guard Dizzy Cancel
6+7 L 10 X
Startup Active Recovery Adv. Hit Adv. Guard
9 6(6)6 13 KND -6
2B
Damage Guard Dizzy Cancel
38 M 10 X
Startup Active Recovery Adv. Hit Adv. Guard
8 10 20 KND -16
2C
Damage Guard Dizzy Cancel
17+18 L 20 X
Startup Active Recovery Adv. Hit Adv. Guard
10 9 15 0 -4
2D
Damage Guard Dizzy Cancel
42 L 0 X
Startup Active Recovery Adv. Hit Adv. Guard
9 15(8)22 25 KND -55; -32

Jumping Normals

j.A ..
Damage Guard Dizzy Cancel
15 H 10 X
Startup Active Recovery Adv. Hit Adv. Guard
15 4 Gnd - -
∟ j.A
Damage Guard Dizzy Cancel
15 H 5 X
Startup Active Recovery Adv. Hit Adv. Guard
7 3 Gnd - -
j.B
Damage Guard Dizzy Cancel
38 H 10 X
Startup Active Recovery Adv. Hit Adv. Guard
7 10 Gnd KND -
j.C
Damage Guard Dizzy Cancel
19 H 15 X
Startup Active Recovery Adv. Hit Adv. Guard
8 11 Gnd - -
j.D
Damage Guard Dizzy Cancel
7~8/n H 5/n X
Startup Active Recovery Adv. Hit Adv. Guard
11 6 Gnd KND -

Command Normals

[3]
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
45 - 50 - -
6B ..
Damage Guard Dizzy Cancel
26 M 15 -
Startup Active Recovery Adv. Hit Adv. Guard
20 2(4)2(4)2 16 KND -5
∟ B
Damage Guard Dizzy Cancel
- M 5/n -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
x1:4-hit
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (4)2 16 KND -5
x2:5-hit
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (4)2 19 KND -8
x3:6-hit
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (4)2 21 KND -10
x4:7-hit
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (4)2 24 KND -13
x5:8-hit
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (4)2 26 KND -15
6D ..
Damage Guard Dizzy Cancel
55 M 50 -
Startup Active Recovery Adv. Hit Adv. Guard
31 2(2)2(2)2(2)2(2)2 15 KND -2
∟ D
Damage Guard Dizzy Cancel
- M 10/n -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
x1:6-hit
Damage Guard Dizzy Cancel
60 - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (2)2 13 KND -2
x2:7-hit
Damage Guard Dizzy Cancel
71 - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (2)2 16 KND -2
x3:8-hit
Damage Guard Dizzy Cancel
82 - - -
Startup Active Recovery Adv. Hit Adv. Guard
- (2)2 18 KND -2
6[6]D
Damage Guard Dizzy Cancel
46 L 10 -
Startup Active Recovery Adv. Hit Adv. Guard
6 10(4)12(4)12(4)4 39 KND -27
j.2D
Damage Guard Dizzy Cancel
46 L 10 -
Startup Active Recovery Adv. Hit Adv. Guard
31 - Gnd KND -

Universal Mechanics

Normal Throw
Damage Guard Dizzy Cancel
54 Thw 10 -
Startup Active Recovery Adv. Hit Adv. Guard
1 1 - KND -
Command Grab
Damage Guard Dizzy Cancel
65 Thw 5 -
Startup Active Recovery Adv. Hit Adv. Guard
17 7 23 KND -10~-21
Middle Attack
Damage Guard Dizzy Cancel
38 H 5 -
Startup Active Recovery Adv. Hit Adv. Guard
21 6 23 -4 -14
Pursuit
Damage Guard Dizzy Cancel
11~12/n M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
45 1(3)1(3)1(3)1 43 KND -39
Rising Attack
Damage Guard Dizzy Cancel
19/n L 10/n -
Startup Active Recovery Adv. Hit Adv. Guard
22 2(2)2(2)2(5)3(3)3(3)3(3)6(3)3 10 KND -19
Super Mode
Damage Guard Dizzy Cancel
55 M 50 -
Startup Active Recovery Adv. Hit Adv. Guard
32 16 16 KND -17

Special Moves

236A/B .. (firing blast)
Damage Guard Dizzy Cancel
15 M 10 -
Startup Active Recovery Adv. Hit Adv. Guard
9 10 31 -15 -35
∟ [P] 1~6F (Z-Dama 1)
∟ [P] 1~6F (Z-Dama 1)
[[File:WW7_politankz_∟ [P] 1~6F (Z-Dama 1).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
31 M/L 10 -
Startup Active Recovery Adv. Hit Adv. Guard
14~19 - 35 - -
∟ [P] 7~12F (Z-Dama 2)
∟ [P] 7~12F (Z-Dama 2)
[[File:WW7_politankz_∟ [P] 7~12F (Z-Dama 2).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
36 M/L 10 -
Startup Active Recovery Adv. Hit Adv. Guard
20~25 - 37 - -
∟ [P] 13~18F (Z-Dama 3)
∟ [P] 13~18F (Z-Dama 3)
[[File:WW7_politankz_∟ [P] 13~18F (Z-Dama 3).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
41 M/L 10 -
Startup Active Recovery Adv. Hit Adv. Guard
28~33 - 39 - -
∟ [P] 19~24F (Z-Dama 4)
∟ [P] 19~24F (Z-Dama 4)
[[File:WW7_politankz_∟ [P] 19~24F (Z-Dama 4).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
46 M/L 10 -
Startup Active Recovery Adv. Hit Adv. Guard
36~41 - 41 - -
∟ [P] 25~33F (Z-Dama 5)
∟ [P] 25~33F (Z-Dama 5)
[[File:WW7_politankz_∟ [P] 25~33F (Z-Dama 5).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
52 M/L 10 -
Startup Active Recovery Adv. Hit Adv. Guard
42~50 - 43 - -
236AB (firing blast)
Damage Guard Dizzy Cancel
15 M 10 -
Startup Active Recovery Adv. Hit Adv. Guard
26‼3 10(16)10(15)10(15)10(15)10 18 -2 -24~-36
(Z-Dama 1~5)
Damage Guard Dizzy Cancel
8~9/n L 5/n -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
236C/D
Damage Guard Dizzy Cancel
31 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
36 - 48 DZY -35
236CD
Damage Guard Dizzy Cancel
31/n M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
12‼10 1(44)1 40 DZY -27
412C/D
Damage Guard Dizzy Cancel
6~7/n (down) 9~10/n (up) L 5/n -
Startup Active Recovery Adv. Hit Adv. Guard
11 57(38)1(1)1(1)1(1)1(1)1(1)1(1)1(1)1(1)1 17 KND -10
412CD
Damage Guard Dizzy Cancel
6~7/n (down) 9~10/n (up) L/H 5/n -
Startup Active Recovery Adv. Hit Adv. Guard
10‼0 59(37)1(1)1(1)1(1)1(1)3(4)2(4)2(4)2(4)2(4)4(2)15 29 KND -16

DokiDoki

421AB
Damage Guard Dizzy Cancel
34~35/n L 10/n -
Startup Active Recovery Adv. Hit Adv. Guard
19‼45 1(23)1(23)1(23)1(23)1(23)1 65 - -

HaraHara

22AB/CD
Damage Guard Dizzy Cancel
31+17/n - 0 -
Startup Active Recovery Adv. Hit Adv. Guard
287 1(14)1(14)1(14)1(14)1(14)1(14)1(14)1(14)1(14)1(14)1 169 - -

WW7 Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Fernandez
Rai
Slash
Tesse
PolitankZ
Mauru
DandyJ
Arina
Bonus Kun