Normal Moves
Far Standing Normals
Stand Jab
5LP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Stand Strong
5MP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Stand Fierce
5HP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Stand Short
5LK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Stand Forward
5MK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Stand Roundhouse
5HK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Close Standing Normals
Close Stand JabClose
cl5LP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Close Stand StrongClose
cl5MP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Close Stand FierceClose
cl5HP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Close Stand ShortClose
cl5LK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Close Stand ForwardClose
cl5MK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Close Stand RoundhouseClose
cl5HK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
N/A
|
|
Crouching Normals
Crouching Jab
2LP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Crouching Strong
2MP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
N/A
|
|
Crouching Fierce
2HP
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
N/A
|
|
Crouching Short
2LK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
N/A
|
|
Crouching Forward
2MK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
N/A
|
|
Crouching Roundhouse
2HK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Air Normals
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Jumping Roundhouse
,
,or
+
8HK
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Damage
|
Stun
|
Cancel
|
Guard
|
Parry
|
Startup
|
Active
|
Recovery
|
Total
|
Adv Hit
|
Adv Block
|
Invul
|
-
|
-
|
-
|
H
|
H
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Button |
Position |
Buffers: |
Itself |
Specials |
Supers |
Hit |
Block |
Startup |
Active |
Recovery |
Damage |
Jab |
Standing |
|
y |
y |
y |
+8 |
+8 |
2 |
4 |
5 |
200 |
Crouching |
|
y |
y |
y |
+7 |
+7 |
3 |
4 |
6 |
200 |
Jumping |
|
- |
- |
- |
- |
- |
3 |
22 |
- |
500 |
Strong |
Close |
|
n |
y |
y |
+4 |
+4 |
4 |
5 |
11 |
700 |
Far |
|
n |
y |
y |
+3 |
+3 |
5 |
5 |
12 |
800 |
Crouching |
|
n |
y |
y |
-5 |
-5 |
4 |
4 |
21 |
800 |
Jumping |
|
- |
- |
- |
- |
- |
4 |
8 |
- |
800 |
Fierce |
Close |
|
n/n |
y/n |
y/y |
-11 |
-11 |
3 |
8 |
27 |
1100,900 |
Far |
|
n |
n |
y |
+1 |
+1 |
5 |
3(2)5 |
23 |
1200 |
Crouching |
|
n,n |
y,n |
y,y |
-13 |
-13 |
3 |
11 |
26 |
1100,800 |
Jumping |
|
- |
- |
- |
- |
- |
7 |
5 |
- |
1100 |
Short |
Standing |
|
n |
y |
y |
-3 |
-3 |
3 |
5 |
13 |
300 |
Crouching |
|
y |
y |
y |
+3 |
+3 |
3 |
4 |
8 |
200 |
Jumping |
|
- |
- |
- |
- |
- |
4 |
26 |
- |
400 |
Forward |
Standing |
|
n |
n |
y |
-8 |
-8 |
7 |
7 |
21 |
800 |
Crouching |
|
n |
n |
y |
-8 |
-8 |
4 |
4 |
24 |
700 |
Jumping |
|
- |
- |
- |
- |
- |
5 |
8 |
- |
700 |
Roundhouse |
Close |
|
n/n |
y/n |
y/y |
-6 |
-6 |
4 |
7 |
23 |
1200,1000 |
Far |
|
n |
n |
n |
+2 |
+2 |
8 |
5 |
17 |
1000 |
Crouching |
|
n |
n |
y |
down |
-14 |
6 |
3 |
35 |
1000 |
Jumping |
|
- |
- |
- |
- |
- |
8 |
12 |
- |
1000 |
Command Normals |
f+Forward |
|
|
n |
n |
n |
+1 |
+1 |
23 |
3 |
16 |
700 |
Special Moves
{{MoveData
| name = Hadoken
| input = 236+P
| subtitle = Fireball (kinda)
| image = .png
| caption =
| image2 = .png
| caption2 =
| linkname = FB
| data =
! Version
! height="25px" | Damage
! Stun
! Cancel
! Guard
! Parry
! Startup
! Active
! Recovery
! Total
! Adv Hit
! Adv Block
! Invul
|-
! LP
+
| height="25px"| -
| -
| None
| Mid
| Mid
| -
| -
| -
| -
| -
| -
| -
|-
| colspan="13" style="width:100%; text-align:left; vertical-align:top;" |
|-
|-
! MP
+
| height="25px"| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
|-
| colspan="13" style="width:100%; text-align:left; vertical-align:top;" |
|-
|-
! HP
+
| height="25px"| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
|-
| colspan="13" style="width:100%; text-align:left; vertical-align:top;" |
unlike in most street fighter games, Sakura has a "fire ball" that is really just a short range ki blast, similar to the Kyokugenryu characters.
|-
Super Moves