

Vega
Ideal Team Position: Point
The clawed assassin is a solid, well rounded character this time around. He's got his signature pokes and great walk speed, giving him an incredible neutral game. His great kit makes him a viable partner for almost anyone, as he has a meterless launcher with Scarlet Terror (charge db, f+k) which also makes a good juggle tool when he's tagged in. While very dominant on the ground, he does lack a reliable anti-air without charge. His combos are somewhat lackluster without prior charge, as Rolling Crystal Flash (charge b, f+p) isn't very combo friendly, and Scarlet Terror requires both back and down charge. Even so, Vega is an incredibly capable character that dominates neutral, which is why you should have him on point, so he can get in for his partner so they can dish out some more damage.
Strengths | Weaknesses |
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Moves
Normal Attacks
















































































Unique Attacks










during jump
Throws












Special Moves














touching the wall




(close)







removing mask increases
damage by 10%








Super Combo



Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- cl.HP, cr.MP xx [db],f+MK, df+HK, [db],f+HK (349)
(0bar, medium)
- cl.HP, cl.HK(2)~HP+HK
(0bar, punish, xrush, easy)
Hit Confirm Combos
- cr.LP, cr.LP, cr.MP~st.HP~HP_HK
(0bar, xrush, hard)
- cl.MK, cr.MK, cr.MP xx [b],f+LP (231)
(0bar, medium)
Post-launch Combos
- cl.MK, cr.MK, cr.MP xx [db],f+HK
Can be done w/o claw in the corner (0bar, claw, easy)
- [db],f+LK, cr.MP xx [db],f+HK
Can be done w/o claw (0bar, easy)
Advanced Combos
- cl.MK, cr.MK, cr.MP xx [d],uf+KK>P (throw) (293)
(1bar, medium)
Combos Into Supers
- N/A