Rai is a junior high school student who loves adventures & the outdoor life. He is very active and uses electrical shocks to attack.
Rai is a well-rounded character being a pseudo-shoto, have many good normals. Just as Arina is a really easy character to pick up, recomended for beginners, is not hard to get a good amount of damages in combos. Rai main projectile 236A/B is fast but can be destroyed by almost any other projectile in the game, having a somehow short range.
Pros | Cons |
|
|
Standing Normals
5A ..
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | M | 10 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | +8 | - |
∟ 5A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | M | 10 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | +8 | - |
5B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29 | M | 25 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 9 | 21 | -5 | - |
5C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
14 | M | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
5 | 9 | 5 | +3 | - |
5D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | M | 25 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
9 | 13 | 16 | -4 | - |
Crouching Normals
2A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | Low | 5 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | +8 | - |
∟ 2A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | Low | 5 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | +8 | - |
2B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
26 | L | 20 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 8 | 13 | +4 | - |
2C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
13 | L | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 5 | 3 | +9 | - |
2D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
32 | L | 0 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 9 | 26 | KND | - |
Jumping Normals
j.A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | H | 5 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | - | - |
j.B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29 | H | 15 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 8 | Gnd | - | - |
j.C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
14 | H | 5 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 10 | Gnd | - | - |
j.D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | H | 20 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 13 | Gnd | - | - |
Command Normals
[3]
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
- | - | - | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
40 | - | 4 | - | - |
7/9 (wall),j9
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
- | - | - | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | 6 | - | - |
CD,7~9
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
- | - | - | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | 32 | - | - |
Guard, 4/6D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
43 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
15 | 6 | 31 | WSL | - |
6B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 3(15)6 | 13 | KND | - |
6D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
43 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
15 | 6 | 25 | WSL | - |
6[6]B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
14+30 | M,H | 60 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 3(15)6 | 13 | KND | - |
6[6]D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
43 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
6 | 22 | 34 | WSL | - |
j.2D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
43 | H | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | Ground | - | KND | - |
Universal Mechanics
Throw
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
41 | Thw | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
1 | 1 | - | WSL | - |
Command Grab
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
53 | Thw | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
1 | 1 | - | WSL | - |
Middle Attack
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29 | H | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
19 | 2 | 28 | -5 | - |
Pursuit
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
36 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
47 | 5 | 47 | KND | - |
Rising Attack
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29+30 | H | 400 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 5(13)6 | 32 | KND | - |
Super Mode
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
37 | M | 50 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
25 | 12 | 15 | KND | - |
Special Moves
236A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
23 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | - | 41 | -16 | - |
236B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | - | 48 | -23 | - |
236AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
8~9/n | M | 5/n | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼9 | - | 35 | KND | - |
214A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
47 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
25 | 20 | 10 | KND | - |
214B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
53 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
27 | 20 | 10 | KND | - |
214AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
82 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼9 | 28 | 14 | KND | - |
623A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
32 | M | 45 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
5 | 19 | 22 | KND | - |
623B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
37 | M | 45 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
5 | 21 | 26 | KND | - |
623AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29 | M | 40 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼2 | 24 | 37 | KND | - |
Air Special Moves
j.236A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
23 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
9 | - | Gnd | KNDa | - |
j.236B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
9 | - | Gnd | KNDa | - |
j.236AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
8~9/n | M | 5/n | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼0 | - | Gnd | KND | - |
j.214A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
71 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 20 | Gnd | KND | - |
j.214B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
80 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 20 | Gnd | KND | - |
j.214AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
123 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼0 | 28 | Gnd | KND | - |
DokiDoki
641236CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
104 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
6‼0 | 33 | 19 | KND | - |
463214CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
86~100 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7‼6~ | 110 | 23 | KND | - |
HaraHara
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
- | - | - | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
22AB/CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
131~164 | - | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
133 | 2(6)2(6)2(4)1 | 30~ | KND | - |