Biography
Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.
Move List
Basic
Name
|
Sequence
|
Move Type
|
Damage
|
Block Damage
|
Start-Up
|
Active
|
Recover
|
Block Adv.
|
Hit Adv.
|
Cancel
|
Straight Punch
|
1
|
High
|
2.00%
|
0.40%
|
8
|
4
|
15
|
-1
|
4
|
17
|
Rising Hook
|
B+1
|
High
|
3.00%
|
0.60%
|
11
|
7
|
10
|
2
|
24
|
21
|
Pistol Whip
|
F+1
|
Overhead
|
3.00%
|
0.60%
|
23
|
2
|
22
|
-16
|
12
|
31
|
Low Kut
|
D+1
|
Mid
|
2.00%
|
0.40%
|
7
|
2
|
15
|
-6
|
14
|
14
|
Hard Hook
|
2
|
High
|
3.00%
|
0.60%
|
9
|
4
|
31
|
-7
|
7
|
22
|
Quick Snap
|
B+2
|
Mid
|
5.00%
|
1.00%
|
15
|
4
|
18
|
-4
|
56
|
24
|
Push Off
|
F+2
|
Mid
|
5.00%
|
1.00%
|
14
|
6
|
31
|
-9
|
9
|
24
|
Spur Punch
|
D+2
|
High
|
14.00%
|
2.80%
|
8
|
6
|
42
|
-22
|
20
|
0
|
Quick Kick
|
3
|
High
|
5.00%
|
1.00%
|
13
|
3
|
27
|
-2
|
18
|
20
|
Shin Kicker
|
B+3
|
Low
|
5.00%
|
1.00%
|
14
|
2
|
24
|
-12
|
7
|
19
|
Quick Boot
|
F+3
|
Mid
|
5.00%
|
1.00%
|
14
|
5
|
28
|
-5
|
6
|
22
|
Hop Kick
|
D+3
|
Low
|
2.00%
|
0.40%
|
11
|
1
|
17
|
-5
|
4
|
18
|
High Boot
|
4
|
High
|
7.00%
|
1.40%
|
16
|
3
|
28
|
2
|
8
|
26
|
Pistol Trip
|
B+4
|
Low
|
7.00%
|
1.40%
|
17
|
3
|
27
|
-7
|
20
|
0
|
Boot Drop
|
F+4
|
Overhead
|
11.00%
|
2.20%
|
24
|
8
|
40
|
-12
|
17
|
0
|
Saddle Strike
|
D+4
|
Low
|
3.00%
|
0.60%
|
11
|
1
|
20
|
-3
|
22
|
22
|
Jump Front Punch
|
Back/Foward Jump+1
|
Overhead
|
5.00%
|
1.00%
|
8
|
4
|
25
|
2
|
14
|
0
|
Jump Back Punch
|
Back/Foward Jump+2
|
Overhead
|
5.00%
|
1.00%
|
10
|
4
|
25
|
2
|
25
|
0
|
Jump Front Kick
|
Back/Foward Jump+3
|
Overhead
|
7.00%
|
1.40%
|
10
|
6
|
25
|
-2
|
51
|
0
|
Jump Back Kick
|
Back/Foward Jump+4
|
Overhead
|
7.00%
|
1.40%
|
10
|
5
|
25
|
-2
|
51
|
0
|
Jump Up Punch
|
Neutral Jump+1/2
|
Overhead
|
7.00%
|
1.40%
|
11
|
6
|
25
|
-5
|
53
|
0
|
Jump Up Kick
|
Neutral Jump+3/4
|
Overhead
|
7.00%
|
1.40%
|
11
|
3
|
25
|
-3
|
37
|
0
|
Throw (Towards)
|
F+TH
|
Throw
|
12.00%
|
0.00%
|
10
|
2
|
24
|
-8
|
-10
|
32
|
*Enhance
|
F+TH~BL
|
N/A
|
0.00%
|
0.00%
|
1
|
0
|
0
|
0
|
0
|
0
|
Throw (Away)
|
TH/B+TH
|
Throw
|
12.00%
|
0.00%
|
10
|
2
|
24
|
-8
|
-10
|
32
|
*Enhance
|
TH/B+TH~BL
|
N/A
|
0.00%
|
0.00%
|
1
|
0
|
0
|
0
|
0
|
0
|
Kombo
Name
|
Sequence
|
Move Type
|
Damage
|
Block Damage
|
Start-Up
|
Active
|
Recover
|
Block Adv.
|
Hit Adv.
|
Cancel
|
DAC
|
Badlands
|
11
|
Mid
|
2.00%
|
0.40%
|
8
|
3
|
12
|
2
|
30
|
14
|
No
|
Wrangler
|
112
|
Mid
|
7.00%
|
1.40%
|
15
|
8
|
5
|
-10
|
48
|
0
|
No
|
Abandoned
|
11~B+3
|
Low
|
5.00%
|
1.00%
|
15
|
4
|
23
|
-9
|
12
|
24
|
No
|
High Noon
|
12
|
Mid
|
3.00%
|
0.69%
|
10
|
4
|
20
|
-1
|
18
|
18
|
No
|
Widow Maker
|
121
|
Overhead
|
7.00%
|
1.40%
|
21
|
2
|
42
|
-7
|
8
|
0
|
No
|
Dirty Move
|
B+12
|
Mid
|
5.00%
|
1.00%
|
20
|
3
|
18
|
1
|
11
|
29
|
No
|
Dry Gulch
|
B+12~D+1
|
Low
|
7.00%
|
1.40%
|
21
|
5
|
37
|
-24
|
9
|
0
|
No
|
Flush
|
F+12
|
Mid
|
5.00%
|
1.00%
|
16
|
5
|
41
|
-23
|
5
|
26
|
No
|
Jawing
|
F+122
|
Mid
|
7.00%
|
1.40%
|
15
|
4
|
40
|
-12
|
29
|
0
|
No
|
Bluff
|
F+13
|
Low
|
5.00%
|
1.25%
|
13
|
2
|
27
|
-15
|
10
|
18
|
No
|
Above Snakes
|
F+132
|
Mid
|
7.00%
|
1.40%
|
12
|
9
|
41
|
-14
|
21
|
0
|
No
|
Packing Heat
|
211
|
Mid
|
4.85%
|
1.00%
|
13
|
14
|
23
|
-8
|
11
|
33
|
Yes
|
Put 'em Up
|
21122
|
Mid
|
7.75%
|
1.60%
|
11
|
17
|
24
|
-1
|
44
|
34
|
Yes
|
Peacemaker
|
F+24
|
Mid
|
3.00%
|
0.60%
|
16
|
4
|
16
|
-2
|
36
|
23
|
No
|
Firefly
|
F+242
|
Mid
|
7.00%
|
1.40%
|
19
|
9
|
34
|
-7
|
40
|
0
|
No
|
Nailed
|
32
|
Mid
|
7.00%
|
1.40%
|
21
|
9
|
40
|
-13
|
2
|
0
|
No
|
Gunfighter
|
B+32
|
Mid
|
3.00%
|
0.60%
|
14
|
3
|
32
|
-12
|
7
|
22
|
No
|
Goner
|
B+32~D1
|
Low
|
5.00%
|
1.00%
|
23
|
9
|
25
|
-16
|
6
|
0
|
No
|
Deal In Lead
|
B+32~U+1
|
Mid
|
5.00%
|
1.00%
|
18
|
4
|
28
|
-14
|
42
|
0
|
No
|
Ace High
|
B+33
|
Mid
|
5.00%
|
1.00%
|
13
|
3
|
26
|
-9
|
12
|
19
|
No
|
Ash-Hopper
|
B+334
|
Mid
|
7.00%
|
1.40%
|
15
|
2
|
29
|
-8
|
33
|
0
|
No
|
Special
Name
|
Sequence
|
Move Type
|
Damage
|
Block Damage
|
Start-Up
|
Active
|
Recover
|
Block Adv.
|
Hit Adv.
|
Cancel
|
Sand Grenade
|
BF+3
|
Low
|
9.00%
|
2.13%
|
23
|
200
|
-166
|
-16
|
21
|
0
|
Sand Shot
|
BF+3+BL
|
Low
|
10.60%
|
3.38%
|
20
|
21
|
24
|
6
|
62
|
0
|
Close Sand Shot
|
BF+3+BL~B
|
Low
|
10.60%
|
3.38%
|
15
|
7
|
24
|
6
|
62
|
0
|
Far Sand Shot
|
BF+3+BL~F
|
Low
|
10.60%
|
3.38%
|
15
|
7
|
24
|
6
|
62
|
0
|
Caltrops
|
DB+3
|
Unblockable
|
7.50%
|
7.50%
|
40
|
301
|
-294
|
0
|
0
|
0
|
Double Trops
|
DB+3+BL
|
Unblockable
|
15.00%
|
15.00%
|
43
|
301
|
-292
|
0
|
0
|
0
|
Close Caltrops
|
DB+3~B
|
Unblockable
|
7.50%
|
7.50%
|
40
|
301
|
-294
|
0
|
0
|
0
|
Close Double Trops
|
DB+3+BL~B
|
Unblockable
|
15.00%
|
15.00%
|
43
|
301
|
-292
|
0
|
0
|
0
|
Far Caltrops
|
DB+3~F
|
Unblockable
|
7.50%
|
7.50%
|
40
|
301
|
-294
|
0
|
0
|
0
|
Far Double Trops
|
DB+3+BL~F
|
Unblockable
|
15.00%
|
15.00%
|
43
|
301
|
-292
|
0
|
0
|
0
|
Sand Slide
|
BF+4
|
Low
|
10.00%
|
2.25%
|
17
|
14
|
28
|
-25
|
27
|
0
|
Slide Shots
|
BF+4+BL
|
Low
|
15.56%
|
2.25%
|
17
|
14
|
28
|
-15
|
-3
|
0
|
Sand Gust
|
DB+4
|
High
|
8.00%
|
2.00%
|
19
|
4
|
25
|
-1
|
40
|
0
|
Dust Storm
|
DB+4+BL
|
High
|
13.00%
|
2.63%
|
19
|
4
|
25
|
-1
|
40
|
0
|
Sand Trap
|
DBF+2
|
Throw
|
13.00%
|
0.00%
|
13
|
2
|
38
|
0
|
8
|
163
|
*Enhance
|
Sand Trap~BL
|
Unblockable
|
6.00%
|
0.00%
|
1
|
0
|
91
|
0
|
10
|
0
|
Quick Sand
|
DBF+2+BL
|
Throw
|
13.00%
|
0.00%
|
13
|
2
|
38
|
0
|
8
|
163
|
*Enhance
|
Quick Sand~BL
|
Unblockable
|
6.00%
|
0.00%
|
1
|
0
|
91
|
0
|
10
|
0
|
Trick Shot
|
SS + BL
|
Mid
|
5.00%
|
3.25%
|
34
|
4
|
39
|
-6
|
15
|
0
|
Variations
Marksman
Gains unique Special Attacks utilizing a Long Rifle.
Name
|
Sequence
|
Move Type
|
Damage
|
Block Damage
|
Start-Up
|
Active
|
Recover
|
Block Adv.
|
Hit Adv.
|
Cancel
|
Long Shot
|
DF+1
|
Mid
|
10.00%
|
2.25%
|
24
|
200
|
-142
|
-30
|
2
|
0
|
*Delay
|
DF+Hold 1
|
N/A
|
0.00%
|
0.00%
|
0
|
0
|
0
|
0
|
0
|
0
|
*Cancel
|
Dash during Delay
|
N/A
|
0.00%
|
0.00%
|
0
|
0
|
0
|
0
|
0
|
0
|
Sniper Shot
|
DF+1+BL
|
Mid
|
16.00%
|
3.00%
|
24
|
200
|
-142
|
-22
|
7
|
0
|
*Delay
|
DF+Hold 1+BL
|
N/A
|
0.00%
|
0.00%
|
0
|
0
|
0
|
0
|
0
|
0
|
*Cancel
|
Dash during Delay
|
N/A
|
0.00%
|
0.00%
|
0
|
0
|
0
|
0
|
0
|
0
|
Swing Shot
|
DB+2
|
Mid
|
8.00%
|
2.00%
|
29
|
3
|
35
|
-2
|
45
|
35
|
*Enhance
|
DB+2~BL
|
Mid
|
12.00%
|
0.00%
|
37
|
200
|
-173
|
0
|
65
|
0
|
Unload
|
DB+1
|
High
|
11.31%
|
4.51%
|
42
|
236
|
-151
|
-31
|
21
|
0
|
Barrage
|
DB+1+BL
|
Low
|
14.21%
|
4.88%
|
30
|
233
|
-187
|
15
|
77
|
0
|
Gunslinger
Gains Standoff Stance and multiple trick shots with revolvers.
Name
|
Sequence
|
Move Type
|
Damage
|
Block Damage
|
Start-Up
|
Active
|
Recover
|
Block Adv.
|
Hit Adv.
|
Cancel
|
Money Shot
|
DF+1
|
Overhead
|
6.00%
|
1.75%
|
28
|
12
|
11
|
-5
|
17
|
0
|
Close Money Shot
|
DF+1~B
|
Overhead
|
6.00%
|
1.75%
|
28
|
8
|
12
|
-3
|
17
|
0
|
Far Money Shot
|
DF+1~F
|
Overhead
|
6.00%
|
1.75%
|
28
|
12
|
8
|
-3
|
17
|
0
|
Barrage
|
DF+1+BL
|
Overhead
|
14.26%
|
4.89%
|
28
|
30
|
5
|
-4
|
12
|
0
|
Stand Off
|
DB+1
|
N/A
|
0.00%
|
0.00%
|
1
|
0
|
10
|
0
|
0
|
329
|
*Holster
|
Stand Off~1
|
N/A
|
0.00%
|
0.00%
|
1
|
0
|
9
|
0
|
0
|
0
|
*Spin Shot
|
Stand Off~4
|
Mid
|
9.75%
|
3.26%
|
20
|
212
|
-173
|
-14
|
44
|
0
|
*Quick Shot
|
Stand Off~2
|
Mid
|
9.00%
|
3.26%
|
14
|
31
|
-5
|
-8
|
43
|
0
|
*Low Shot
|
Stand Off~3
|
Low
|
10.01%
|
8.15%
|
17
|
69
|
20
|
-6
|
30
|
0
|
Outlaw
Gains unique attacks utilizing a salvaged tarkatan Arm Blade.
Name
|
Sequence
|
Move Type
|
Damage
|
Block Damage
|
Start-Up
|
Active
|
Recover
|
Block Adv.
|
Hit Adv.
|
Cancel
|
Tarkatan Poke
|
B+21
|
Mid
|
3.00%
|
0.00%
|
26
|
2
|
26
|
0
|
26
|
28
|
Double Poke
|
B+211
|
Mid
|
2.85%
|
0.00%
|
19
|
2
|
34
|
0
|
19
|
25
|
Killing Time
|
F+22
|
Mid
|
3.00%
|
0.60%
|
20
|
2
|
25
|
1
|
23
|
29
|
Simple Plunder
|
F+222
|
Mid
|
5.00%
|
1.00%
|
17
|
2
|
34
|
-8
|
38
|
25
|
Tarkatan Strike
|
F+3~2+4
|
Mid
|
10.00%
|
0.40%
|
15
|
2
|
34
|
-8
|
15
|
0
|
Sand Toss
|
DB+4
|
Mid
|
3.00%
|
1.38%
|
18
|
4
|
29
|
-20
|
45
|
0
|
Sand Throw
|
DB+4+BL
|
Mid
|
7.00%
|
1.88%
|
18
|
4
|
19
|
-5
|
55
|
0
|
Tarkatan Stab
|
DF+2
|
Mid
|
12.00-19.00%
|
1.38%
|
25
|
3
|
37
|
-22
|
25
|
0
|
Tarkatan Infection
|
DF+2+BL
|
Mid
|
12.00-23.50%
|
1.38%
|
25
|
3
|
37
|
-22
|
25
|
0
|
Finishing Moves
Name
|
Sequence
|
Easy Input
|
Available Variations
|
Move Type
|
Requirements
|
Sand Storm (Mid)
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DBFD+1
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BL+Hold 1
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All
|
Fatality
|
Winning (Anywhere)
|
Six-Shooter (Far)
|
BFBF+2
|
BL+Hold 2
|
All
|
Fatality
|
Winning (Anywhere)
|
Stage Fatality (Close)
|
DDD+3
|
None
|
All
|
Fatality
|
Winning (depends on the stage)
|
Tunnel Vision
|
TH/1+3
|
None
|
All
|
Brutality
|
Final hit must be: Throw (TH/1+3). Must Hold Foward during the final hit
|
Serenity
|
DBF+2
|
None
|
All
|
Brutality
|
Final hit must be either: Sand Trap (DBF+2) or Quick Sand (DBF+2+BL). Must press 1/2 15 times during the final hit
|
Quick Draw
|
DB+1~4/Stand Off~4
|
None
|
Gunslinger
|
Brutality
|
Must perform 10 backdashes during the match. Must be within Sweep (B+4) distance. Final hit must be Spin Shot (DB+1~4/Stand Off~4)
|
Sword In The Stone
|
DF+2+BL
|
None
|
Outlaw
|
Brutality
|
Final hit must be: Tarkatan Infection (DF+2+BL). Must perform UDU (Up, Down, Up) during final hit
|
Swing Low
|
DB+2
|
None
|
Marksman
|
Brutality
|
Must have 2 full bars of X-Ray meter during final hit. Final hit must be Swing Shot (DB+2)
|